Player Matchup

Danzaburou
Danzaburou
Ciconada
Danzaburou
Level 10
God Stats
9W - 8L
1,500 SR
Queue Stats
64W - 59L
1,534 Elo+
Party 1
Osiris
Osiris
RavingRats
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThunderBoltt34
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,204 Elo+
Solo
Ganesha
Ganesha
desrofahh
Ganesha
Level 16
God Stats
4W - 9L
1,619 SR
Queue Stats
53W - 52L
1,573 Elo+
Party 1
Thanatos
Thanatos
themitaka
Thanatos
Level 29
God Stats
10W - 7L
1,565 SR
Queue Stats
242W - 266L
1,527 Elo+
Party 1
Team Averages
Level 12
1,537 SR
1,464 Elo+

VS

Team Averages
Level 31
1,524 SR
1,476 Elo+
Olorun
Olorun
FerranXDD
Olorun
Level 12
God Stats
5W - 0L
1,724 SR
Queue Stats
17W - 12L
1,481 Elo+
Party 2
Neith
Neith
Markitos5456
Neith
Level 16
God Stats
8W - 5L
1,580 SR
Queue Stats
114W - 137L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
Oedem2quick
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,385 Elo+
Party 3
Medusa
Medusa
Sanya0904
Medusa
Level 23
God Stats
16W - 16L
1,623 SR
Queue Stats
391W - 409L
1,546 Elo+
Solo
Cabrakan
Cabrakan
The_Shark1009
Cabrakan
Level 100
God Stats
1W - 3L
1,192 SR
Queue Stats
269W - 272L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ciconada
Danzaburou
8
2 / 1 / 0
5,256
478
2,808
3,705
1,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
RavingRats
Osiris
8
1 / 3 / 1
5,005
455
3,445
6,933
4,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
ThunderBoltt34
Tsukuyomi
7
0 / 6 / 2
4,770
434
1,852
6,017
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
desrofahh
Ganesha
10
0 / 2 / 3
5,664
515
3,201
6,679
3,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
themitaka
Thanatos
11
5 / 1 / 0
6,843
622
3,812
6,482
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FerranXDD
Olorun
12
9 / 1 / 1
7,769
706
5,139
6,150
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 1 / 4
6,643
604
3,880
4,288
1,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Oedem2quick
Cthulhu
10
1 / 2 / 2
5,981
544
3,435
5,484
2,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Sanya0904
Medusa
10
1 / 3 / 3
5,922
538
4,839
5,845
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
The_Shark1009
Cabrakan
11
2 / 1 / 2
6,589
599
1,628
6,136
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
8
Kills
13
13
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ciconada
Danzaburou
2
1
0
2
W
Olorun
FerranXDD
Olorun
9
1
1
9.5
W
0
1
4
2
W
Cthulhu
Oedem2quick
Cthulhu
1
2
2
1
L
Osiris
RavingRats
Osiris
1
3
1
0.5
W
Medusa
Sanya0904
Medusa
1
3
3
0.83
W
Cabrakan
The_Shark1009
Cabrakan
2
1
2
3
L
Tsukuyomi
ThunderBoltt34
Tsukuyomi
0
6
2
0.17
L
Ganesha
desrofahh
Ganesha
0
2
3
0.75
L
Thanatos
themitaka
Thanatos
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,118
Damage
18,921
29,816
Taken
27,903
12,245
Mitigated
10,350
9,043
Healing
10,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ciconada
Danzaburou
2,808
1,715
0
872
3,705
1,167
0
1,406
2,287
0
15,939
W
Olorun
FerranXDD
Olorun
5,139
3,062
177
2,743
6,150
1,946
2,714
1,543
4,582
37,279
0
W
3,880
1,291
0
1,781
4,288
1,257
1,603
1,113
3,175
0
36,391
W
Cthulhu
Oedem2quick
Cthulhu
3,435
239
97
1,800
5,484
2,310
192
0
5,294
18,518
0
L
Osiris
RavingRats
Osiris
3,445
543
0
495
6,933
4,240
0
2,766
4,115
0
12,939
W
Medusa
Sanya0904
Medusa
4,839
1,730
0
1,908
5,845
1,171
731
545
5,125
0
23,972
W
Cabrakan
The_Shark1009
Cabrakan
1,628
275
144
1,993
6,136
3,666
0
0
6,136
34,659
0
L
Tsukuyomi
ThunderBoltt34
Tsukuyomi
1,852
663
0
499
6,017
1,788
0
2,758
3,215
0
13,221
L
Ganesha
desrofahh
Ganesha
3,201
171
0
1,524
6,679
3,047
0
1,864
4,815
20,364
0
L
Thanatos
themitaka
Thanatos
3,812
980
0
5,653
6,482
2,003
0
1,300
5,182
0
25,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,538
Gold Earned
32,904
179
Minions Killed
300
0
Camps Cleared
0
1,033,056
Distance Traveled
1,024,971
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,256
478
44
4
0
192,197
0
W
Olorun
7,769
706
73
7
0
218,322
0
W
Neith
6,643
604
66
6
0
187,362
1
W
Cthulhu
5,981
544
34
3
0
203,919
0
L
Osiris
5,005
455
20
2
0
231,412
0
W
Medusa
5,922
538
49
4
0
199,435
1
W
Cabrakan
6,589
599
78
7
0
215,933
0
L
Tsukuyomi
4,770
434
29
3
0
191,557
0
L
Ganesha
5,664
515
15
1
0
187,839
0
L
Thanatos
6,843
622
71
6
0
230,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role