Player Matchup

Merlin
Merlin
Makumpu
Merlin
Level 8
God Stats
0W - 4L
1,300 SR
Queue Stats
1W - 6L
1,217 Elo+
Party 1
Kuzenbo
Kuzenbo
MorkBangpra
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,217 Elo+
Party 1
Izanami
Izanami
OPSHACOMP
Izanami
Level 6
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 6L
1,217 Elo+
Party 1
Bellona
Bellona
adamgudn
Bellona
Level 26
God Stats
4W - 10L
1,520 SR
Queue Stats
7W - 17L
1,448 Elo+
Solo
Thanatos
Thanatos
alextron777
Thanatos
Level 29
God Stats
6W - 9L
1,432 SR
Queue Stats
96W - 89L
1,534 Elo+
Solo
Team Averages
Level 15
1,490 SR
1,327 Elo+

VS

Team Averages
Level 24
1,465 SR
1,450 Elo+
Odin
Odin
Idead23
Odin
Level 16
God Stats
13W - 11L
1,562 SR
Queue Stats
31W - 26L
1,473 Elo+
Solo
Izanami
Izanami
PaquitoDioses
Izanami
Level 14
God Stats
1W - 0L
1,341 SR
Queue Stats
13W - 9L
1,446 Elo+
Party 2
Bellona
Bellona
Thusan
Bellona
Level 16
God Stats
3W - 3L
1,419 SR
Queue Stats
22W - 20L
1,398 Elo+
Solo
Cthulhu
Cthulhu
guillermocl2001
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,347 Elo+
Party 2
Thoth
Thoth
sergiovj
Thoth
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 4L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Makumpu
Merlin
15
4 / 5 / 9
10,229
465
14,127
13,547
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
MorkBangpra
Kuzenbo
10
0 / 7 / 1
7,867
358
4,240
19,941
19,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
OPSHACOMP
Izanami
10
0 / 8 / 2
7,234
329
4,841
13,759
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
adamgudn
Bellona
17
9 / 5 / 3
11,689
531
12,995
19,575
19,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
alextron777
Thanatos
16
12 / 7 / 3
11,125
506
12,063
18,339
7,429
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Idead23
Odin
17
9 / 3 / 7
11,568
526
13,588
14,104
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
14
7 / 7 / 9
10,567
480
15,047
16,202
7,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Thusan
Bellona
15
5 / 6 / 3
10,006
455
9,298
15,076
12,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 2 / 11
10,389
472
12,266
13,500
11,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
sergiovj
Thoth
15
5 / 9 / 10
10,805
491
14,291
12,538
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
72
25
Kills
32
32
Deaths
27
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Odin
Idead23
Odin
9
3
7
4.17
L
Merlin
Makumpu
Merlin
4
5
9
1.7
L
Kuzenbo
MorkBangpra
Kuzenbo
0
7
1
0.07
L
Izanami
OPSHACOMP
Izanami
0
8
2
0.13
W
Izanami
7
7
9
1.64
W
Bellona
Thusan
Bellona
5
6
3
1.08
L
Bellona
adamgudn
Bellona
9
5
3
2.1
L
Thanatos
alextron777
Thanatos
12
7
3
1.93
W
6
2
11
5.75
W
Thoth
sergiovj
Thoth
5
9
10
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,266
Damage
64,490
85,161
Taken
71,420
55,403
Mitigated
43,246
18,954
Healing
15,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Idead23
Odin
13,588
5,271
249
3,864
14,104
6,537
0
2,650
11,454
0
61,194
L
Merlin
Makumpu
Merlin
14,127
1,196
0
1,630
13,547
4,825
297
6,400
6,617
65,882
0
L
Kuzenbo
MorkBangpra
Kuzenbo
4,240
1,750
0
735
19,941
19,645
0
6,129
13,224
15,309
0
L
Izanami
OPSHACOMP
Izanami
4,841
3,176
0
2,542
13,759
3,707
0
4,598
8,533
0
32,075
W
Izanami
15,047
10,066
0
4,125
16,202
7,811
1,849
3,785
12,417
0
54,013
W
Bellona
Thusan
Bellona
9,298
2,682
0
4,021
15,076
12,927
4,017
2,009
13,067
0
35,539
L
Bellona
adamgudn
Bellona
12,995
4,746
0
3,473
19,575
19,797
930
3,025
16,380
0
60,533
L
Thanatos
alextron777
Thanatos
12,063
4,936
0
10,574
18,339
7,429
0
4,003
13,850
0
57,668
W
12,266
1,344
0
3,564
13,500
11,656
435
4,054
9,446
26,678
0
W
Thoth
sergiovj
Thoth
14,291
844
0
0
12,538
4,315
2,639
5,869
6,669
55,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,144
Gold Earned
53,335
384
Minions Killed
387
0
Camps Cleared
0
2,065,739
Distance Traveled
1,963,695
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,568
526
95
4
0
424,674
0
L
Merlin
10,229
465
107
5
0
398,379
4
L
Kuzenbo
7,867
358
16
1
0
451,737
7
L
Izanami
7,234
329
50
2
0
409,486
3
W
Izanami
10,567
480
96
4
0
365,734
1
W
Bellona
10,006
455
64
3
0
405,940
2
L
Bellona
11,689
531
123
6
0
427,269
1
L
Thanatos
11,125
506
88
4
0
378,868
2
W
Cthulhu
10,389
472
40
2
0
433,207
1
W
Thoth
10,805
491
92
4
0
334,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role