Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
A_Alim97
Skadi
Level 108
God Stats
14W - 11L
1,583 SR
Queue Stats
232W - 249L
1,524 Elo+
Party 1
Ymir
Ymir
Gaming_Scotsman
Ymir
Level 51
God Stats
7W - 7L
1,409 SR
Queue Stats
170W - 184L
1,371 Elo+
Party 1
Thoth
Thoth
Josh_Olaseinde
Thoth
Level 145
God Stats
1W - 4L
1,532 SR
Queue Stats
229W - 232L
1,519 Elo+
Party 1
Tiamat
Tiamat
blacknova21b
Tiamat
Level 104
God Stats
4W - 8L
1,820 SR
Queue Stats
921W - 918L
1,436 Elo+
Party 1
Team Averages
Level 103
1,569 SR
1,470 Elo+

VS

Team Averages
Level 76
1,416 SR
1,413 Elo+
Serqet
Serqet
FastBraiin-fr
Serqet
Level 106
God Stats
0W - 2L
1,279 SR
Queue Stats
63W - 61L
1,418 Elo+
Solo
Raijin
Raijin
IAlekseyI
Raijin
Level 69
God Stats
26W - 36L
1,423 SR
Queue Stats
897W - 1,027L
1,392 Elo+
Solo
Yemoja
Yemoja
Icamar06
Yemoja
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 27L
1,554 Elo+
Solo
Anhur
Anhur
RubenCBR
Anhur
Level 129
God Stats
20W - 29L
1,380 SR
Queue Stats
63W - 97L
1,315 Elo+
Solo
Osiris
Osiris
XxLIL_WALRUSxX
Osiris
Level 41
God Stats
4W - 3L
1,500 SR
Queue Stats
236W - 271L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
4 / 0 / 5
11,439
497
7,797
10,871
4,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
A_Alim97
Skadi
19
7 / 0 / 8
12,541
545
19,503
14,599
6,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 2 / 8
10,504
457
5,762
14,433
17,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 2 / 2
11,717
509
11,291
12,795
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
18
5 / 3 / 4
12,136
528
11,796
13,403
17,781
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 2
11,325
492
10,198
19,949
8,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
IAlekseyI
Raijin
16
0 / 6 / 1
10,257
446
10,548
20,565
7,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Icamar06
Yemoja
11
0 / 8 / 1
7,963
346
4,955
14,792
10,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
RubenCBR
Anhur
18
2 / 0 / 0
10,707
466
3,883
10,499
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 5 / 4
11,608
505
8,810
16,515
13,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
22
Kills
7
7
Deaths
22
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
5
6.5
W
Skadi
A_Alim97
Skadi
7
0
8
11
L
3
3
2
1.33
W
0
2
8
2
L
Raijin
IAlekseyI
Raijin
0
6
1
0.08
L
Yemoja
Icamar06
Yemoja
0
8
1
0.06
W
6
2
2
3.5
L
Anhur
RubenCBR
Anhur
2
0
0
2
L
2
5
4
0.8
W
Tiamat
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,149
Damage
38,394
66,101
Taken
82,320
51,583
Mitigated
43,842
18,955
Healing
17,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,797
2,294
0
5,425
10,871
4,772
1,859
3,288
7,517
0
68,428
W
Skadi
A_Alim97
Skadi
19,503
10,903
0
1,175
14,599
6,659
3,504
3,457
10,966
0
117,818
L
10,198
2,317
0
5,167
19,949
8,568
0
5,877
13,994
0
76,646
W
5,762
1,318
501
2,238
14,433
17,320
1,109
4,482
9,752
27,274
0
L
Raijin
IAlekseyI
Raijin
10,548
435
199
2,792
20,565
7,593
1,217
7,323
12,809
73,532
0
L
Yemoja
Icamar06
Yemoja
4,955
422
2,003
1,333
14,792
10,511
0
5,668
9,058
16,250
0
W
11,291
1,191
0
4,119
12,795
5,051
832
2,864
9,651
78,158
0
L
Anhur
RubenCBR
Anhur
3,883
1,457
0
4,563
10,499
3,596
0
1,015
9,484
0
79,596
L
8,810
3,296
0
1,593
16,515
13,574
816
8,314
8,126
207
65,841
W
Tiamat
11,796
1,428
255
5,242
13,403
17,781
674
832
11,599
56,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,337
Gold Earned
51,860
505
Minions Killed
620
0
Camps Cleared
0
2,177,809
Distance Traveled
2,076,345
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,439
497
108
5
0
462,697
5
W
Skadi
12,541
545
158
7
0
484,093
3
L
Serqet
11,325
492
130
6
0
502,405
4
W
Ymir
10,504
457
37
2
0
453,243
3
L
Raijin
10,257
446
179
8
0
360,056
1
L
Yemoja
7,963
346
24
1
0
400,069
0
W
Thoth
11,717
509
108
5
0
414,643
11
L
Anhur
10,707
466
139
6
0
399,827
13
L
Osiris
11,608
505
148
6
0
413,988
0
W
Tiamat
12,136
528
94
4
0
363,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role