Player Matchup

Set
Set
DeathSmxsher
Set
Level 19
God Stats
2W - 1L
1,728 SR
Queue Stats
50W - 45L
1,437 Elo+
Solo
Bellona
Bellona
Ho_zkopf
Bellona
Level 15
God Stats
12W - 13L
1,445 SR
Queue Stats
19W - 27L
1,414 Elo+
Solo
Medusa
Medusa
Omenche
Medusa
Level 28
God Stats
15W - 17L
1,473 SR
Queue Stats
60W - 60L
1,416 Elo+
Solo
Anubis
Anubis
marbellaciao
Anubis
Level 26
God Stats
50W - 75L
1,232 SR
Queue Stats
222W - 293L
1,251 Elo+
Solo
Agni
Agni
xSF-Kilkilman__2
Agni
Level 26
God Stats
31W - 31L
1,432 SR
Queue Stats
97W - 110L
1,301 Elo+
Solo
Team Averages
Level 23
1,462 SR
1,364 Elo+

VS

Team Averages
Level 18
1,467 SR
1,445 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DirePlains2
Ao Kuang
Level 28
God Stats
93W - 73L
1,333 SR
Queue Stats
901W - 852L
1,515 Elo+
Solo
Kukulkan
Kukulkan
Sorteberg_20
Kukulkan
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TIGW17
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,301 Elo+
Party 1
Janus
Janus
akainu749
Janus
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 129L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
9,055
453
7,951
9,914
3,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
Ho_zkopf
Bellona
16
4 / 2 / 1
9,769
488
5,319
8,675
6,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Omenche
Medusa
16
10 / 2 / 1
10,272
514
10,437
8,833
3,126
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
3 / 5 / 3
9,455
473
8,094
9,100
3,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
3 / 2 / 2
8,906
445
6,251
7,119
2,447
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
0 / 11 / 2
8,080
404
4,545
12,547
3,903
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
DirePlains2
Ao Kuang
15
6 / 0 / 1
10,068
503
8,403
12,649
4,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Sorteberg_20
Kukulkan
16
2 / 3 / 1
9,681
484
3,511
7,637
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
TIGW17
Cthulhu
15
2 / 3 / 3
8,752
438
4,147
15,251
11,988
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
akainu749
Janus
14
3 / 6 / 0
9,001
450
7,423
10,620
4,814
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
23
Kills
13
13
Deaths
23
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
11
2
0.09
W
3
2
2
2
L
Ao Kuang
DirePlains2
Ao Kuang
6
0
1
6.5
W
Bellona
Ho_zkopf
Bellona
4
2
1
2.25
W
Medusa
Omenche
Medusa
10
2
1
5.25
L
Kukulkan
Sorteberg_20
Kukulkan
2
3
1
0.83
L
Cthulhu
TIGW17
Cthulhu
2
3
3
1.17
L
Janus
akainu749
Janus
3
6
0
0.5
W
Anubis
3
5
3
0.9
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,052
Damage
28,029
43,641
Taken
58,704
20,312
Mitigated
28,149
5,484
Healing
9,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,545
1,990
0
184
12,547
3,903
866
1,621
10,926
0
41,724
W
7,951
4,470
0
273
9,914
3,831
1,257
4,167
5,747
0
43,594
L
Ao Kuang
DirePlains2
Ao Kuang
8,403
1,863
0
8,669
12,649
4,409
404
1,295
11,354
60,278
0
W
Bellona
Ho_zkopf
Bellona
5,319
2,560
0
2,049
8,675
6,982
687
4,480
4,195
0
35,356
W
Medusa
Omenche
Medusa
10,437
4,051
0
860
8,833
3,126
73
4,874
3,959
0
58,479
L
Kukulkan
Sorteberg_20
Kukulkan
3,511
1,323
0
0
7,637
3,035
2,078
2,219
5,418
42,925
0
L
Cthulhu
TIGW17
Cthulhu
4,147
558
0
450
15,251
11,988
0
3,008
12,243
27,985
0
L
Janus
akainu749
Janus
7,423
344
0
0
10,620
4,814
0
6,202
4,418
51,127
0
W
Anubis
8,094
633
0
2,302
9,100
3,926
905
5,369
3,731
52,669
0
W
6,251
552
0
0
7,119
2,447
561
4,594
2,525
32,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,457
Gold Earned
45,582
401
Minions Killed
412
0
Camps Cleared
0
1,670,001
Distance Traveled
1,678,098
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,080
404
67
3
0
277,168
0
W
Set
9,055
453
78
4
0
406,653
0
L
Ao Kuang
10,068
503
94
5
0
422,981
1
W
Bellona
9,769
488
83
4
0
303,497
0
W
Medusa
10,272
514
86
4
0
358,662
5
L
Kukulkan
9,681
484
94
5
0
327,164
4
L
Cthulhu
8,752
438
58
3
0
353,500
1
L
Janus
9,001
450
99
5
0
297,285
1
W
Anubis
9,455
473
94
5
0
245,063
0
W
Agni
8,906
445
60
3
0
356,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role