Player Matchup

King Arthur
King Arthur
Greek_Freak_6LG
King Arthur
Level 160
God Stats
3W - 5L
1,725 SR
Queue Stats
528W - 547L
1,593 Elo+
Party 1
Fafnir
Fafnir
GuardianWolfSoul
Fafnir
Level 107
God Stats
23W - 13L
1,658 SR
Queue Stats
527W - 522L
1,492 Elo+
Party 1
Artemis
Artemis
Reaper322796
Artemis
Level 84
God Stats
0W - 1L
1,576 SR
Queue Stats
194W - 224L
1,581 Elo+
Solo
Chang'e
Chang'e
Strychnine_NBK
Chang'e
Level 157
God Stats
7W - 9L
1,441 SR
Queue Stats
324W - 311L
1,423 Elo+
Party 1
Nemesis
Nemesis
Wolf_Saint_6LG
Nemesis
Level 142
God Stats
1W - 4L
1,425 SR
Queue Stats
177W - 199L
1,457 Elo+
Party 1
Team Averages
Level 130
1,565 SR
1,509 Elo+

VS

Team Averages
Level 118
1,567 SR
1,541 Elo+
Heimdallr
Heimdallr
Anjo_Maldito0109
Heimdallr
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 50L
1,647 Elo+
Party 2
Ravana
Ravana
PhenomBot
Ravana
Level 123
God Stats
2W - 1L
1,305 SR
Queue Stats
15W - 23L
1,501 Elo+
Solo
Geb
Geb
Sloth King I
Geb
Level 59
God Stats
2W - 0L
1,488 SR
Queue Stats
21W - 25L
1,424 Elo+
Solo
Sol
Sol
The-Mada-Force
Sol
Level 141
God Stats
11W - 2L
1,853 SR
Queue Stats
338W - 313L
1,541 Elo+
Solo
Loki
Loki
v3lh4_4ssassyn4
Loki
Level 140
God Stats
63W - 32L
1,688 SR
Queue Stats
111W - 93L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Greek_Freak_6LG
King Arthur
17
3 / 2 / 4
9,933
473
8,741
23,232
19,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 3 / 9
9,529
454
6,770
20,724
23,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Reaper322796
Artemis
16
4 / 5 / 1
9,654
460
10,206
14,324
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 5 / 1
10,180
485
14,176
17,888
6,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 3 / 6
9,513
453
8,237
14,579
6,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
19
3 / 4 / 9
11,389
542
17,096
15,325
6,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
PhenomBot
Ravana
17
3 / 4 / 7
11,125
530
10,987
14,581
6,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
4 / 2 / 10
10,833
516
6,797
17,751
14,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 3 / 9
11,331
540
10,640
15,276
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
6 / 1 / 10
12,355
588
18,471
14,155
9,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
14
Kills
18
18
Deaths
14
21
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
3
4
9
1.88
L
King Arthur
Greek_Freak_6LG
King Arthur
3
2
4
2.5
L
1
3
9
1.83
W
Ravana
PhenomBot
Ravana
3
4
7
1.63
L
Artemis
Reaper322796
Artemis
4
5
1
0.9
W
4
2
10
4.5
L
4
5
1
0.9
W
2
3
9
2.17
L
2
3
6
1.67
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,130
Damage
63,991
90,747
Taken
77,088
61,161
Mitigated
41,740
31,782
Healing
30,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
17,096
8,077
0
6,991
15,325
6,180
384
2,563
12,687
0
91,561
L
King Arthur
Greek_Freak_6LG
King Arthur
8,741
856
0
10,428
23,232
19,305
0
3,272
19,343
345
58,642
L
6,770
1,243
0
4,471
20,724
23,806
50
5,077
15,469
26,261
0
W
Ravana
PhenomBot
Ravana
10,987
1,985
0
5,863
14,581
6,766
91
6,568
7,913
0
78,534
L
Artemis
Reaper322796
Artemis
10,206
4,350
0
4,876
14,324
5,175
494
2,403
11,871
0
59,727
W
6,797
829
0
3,278
17,751
14,228
58
4,471
13,180
29,384
0
L
14,176
602
2,715
7,607
17,888
6,847
0
4,413
13,425
84,644
0
W
10,640
4,374
0
9,461
15,276
5,077
3,015
6,255
8,971
72,090
0
L
8,237
2,867
0
1,685
14,579
6,028
655
2,272
12,157
0
73,120
W
18,471
3,553
0
5,124
14,155
9,489
487
4,154
9,603
0
79,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,809
Gold Earned
57,033
504
Minions Killed
545
0
Camps Cleared
0
1,995,392
Distance Traveled
1,969,673
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,389
542
130
6
0
334,992
3
L
King Arthur
9,933
473
108
5
0
452,381
3
L
Fafnir
9,529
454
33
2
0
380,885
4
W
Ravana
11,125
530
118
6
0
401,598
1
L
Artemis
9,654
460
104
5
0
343,691
1
W
Geb
10,833
516
38
2
0
473,108
8
L
Chang'e
10,180
485
141
7
0
392,306
8
W
Sol
11,331
540
131
6
0
345,390
4
L
Nemesis
9,513
453
118
6
0
426,129
4
W
Loki
12,355
588
128
6
0
414,585
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role