Player Matchup

Neith
Neith
Alphonsox
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BURNBABY_
Anubis
Level 28
God Stats
6W - 6L
1,553 SR
Queue Stats
77W - 95L
1,439 Elo+
Solo
Cthulhu
Cthulhu
Nep4kash
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 74L
1,255 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kerricito
Cu Chulainn
Level 45
God Stats
19W - 21L
1,513 SR
Queue Stats
141W - 182L
1,307 Elo+
Party 1
Ravana
Ravana
rlawogkrnt
Ravana
Level 23
God Stats
5W - 3L
1,415 SR
Queue Stats
25W - 16L
1,540 Elo+
Solo
Team Averages
Level 27
1,496 SR
1,408 Elo+

VS

Team Averages
Level 21
1,535 SR
1,356 Elo+
Ares
Ares
Bjornss
Ares
Level 8
God Stats
6W - 0L
1,500 SR
Queue Stats
80W - 76L
1,240 Elo+
Solo
Tsukuyomi
Tsukuyomi
MadaraSippinTea
Tsukuyomi
Level 29
God Stats
11W - 25L
1,297 SR
Queue Stats
97W - 140L
1,317 Elo+
Solo
Nu Wa
Nu Wa
QueenLeveque
Nu Wa
Level 23
God Stats
36W - 15L
1,980 SR
Queue Stats
56W - 28L
1,520 Elo+
Solo
Cupid
Cupid
SargeTom10
Cupid
Level 27
God Stats
14W - 12L
1,342 SR
Queue Stats
248W - 262L
1,415 Elo+
Solo
Guan Yu
Guan Yu
Thorkil33
Guan Yu
Level 18
God Stats
11W - 8L
1,554 SR
Queue Stats
111W - 129L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alphonsox
Neith
9
2 / 7 / 4
7,257
382
6,033
10,053
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
BURNBABY_
Anubis
16
8 / 6 / 4
10,455
550
12,262
14,819
6,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Nep4kash
Cthulhu
11
1 / 6 / 1
7,245
381
1,761
14,047
6,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
kerricito
Cu Chulainn
15
2 / 7 / 0
9,372
493
12,695
16,810
14,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
rlawogkrnt
Ravana
17
7 / 6 / 2
10,162
535
8,697
14,804
6,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bjornss
Ares
14
3 / 5 / 7
8,909
469
5,452
11,542
8,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
MadaraSippinTea
Tsukuyomi
15
6 / 5 / 10
9,748
513
10,848
12,805
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
8 / 4 / 4
10,645
560
9,660
9,486
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
17
10 / 5 / 6
10,668
561
17,481
18,111
6,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
Thorkil33
Guan Yu
17
5 / 2 / 5
10,002
526
9,514
17,704
21,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
20
Kills
32
32
Deaths
21
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
Alphonsox
Neith
2
7
4
0.57
L
Anubis
BURNBABY_
Anubis
8
6
4
1.67
W
Ares
Bjornss
Ares
3
5
7
1.3
W
Tsukuyomi
MadaraSippinTea
Tsukuyomi
6
5
10
2.2
L
Cthulhu
Nep4kash
Cthulhu
1
6
1
0.25
W
8
4
4
2.5
W
Cupid
10
5
6
2.6
W
Guan Yu
Thorkil33
Guan Yu
5
2
5
3.75
L
Cu Chulainn
kerricito
Cu Chulainn
2
7
0
0.29
L
Ravana
rlawogkrnt
Ravana
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,448
Damage
52,955
70,533
Taken
69,648
35,852
Mitigated
42,753
15,818
Healing
24,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alphonsox
Neith
6,033
3,488
0
2,417
10,053
2,315
95
2,894
6,974
0
18,237
L
Anubis
BURNBABY_
Anubis
12,262
703
0
4,520
14,819
6,462
738
3,567
10,893
56,520
0
W
Ares
Bjornss
Ares
5,452
599
0
2,708
11,542
8,074
506
1,958
9,584
22,257
0
W
Tsukuyomi
MadaraSippinTea
Tsukuyomi
10,848
2,592
0
2,788
12,805
4,542
0
2,576
10,229
0
58,319
L
Cthulhu
Nep4kash
Cthulhu
1,761
341
0
1,630
14,047
6,676
0
3,227
10,688
16,611
0
W
9,660
1,318
0
874
9,486
2,630
1,592
4,971
4,515
37,504
0
W
Cupid
17,481
9,924
27
9,609
18,111
6,364
1,123
4,675
13,436
0
88,015
W
Guan Yu
Thorkil33
Guan Yu
9,514
1,880
448
8,343
17,704
21,143
0
1,807
15,897
0
54,870
L
Cu Chulainn
kerricito
Cu Chulainn
12,695
2,064
0
2,342
16,810
14,120
33
1,242
14,892
8,178
56,374
L
Ravana
rlawogkrnt
Ravana
8,697
3,224
0
4,909
14,804
6,279
0
3,188
11,324
0
61,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,491
Gold Earned
49,972
358
Minions Killed
416
0
Camps Cleared
0
1,341,253
Distance Traveled
1,600,862
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,257
382
24
1
0
205,290
0
L
Anubis
10,455
550
87
5
0
272,272
6
W
Ares
8,909
469
33
2
0
338,910
0
W
Tsukuyomi
9,748
513
84
4
0
372,956
1
L
Cthulhu
7,245
381
30
2
0
231,786
0
W
Nu Wa
10,645
560
77
4
0
264,800
1
W
Cupid
10,668
561
119
6
0
289,340
2
W
Guan Yu
10,002
526
103
5
0
334,856
2
L
Cu Chulainn
9,372
493
108
6
0
291,125
0
L
Ravana
10,162
535
109
6
0
340,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role