Player Matchup

Jing Wei
Jing Wei
CallMeTIFF
Jing Wei
Level 6
God Stats
1W - 1L
1,357 SR
Queue Stats
20W - 14L
1,172 Elo+
Solo
Merlin
Merlin
EHarmonyElephant
Merlin
Level 18
God Stats
16W - 4L
1,668 SR
Queue Stats
21W - 11L
1,446 Elo+
Party 2
Ares
Ares
KetaSacrifiice
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,500 Elo+
Party 3
Loki
Loki
OnkelBenzo
Loki
Level 4
God Stats
6W - 5L
1,853 SR
Queue Stats
27W - 26L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
izhvoachanesh
Sun Wukong
Level 7
God Stats
1W - 0L
1,732 SR
Queue Stats
3W - 1L
1,444 Elo+
Party 2
Team Averages
Level 7
1,622 SR
1,412 Elo+

VS

Team Averages
Level 35
1,330 SR
1,353 Elo+
Thanatos
Thanatos
FNCKyubi
Thanatos
Level 5
God Stats
1W - 8L
1,288 SR
Queue Stats
11W - 16L
1,281 Elo+
Solo
Athena
Athena
Hanjo07
Athena
Level 120
God Stats
18W - 25L
1,068 SR
Queue Stats
391W - 397L
1,392 Elo+
Party 1
Artemis
Artemis
Mikka20
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 259L
1,236 Elo+
Party 1
Baron Samedi
Baron Samedi
fakeydrakey
Baron Samedi
Level 26
God Stats
18W - 10L
1,629 SR
Queue Stats
323W - 309L
1,519 Elo+
Solo
Amaterasu
Amaterasu
mrleborgne
Amaterasu
Level 18
God Stats
7W - 10L
1,166 SR
Queue Stats
100W - 92L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CallMeTIFF
Jing Wei
10
3 / 1 / 1
5,538
554
4,671
5,614
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
4 / 1 / 0
6,102
610
4,950
4,560
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 2
5,120
512
1,689
5,540
2,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 4
5,075
508
2,346
6,435
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
izhvoachanesh
Sun Wukong
8
0 / 2 / 1
5,066
507
3,000
4,791
1,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FNCKyubi
Thanatos
8
2 / 2 / 2
5,408
541
2,720
7,482
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Hanjo07
Athena
8
0 / 1 / 3
5,084
508
2,777
5,490
2,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Mikka20
Artemis
9
2 / 2 / 1
5,184
518
3,754
5,359
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
fakeydrakey
Baron Samedi
10
1 / 3 / 0
5,719
572
3,308
5,926
2,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
mrleborgne
Amaterasu
11
3 / 0 / 0
6,076
608
2,453
4,994
2,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
8
Kills
8
8
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CallMeTIFF
Jing Wei
3
1
1
3.5
W
4
1
0
4
L
Thanatos
FNCKyubi
Thanatos
2
2
2
1.5
L
Athena
Hanjo07
Athena
0
1
3
1.5
W
1
2
2
1
L
Artemis
Mikka20
Artemis
2
2
1
1.25
W
0
2
4
1
L
Baron Samedi
fakeydrakey
Baron Samedi
1
3
0
0.33
W
Sun Wukong
izhvoachanesh
Sun Wukong
0
2
1
0.25
L
Amaterasu
mrleborgne
Amaterasu
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,656
Damage
15,012
26,940
Taken
29,251
8,546
Mitigated
10,843
6,952
Healing
13,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CallMeTIFF
Jing Wei
4,671
3,190
0
2,304
5,614
1,532
921
1,493
4,071
0
22,479
W
4,950
595
0
750
4,560
1,352
206
2,437
1,909
25,177
0
L
Thanatos
FNCKyubi
Thanatos
2,720
737
0
7,014
7,482
2,026
0
1,205
6,221
0
27,799
L
Athena
Hanjo07
Athena
2,777
771
0
983
5,490
2,424
30
653
4,787
13,504
0
W
1,689
267
0
700
5,540
2,187
49
1,199
4,260
7,861
0
L
Artemis
Mikka20
Artemis
3,754
1,426
0
2,220
5,359
1,726
473
408
4,851
0
18,173
W
2,346
595
0
2,764
6,435
1,570
0
241
6,168
0
26,031
L
Baron Samedi
fakeydrakey
Baron Samedi
3,308
282
0
2,048
5,926
2,066
0
3,586
1,801
23,966
0
W
Sun Wukong
izhvoachanesh
Sun Wukong
3,000
664
0
434
4,791
1,905
0
439
4,216
0
18,958
L
Amaterasu
mrleborgne
Amaterasu
2,453
1,157
0
1,305
4,994
2,601
844
258
4,639
0
23,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,901
Gold Earned
27,471
221
Minions Killed
228
0
Camps Cleared
0
996,713
Distance Traveled
959,796
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,538
554
45
5
0
194,173
0
W
Merlin
6,102
610
61
6
0
178,665
2
L
Thanatos
5,408
541
55
6
0
188,354
0
L
Athena
5,084
508
23
2
0
224,907
1
W
Ares
5,120
512
16
2
0
205,275
2
L
Artemis
5,184
518
36
4
0
159,030
0
W
Loki
5,075
508
60
6
0
201,416
2
L
Baron Samedi
5,719
572
60
6
0
205,654
4
W
Sun Wukong
5,066
507
39
4
0
217,184
0
L
Amaterasu
6,076
608
54
5
0
181,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role