Player Matchup

Camazotz
Camazotz
Pharophs
Camazotz
Level 15
God Stats
13W - 14L
1,600 SR
Queue Stats
116W - 134L
1,606 Elo+
Solo
Hachiman
Hachiman
Reayne07
Hachiman
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 99L
1,711 Elo+
Party 1
Chaac
Chaac
SheikhYabouti
Chaac
Level 15
God Stats
2W - 4L
1,397 SR
Queue Stats
3W - 9L
1,505 Elo+
Solo
Agni
Agni
Storeogfede
Agni
Level 14
God Stats
12W - 3L
1,686 SR
Queue Stats
24W - 14L
1,489 Elo+
Solo
Cthulhu
Cthulhu
sloka007
Cthulhu
Level 7
God Stats
4W - 2L
1,863 SR
Queue Stats
10W - 12L
1,348 Elo+
Party 1
Team Averages
Level 12
1,609 SR
1,532 Elo+

VS

Team Averages
Level 17
1,493 SR
1,601 Elo+
Ares
Ares
Andarexgod
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,791 Elo+
Solo
Tsukuyomi
Tsukuyomi
Batdamn
Tsukuyomi
Level 17
God Stats
9W - 8L
1,681 SR
Queue Stats
58W - 55L
1,622 Elo+
Party 2
Achilles
Achilles
CaptainAFK
Achilles
Level 29
God Stats
20W - 26L
1,240 SR
Queue Stats
101W - 106L
1,613 Elo+
Party 2
Neith
Neith
MajinRedstone
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,369 Elo+
Solo
Olorun
Olorun
MasterDuckFace
Olorun
Level 29
God Stats
7W - 6L
1,544 SR
Queue Stats
119W - 98L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Pharophs
Camazotz
16
7 / 3 / 1
9,389
626
9,535
13,693
8,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Reayne07
Hachiman
15
8 / 1 / 4
9,113
608
13,010
12,119
4,593
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 5 / 1
7,104
474
5,225
11,126
6,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
5 / 3 / 2
8,033
536
6,658
8,037
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
sloka007
Cthulhu
11
2 / 2 / 6
7,657
510
5,733
11,263
7,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 0
5,826
388
1,505
10,646
4,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Batdamn
Tsukuyomi
15
8 / 2 / 5
9,599
640
12,396
10,607
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
CaptainAFK
Achilles
13
3 / 2 / 3
7,998
533
9,949
12,045
8,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 7 / 1
5,955
397
6,683
11,533
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 5 / 4
7,704
514
6,785
9,279
4,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
24
Kills
14
14
Deaths
24
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Tsukuyomi
Batdamn
Tsukuyomi
8
2
5
5.25
L
Achilles
CaptainAFK
Achilles
3
2
3
2.25
L
0
7
1
0.07
L
2
5
4
0.8
W
Camazotz
Pharophs
Camazotz
7
3
1
2.5
W
Hachiman
Reayne07
Hachiman
8
1
4
10
W
2
5
1
0.5
W
5
3
2
2
W
Cthulhu
sloka007
Cthulhu
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,161
Damage
37,318
56,238
Taken
54,110
29,484
Mitigated
25,528
20,845
Healing
11,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,505
442
0
332
10,646
4,649
42
1,680
8,966
8,592
0
L
Tsukuyomi
Batdamn
Tsukuyomi
12,396
3,490
0
2,796
10,607
4,420
0
2,261
8,296
0
52,313
L
Achilles
CaptainAFK
Achilles
9,949
3,434
0
3,362
12,045
8,283
818
3,293
8,402
698
31,657
L
6,683
2,774
0
3,004
11,533
3,482
0
1,212
10,296
0
25,736
L
6,785
3,712
0
2,485
9,279
4,694
136
3,945
5,334
36,725
2,537
W
Camazotz
Pharophs
Camazotz
9,535
3,159
0
6,300
13,693
8,221
0
1,905
11,656
0
64,504
W
Hachiman
Reayne07
Hachiman
13,010
9,295
0
7,851
12,119
4,593
2,620
1,034
11,010
0
76,079
W
5,225
733
0
3,401
11,126
6,820
690
83
10,693
0
26,631
W
6,658
1,107
0
1,347
8,037
2,750
450
3,165
4,847
37,444
0
W
Cthulhu
sloka007
Cthulhu
5,733
770
0
1,946
11,263
7,100
300
2,253
8,920
16,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,296
Gold Earned
37,082
366
Minions Killed
289
0
Camps Cleared
0
1,345,130
Distance Traveled
1,330,434
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,826
388
12
1
0
185,960
0
L
Tsukuyomi
9,599
640
94
6
0
345,764
0
L
Achilles
7,998
533
61
4
0
300,194
2
L
Neith
5,955
397
34
2
0
242,498
3
L
Olorun
7,704
514
88
6
0
256,018
4
W
Camazotz
9,389
626
113
8
0
261,663
2
W
Hachiman
9,113
608
122
8
0
265,938
5
W
Chaac
7,104
474
43
3
0
253,642
0
W
Agni
8,033
536
72
5
0
250,802
0
W
Cthulhu
7,657
510
16
1
0
313,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role