Player Matchup

Da Ji
Da Ji
Derp85004
Da Ji
Level 18
God Stats
15W - 15L
1,480 SR
Queue Stats
53W - 55L
1,395 Elo+
Solo
Hachiman
Hachiman
LT DEVISTATER
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 143L
1,373 Elo+
Party 1
Artemis
Artemis
Mr RabBiT R32
Artemis
Level 3
God Stats
3W - 1L
1,832 SR
Queue Stats
8W - 20L
1,758 Elo+
Party 1
Tiamat
Tiamat
XxSpiderxX1986
Tiamat
Level 32
God Stats
54W - 58L
1,374 SR
Queue Stats
940W - 1,008L
1,344 Elo+
Party 1
Raijin
Raijin
lProfessorTree
Raijin
Level 18
God Stats
36W - 46L
1,332 SR
Queue Stats
78W - 94L
1,274 Elo+
Party 1
Team Averages
Level 20
1,504 SR
1,429 Elo+

VS

Team Averages
Level 17
1,594 SR
1,378 Elo+
Cthulhu
Cthulhu
ALABLADE
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,205 Elo+
Solo
Aphrodite
Aphrodite
Alcaicedo
Aphrodite
Level 28
God Stats
24W - 16L
1,846 SR
Queue Stats
652W - 629L
1,430 Elo+
Party 2
Erlang Shen
Erlang Shen
And1Juan
Erlang Shen
Level 38
God Stats
27W - 23L
1,702 SR
Queue Stats
405W - 388L
1,500 Elo+
Party 3
Artemis
Artemis
Andreslc88
Artemis
Level 5
God Stats
32W - 15L
1,531 SR
Queue Stats
215W - 189L
1,381 Elo+
Party 2
Guan Yu
Guan Yu
KidDopee7
Guan Yu
Level 9
God Stats
13W - 8L
1,394 SR
Queue Stats
23W - 16L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Derp85004
Da Ji
18
6 / 7 / 3
12,328
493
17,086
20,007
8,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
LT DEVISTATER
Hachiman
18
4 / 8 / 6
12,085
483
19,426
20,010
9,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
13
0 / 14 / 2
8,537
341
6,649
17,642
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 8 / 2
10,736
429
12,585
17,323
8,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 3 / 3
9,769
391
13,017
13,144
4,426
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALABLADE
Cthulhu
20
1 / 2 / 2
13,544
542
5,858
15,228
13,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Alcaicedo
Aphrodite
17
2 / 2 / 24
12,564
503
11,927
19,897
21,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
And1Juan
Erlang Shen
20
22 / 1 / 4
15,229
609
23,582
24,832
19,333
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Andreslc88
Artemis
18
12 / 4 / 10
12,468
499
22,086
24,312
12,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
KidDopee7
Guan Yu
20
3 / 3 / 11
12,643
506
7,433
20,064
20,869
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
91
12
Kills
40
40
Deaths
12
16
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ALABLADE
Cthulhu
1
2
2
1
W
Aphrodite
Alcaicedo
Aphrodite
2
2
24
7
W
Erlang Shen
And1Juan
Erlang Shen
22
1
4
24
W
Artemis
Andreslc88
Artemis
12
4
10
4.25
L
Da Ji
Derp85004
Da Ji
6
7
3
1.07
W
Guan Yu
KidDopee7
Guan Yu
3
3
11
2.83
L
Hachiman
LT DEVISTATER
Hachiman
4
8
6
0.88
L
Artemis
0
14
2
0.07
L
2
8
2
0.38
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,763
Damage
70,886
88,126
Taken
104,333
35,396
Mitigated
87,732
16,794
Healing
48,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ALABLADE
Cthulhu
5,858
36
0
151
15,228
13,812
2,572
6,571
8,657
87,559
0
W
Aphrodite
Alcaicedo
Aphrodite
11,927
4,214
8,261
12,839
19,897
21,652
1,450
5,365
14,532
44,743
0
W
Erlang Shen
And1Juan
Erlang Shen
23,582
14,634
973
12,316
24,832
19,333
5,426
3,853
20,979
0
101,514
W
Artemis
Andreslc88
Artemis
22,086
15,786
0
7,243
24,312
12,066
3,496
5,538
18,774
0
61,970
L
Da Ji
Derp85004
Da Ji
17,086
3,617
0
3,200
20,007
8,111
0
3,782
16,225
0
63,753
W
Guan Yu
KidDopee7
Guan Yu
7,433
144
968
5,928
20,064
20,869
456
4,275
15,789
0
54,052
L
Hachiman
LT DEVISTATER
Hachiman
19,426
10,449
0
3,529
20,010
9,448
1,656
3,565
16,445
0
75,208
L
Artemis
6,649
2,649
0
1,284
17,642
4,554
336
3,382
14,260
0
23,627
L
12,585
1,714
0
4,036
17,323
8,857
740
4,315
13,008
54,334
0
L
13,017
914
0
4,745
13,144
4,426
408
2,741
10,403
64,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,455
Gold Earned
66,448
440
Minions Killed
550
0
Camps Cleared
0
1,982,623
Distance Traveled
2,432,359
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,544
542
149
6
0
505,803
0
W
Aphrodite
12,564
503
69
3
0
416,223
0
W
Erlang Shen
15,229
609
147
6
0
560,604
3
W
Artemis
12,468
499
82
3
0
407,797
1
L
Da Ji
12,328
493
101
4
0
461,385
0
W
Guan Yu
12,643
506
103
4
0
541,932
1
L
Hachiman
12,085
483
130
5
0
360,577
0
L
Artemis
8,537
341
31
1
0
352,555
1
L
Tiamat
10,736
429
78
3
0
416,646
0
L
Raijin
9,769
391
100
4
0
391,460
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role