Player Matchup

Medusa
Medusa
Maykco
Medusa
Level 142
God Stats
2W - 0L
1,725 SR
Queue Stats
96W - 112L
1,655 Elo+
Party 3
Thor
Thor
Smallpotatoes96
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,555 Elo+
Party 3
Freya
Freya
kaatd6
Freya
Level 29
God Stats
26W - 21L
1,579 SR
Queue Stats
108W - 93L
1,547 Elo+
Solo
Cthulhu
Cthulhu
parra0516
Cthulhu
Level 27
God Stats
1W - 2L
1,295 SR
Queue Stats
347W - 343L
1,605 Elo+
Solo
Tiamat
Tiamat
tenientegnar23
Tiamat
Level 27
God Stats
2W - 1L
1,350 SR
Queue Stats
77W - 70L
1,554 Elo+
Solo
Team Averages
Level 46
1,490 SR
1,583 Elo+

VS

Team Averages
Level 25
1,538 SR
1,563 Elo+
Bellona
Bellona
DON Z4BUROU
Bellona
Level 11
God Stats
0W - 1L
1,745 SR
Queue Stats
16W - 13L
1,601 Elo+
Solo
Ra
Ra
Heilung666
Ra
Level 18
God Stats
2W - 5L
1,301 SR
Queue Stats
49W - 45L
1,576 Elo+
Party 1
Mercury
Mercury
OFFDAWALLPAUL-
Mercury
Level 7
God Stats
11W - 7L
1,547 SR
Queue Stats
25W - 24L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
bruh666
Cthulhu
Level 7
God Stats
3W - 4L
1,412 SR
Queue Stats
14W - 16L
1,494 Elo+
Party 1
Izanami
Izanami
temp-888397
Izanami
Level 82
God Stats
14W - 8L
1,683 SR
Queue Stats
272W - 234L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Maykco
Medusa
20
24 / 10 / 16
20,396
1,360
41,516
26,360
11,446
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
1 / 7 / 16
13,221
881
3,236
16,640
13,961
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
kaatd6
Freya
20
10 / 6 / 22
16,756
1,117
30,894
29,098
12,314
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
parra0516
Cthulhu
20
3 / 2 / 34
15,667
1,044
24,163
21,122
31,533
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 6 / 21
15,923
1,062
21,215
18,445
14,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

1

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DON Z4BUROU
Bellona
20
14 / 12 / 12
17,569
1,171
37,488
34,601
29,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 9 / 14
14,439
963
12,597
22,000
13,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 7 / 8
14,223
948
7,631
18,746
8,092
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
bruh666
Cthulhu
20
2 / 10 / 18
14,186
946
13,867
28,820
32,560
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
temp-888397
Izanami
20
8 / 7 / 16
16,649
1,110
32,922
26,542
11,337
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
99
45
Kills
31
31
Deaths
45
109
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Bellona
DON Z4BUROU
Bellona
14
12
12
1.67
L
3
9
14
1.11
W
Medusa
Maykco
Medusa
24
10
16
3.2
L
4
7
8
1.14
W
1
7
16
1.29
L
Cthulhu
bruh666
Cthulhu
2
10
18
1.1
W
Freya
kaatd6
Freya
10
6
22
3.5
W
Cthulhu
parra0516
Cthulhu
3
2
34
10
L
Izanami
temp-888397
Izanami
8
7
16
2.29
W
7
6
21
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,024
Damage
104,505
111,665
Taken
130,709
83,299
Mitigated
94,868
18,101
Healing
16,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DON Z4BUROU
Bellona
37,488
9,048
989
4,064
34,601
29,627
0
22,317
11,901
0
54,549
L
12,597
1,499
4,279
2,173
22,000
13,252
0
14,583
7,056
54,479
0
W
Medusa
Maykco
Medusa
41,516
25,080
0
3,623
26,360
11,446
0
5,072
21,288
0
77,943
L
7,631
3,658
0
676
18,746
8,092
0
8,376
10,320
0
20,219
W
3,236
1,008
0
0
16,640
13,961
0
4,268
12,153
657
7,657
L
Cthulhu
bruh666
Cthulhu
13,867
1,418
1,795
1,643
28,820
32,560
0
15,671
12,563
32,635
0
W
Freya
kaatd6
Freya
30,894
9,286
556
7,970
29,098
12,314
0
6,221
22,800
51,878
0
W
Cthulhu
parra0516
Cthulhu
24,163
1,310
1,341
1,354
21,122
31,533
0
6,814
14,308
49,574
0
L
Izanami
temp-888397
Izanami
32,922
18,601
0
781
26,542
11,337
0
13,786
12,270
0
74,703
W
21,215
2,620
0
3,257
18,445
14,045
0
4,089
14,321
50,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,963
Gold Earned
77,066
239
Minions Killed
292
11
Camps Cleared
6
1,377,753
Distance Traveled
1,303,780
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
17,569
1,171
47
3
1
242,723
0
L
Ra
14,439
963
92
6
3
233,355
0
W
Medusa
20,396
1,360
63
4
7
275,676
0
L
Mercury
14,223
948
19
1
1
321,317
0
W
Thor
13,221
881
4
0
0
185,888
2
L
Cthulhu
14,186
946
40
3
0
218,242
0
W
Freya
16,756
1,117
39
3
1
313,281
0
W
Cthulhu
15,667
1,044
62
4
0
321,674
0
L
Izanami
16,649
1,110
94
6
1
288,143
0
W
Tiamat
15,923
1,062
71
5
3
281,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role