Player Matchup

Erlang Shen
Erlang Shen
Aelithice
Erlang Shen
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 36L
1,552 Elo+
Solo
Ah Puch
Ah Puch
AmGMito
Ah Puch
Level 27
God Stats
4W - 0L
1,707 SR
Queue Stats
26W - 14L
1,555 Elo+
Solo
Arachne
Arachne
BIGBOI666111
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,419 Elo+
Solo
Chiron
Chiron
PapasconChile
Chiron
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,517 Elo+
Solo
Izanami
Izanami
punbatz
Izanami
Level 29
God Stats
7W - 2L
2,001 SR
Queue Stats
28W - 15L
1,593 Elo+
Solo
Team Averages
Level 27
1,641 SR
1,527 Elo+

VS

Team Averages
Level 21
1,577 SR
1,655 Elo+
Nemesis
Nemesis
ArtAlb666
Nemesis
Level 7
God Stats
2W - 5L
1,734 SR
Queue Stats
164W - 112L
1,839 Elo+
Party 1
Cernunnos
Cernunnos
Minaru724
Cernunnos
Level 30
God Stats
0W - 1L
1,437 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Tebalivz
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,839 Elo+
Party 1
Sun Wukong
Sun Wukong
bftgygihuh
Sun Wukong
Level 25
God Stats
14W - 8L
1,472 SR
Queue Stats
21W - 14L
1,431 Elo+
Solo
Ullr
Ullr
xCripzy
Ullr
Level 40
God Stats
12W - 9L
1,740 SR
Queue Stats
373W - 250L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aelithice
Erlang Shen
11
1 / 2 / 0
5,924
539
1,690
5,278
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
AmGMito
Ah Puch
11
1 / 3 / 5
6,208
564
4,540
5,703
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
BIGBOI666111
Arachne
11
5 / 1 / 3
6,736
612
4,188
7,728
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
7 / 2 / 4
7,009
637
8,720
6,143
1,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
punbatz
Izanami
11
0 / 1 / 3
6,159
560
4,891
6,540
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArtAlb666
Nemesis
9
2 / 3 / 3
6,148
559
3,387
7,762
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Minaru724
Cernunnos
7
0 / 4 / 2
4,727
430
1,648
5,452
1,361
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
7
0 / 2 / 0
4,803
437
212
4,048
2,789
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
bftgygihuh
Sun Wukong
12
3 / 1 / 2
6,955
632
6,256
7,365
3,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
xCripzy
Ullr
11
4 / 4 / 2
6,540
595
3,855
8,866
3,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
14
Kills
9
9
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Aelithice
Erlang Shen
1
2
0
0.5
W
Ah Puch
AmGMito
Ah Puch
1
3
5
1.17
L
Nemesis
ArtAlb666
Nemesis
2
3
3
1.17
W
Arachne
BIGBOI666111
Arachne
5
1
3
6.5
L
Cernunnos
Minaru724
Cernunnos
0
4
2
0.25
W
7
2
4
4.5
L
Ymir
0
2
0
0
L
Sun Wukong
bftgygihuh
Sun Wukong
3
1
2
4
W
Izanami
punbatz
Izanami
0
1
3
1.5
L
Ullr
xCripzy
Ullr
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,029
Damage
15,358
31,392
Taken
33,493
13,432
Mitigated
13,248
9,941
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Aelithice
Erlang Shen
1,690
497
0
1,125
5,278
3,663
1,183
0
5,278
0
25,502
W
Ah Puch
AmGMito
Ah Puch
4,540
429
0
1,041
5,703
1,474
533
181
5,522
30,261
0
L
Nemesis
ArtAlb666
Nemesis
3,387
1,289
0
2,191
7,762
2,480
0
1,542
6,220
0
20,064
W
Arachne
BIGBOI666111
Arachne
4,188
2,684
0
2,599
7,728
4,435
250
0
7,728
0
29,800
L
Cernunnos
Minaru724
Cernunnos
1,648
377
0
248
5,452
1,361
54
33
5,419
0
13,818
W
8,720
3,920
474
1,577
6,143
1,977
1,755
31
6,112
0
35,485
L
Ymir
212
31
0
581
4,048
2,789
0
792
3,256
8,922
0
L
Sun Wukong
bftgygihuh
Sun Wukong
6,256
1,237
0
1,815
7,365
3,485
0
0
7,365
0
43,087
W
Izanami
punbatz
Izanami
4,891
2,943
0
3,125
6,540
1,883
257
0
6,540
0
43,524
L
Ullr
xCripzy
Ullr
3,855
799
0
952
8,866
3,133
0
2,173
6,693
0
26,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,036
Gold Earned
29,173
321
Minions Killed
240
0
Camps Cleared
0
986,043
Distance Traveled
1,071,131
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,924
539
53
5
0
194,913
4
W
Ah Puch
6,208
564
69
6
0
187,213
2
L
Nemesis
6,148
559
38
3
0
231,080
0
W
Arachne
6,736
612
51
5
0
241,480
1
L
Cernunnos
4,727
430
30
3
0
216,262
1
W
Chiron
7,009
637
67
6
0
181,888
3
L
Ymir
4,803
437
17
2
0
190,432
0
L
Sun Wukong
6,955
632
95
9
0
235,475
1
W
Izanami
6,159
560
81
7
0
180,549
1
L
Ullr
6,540
595
60
5
0
197,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role