Player Matchup

Ra
Ra
CaradeBarroBr
Ra
Level 9
God Stats
45W - 25L
1,562 SR
Queue Stats
477W - 469L
1,613 Elo+
Solo
Zeus
Zeus
Do_levinski06
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,326 Elo+
Solo
Da Ji
Da Ji
Padoti_Rei
Da Ji
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 51L
1,309 Elo+
Solo
Yemoja
Yemoja
TTerr34
Yemoja
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
226W - 287L
1,314 Elo+
Solo
Cupid
Cupid
TurnedSnow7
Cupid
Level 30
God Stats
0W - 3L
1,211 SR
Queue Stats
82W - 102L
1,404 Elo+
Solo
Team Averages
Level 17
1,455 SR
1,393 Elo+

VS

Team Averages
Level 27
1,526 SR
1,491 Elo+
Tiamat
Tiamat
Aurelionsol617
Tiamat
Level 25
God Stats
1W - 1L
1,101 SR
Queue Stats
12W - 12L
1,437 Elo+
Solo
Ymir
Ymir
Kokokska_
Ymir
Level 27
God Stats
2W - 5L
1,501 SR
Queue Stats
105W - 108L
1,378 Elo+
Solo
Fenrir
Fenrir
YSBSad
Fenrir
Level 27
God Stats
9W - 2L
1,945 SR
Queue Stats
28W - 16L
1,682 Elo+
Solo
Medusa
Medusa
cammycarr
Medusa
Level 28
God Stats
3W - 6L
1,584 SR
Queue Stats
99W - 93L
1,517 Elo+
Solo
King Arthur
King Arthur
xX Chino xX o
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
6,929
577
4,009
7,288
4,947
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
0 / 3 / 0
4,379
365
286
2,503
591
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
7
0 / 8 / 2
4,683
390
2,068
8,148
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
TTerr34
Yemoja
9
2 / 3 / 3
5,920
493
1,821
6,571
2,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
6 / 6 / 2
6,043
504
7,530
8,139
2,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 3
7,675
640
6,943
5,060
4,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
11
4 / 5 / 3
6,864
572
3,509
7,435
2,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
YSBSad
Fenrir
13
8 / 0 / 0
8,145
679
4,488
7,512
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
cammycarr
Medusa
10
1 / 4 / 7
6,287
524
5,687
8,888
2,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
xX Chino xX o
King Arthur
11
1 / 1 / 1
6,523
544
2,609
6,527
3,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
22
22
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
L
1
2
0
0.5
L
0
3
0
0
W
Ymir
4
5
3
1.1
L
Da Ji
0
8
2
0.13
L
Yemoja
TTerr34
Yemoja
2
3
3
1.17
L
6
6
2
1.17
W
Fenrir
YSBSad
Fenrir
8
0
0
8
W
Medusa
cammycarr
Medusa
1
4
7
1.13
W
King Arthur
xX Chino xX o
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,714
Damage
23,236
32,649
Taken
35,422
13,244
Mitigated
15,725
8,604
Healing
13,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,943
961
0
2,622
5,060
4,255
603
1,104
3,956
39,789
0
L
4,009
342
8
4,313
7,288
4,947
0
729
6,234
45,857
0
L
286
81
0
480
2,503
591
0
1,058
1,445
6,316
0
W
Ymir
3,509
1,226
234
868
7,435
2,826
154
455
6,980
30,045
0
L
Da Ji
2,068
436
0
267
8,148
2,437
16
3,721
4,402
0
9,841
L
Yemoja
TTerr34
Yemoja
1,821
373
226
1,370
6,571
2,836
0
2,891
3,680
13,067
0
L
7,530
4,024
28
1,912
8,139
2,433
0
2,053
6,086
0
22,296
W
Fenrir
YSBSad
Fenrir
4,488
845
0
4,164
7,512
2,700
0
1,193
6,319
0
41,678
W
Medusa
cammycarr
Medusa
5,687
2,495
258
3,830
8,888
2,497
1,008
540
8,348
0
29,222
W
King Arthur
xX Chino xX o
King Arthur
2,609
66
0
1,554
6,527
3,447
374
2,824
3,703
0
34,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,954
Gold Earned
35,494
202
Minions Killed
300
0
Camps Cleared
0
907,681
Distance Traveled
1,118,562
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,675
640
61
5
0
225,594
2
L
Ra
6,929
577
91
8
0
200,425
1
L
Zeus
4,379
365
21
2
0
78,390
0
W
Ymir
6,864
572
46
4
0
223,081
3
L
Da Ji
4,683
390
20
2
0
210,122
1
L
Yemoja
5,920
493
27
2
0
216,971
1
L
Cupid
6,043
504
43
4
0
201,773
0
W
Fenrir
8,145
679
84
7
0
243,053
0
W
Medusa
6,287
524
47
4
0
193,032
3
W
King Arthur
6,523
544
62
5
0
233,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role