Player Matchup

Neith
Neith
Sixteythree
Neith
Level 25
God Stats
26W - 34L
1,323 SR
Queue Stats
253W - 321L
1,239 Elo+
Solo
Ares
Ares
Sonicboy_23
Ares
Level 23
God Stats
1W - 1L
1,737 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Hera
Hera
Xg-millzX
Hera
Level 66
God Stats
47W - 28L
1,632 SR
Queue Stats
68W - 69L
1,432 Elo+
Solo
Thor
Thor
qc truc mushe
Thor
Level 109
God Stats
4W - 3L
1,515 SR
Queue Stats
8W - 8L
1,482 Elo+
Solo
Bellona
Bellona
timeknight4
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Team Averages
Level 48
1,542 SR
1,431 Elo+

VS

Team Averages
Level 83
1,558 SR
1,446 Elo+
Chaac
Chaac
Ariiha
Chaac
Level 100
God Stats
5W - 9L
1,404 SR
Queue Stats
447W - 464L
1,448 Elo+
Solo
Medusa
Medusa
BridgeBridgerton
Medusa
Level 32
God Stats
12W - 22L
1,565 SR
Queue Stats
77W - 102L
1,522 Elo+
Party 1
Kumbhakarna
Kumbhakarna
esplok554
Kumbhakarna
Level 121
God Stats
1W - 1L
1,712 SR
Queue Stats
89W - 116L
1,428 Elo+
Solo
Fenrir
Fenrir
fk142014ll
Fenrir
Level 113
God Stats
80W - 78L
1,502 SR
Queue Stats
107W - 113L
1,386 Elo+
Solo
Chronos
Chronos
gillimo3565
Chronos
Level 47
God Stats
2W - 2L
1,609 SR
Queue Stats
103W - 119L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 21
12,252
817
18,493
8,622
3,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
4 / 5 / 18
12,021
801
10,331
18,079
18,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
20
11 / 1 / 16
14,012
934
21,367
4,962
2,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 5 / 17
12,746
850
12,390
13,121
7,690
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
timeknight4
Bellona
19
10 / 1 / 18
13,847
923
17,593
14,911
11,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ariiha
Chaac
15
0 / 6 / 8
9,310
621
8,105
17,433
16,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 6 / 4
10,423
695
6,335
16,852
9,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
esplok554
Kumbhakarna
16
1 / 9 / 7
9,444
630
7,831
23,836
21,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
fk142014ll
Fenrir
15
2 / 7 / 8
9,172
611
10,105
17,545
9,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
gillimo3565
Chronos
17
6 / 8 / 1
11,704
780
9,231
17,819
7,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
40
36
Kills
12
12
Deaths
36
90
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
Ariiha
Chaac
0
6
8
0.67
L
3
6
4
0.83
W
4
0
21
14.5
W
4
5
18
2.6
W
Hera
11
1
16
19
L
Kumbhakarna
esplok554
Kumbhakarna
1
9
7
0.5
L
Fenrir
fk142014ll
Fenrir
2
7
8
0.86
L
Chronos
gillimo3565
Chronos
6
8
1
0.81
W
7
5
17
3.1
W
Bellona
timeknight4
Bellona
10
1
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,174
Damage
41,607
59,695
Taken
93,485
43,583
Mitigated
63,960
11,191
Healing
12,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Ariiha
Chaac
8,105
737
0
3,321
17,433
16,250
0
5,704
11,729
417
30,404
L
6,335
2,109
171
3,267
16,852
9,223
148
5,838
11,014
0
30,336
W
18,493
8,269
0
3,656
8,622
3,756
1,486
2,453
6,169
0
49,853
W
10,331
74
0
1,630
18,079
18,032
102
4,144
13,935
16,404
0
W
Hera
21,367
6,000
1,208
796
4,962
2,259
2,088
1,473
3,489
67,637
0
L
Kumbhakarna
esplok554
Kumbhakarna
7,831
617
0
289
23,836
21,775
0
9,044
14,792
33,160
0
L
Fenrir
fk142014ll
Fenrir
10,105
960
219
1,508
17,545
9,239
0
6,287
11,258
0
23,500
L
Chronos
gillimo3565
Chronos
9,231
3,601
1,529
2,090
17,819
7,473
0
4,825
12,994
29,605
0
W
12,390
3,034
0
673
13,121
7,690
0
4,581
8,540
0
22,061
W
Bellona
timeknight4
Bellona
17,593
10,454
0
3,228
14,911
11,846
2,207
5,231
9,680
0
51,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,878
Gold Earned
50,053
279
Minions Killed
230
9
Camps Cleared
5
1,420,181
Distance Traveled
1,216,655
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,310
621
36
2
0
232,032
4
L
Medusa
10,423
695
67
4
2
243,829
0
W
Neith
12,252
817
78
5
1
277,062
0
W
Ares
12,021
801
13
1
0
294,601
3
W
Hera
14,012
934
90
6
3
266,562
5
L
Kumbhakarna
9,444
630
58
4
0
214,507
3
L
Fenrir
9,172
611
26
2
1
277,378
4
L
Chronos
11,704
780
43
3
2
248,909
3
W
Thor
12,746
850
25
2
1
268,706
2
W
Bellona
13,847
923
73
5
4
313,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role