Player Matchup

Cthulhu
Cthulhu
GloryClean
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,385 Elo+
Party 1
Ra
Ra
IPonchet
Ra
Level 2
God Stats
7W - 8L
1,500 SR
Queue Stats
386W - 400L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kokokska_
Tsukuyomi
Level 27
God Stats
33W - 12L
1,514 SR
Queue Stats
105W - 108L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
Mexican-Jalupa
Sun Wukong
Level 58
God Stats
1W - 5L
1,500 SR
Queue Stats
77W - 92L
1,357 Elo+
Party 1
Bellona
Bellona
ThaRealSaber
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,276 Elo+
Solo
Team Averages
Level 24
1,503 SR
1,380 Elo+

VS

Team Averages
Level 11
1,526 SR
1,510 Elo+
Pele
Pele
Gamb0lShroud
Pele
Level 27
God Stats
25W - 26L
1,433 SR
Queue Stats
89W - 73L
1,337 Elo+
Solo
Bakasura
Bakasura
chiggenboy234
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
imperoti
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ju06V
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,500 Elo+
Solo
Hel
Hel
nocturne_diego
Hel
Level 18
God Stats
10W - 10L
1,695 SR
Queue Stats
108W - 97L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GloryClean
Cthulhu
12
3 / 6 / 9
9,129
397
5,742
21,775
18,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
9 / 14 / 12
11,226
488
14,295
19,524
6,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Kokokska_
Tsukuyomi
19
14 / 11 / 8
11,810
513
17,975
27,949
14,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Mexican-Jalupa
Sun Wukong
13
3 / 2 / 8
8,847
385
12,834
14,730
9,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
ThaRealSaber
Bellona
12
4 / 5 / 4
8,799
383
3,932
9,872
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 13
10,805
470
8,740
16,916
7,695
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
chiggenboy234
Bakasura
13
1 / 17 / 6
9,798
426
6,132
22,216
8,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
imperoti
Cthulhu
13
2 / 11 / 13
11,026
479
11,191
25,753
24,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
ju06V
Amaterasu
19
1 / 3 / 6
12,605
548
8,159
21,541
18,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
30 / 2 / 4
16,799
730
40,120
20,309
9,923
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
80
33
Kills
38
38
Deaths
38
41
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
5
13
2.1
L
Cthulhu
GloryClean
Cthulhu
3
6
9
1.25
L
9
14
12
1.07
L
Tsukuyomi
Kokokska_
Tsukuyomi
14
11
8
1.64
L
Sun Wukong
Mexican-Jalupa
Sun Wukong
3
2
8
3.5
L
Bellona
ThaRealSaber
Bellona
4
5
4
1.2
W
Bakasura
chiggenboy234
Bakasura
1
17
6
0.24
W
Cthulhu
imperoti
Cthulhu
2
11
13
0.77
W
Amaterasu
ju06V
Amaterasu
1
3
6
1.33
W
30
2
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,778
Damage
74,342
93,850
Taken
106,735
54,002
Mitigated
68,260
18,527
Healing
39,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,740
1,929
0
2,336
16,916
7,695
216
2,992
13,874
0
37,416
L
Cthulhu
GloryClean
Cthulhu
5,742
1,072
0
1,575
21,775
18,656
0
11,273
9,858
18,580
0
L
14,295
2,730
762
764
19,524
6,651
90
14,966
4,558
56,147
0
L
Tsukuyomi
Kokokska_
Tsukuyomi
17,975
6,948
1,080
8,316
27,949
14,003
469
15,171
12,613
0
80,810
L
Sun Wukong
Mexican-Jalupa
Sun Wukong
12,834
3,175
0
4,552
14,730
9,210
0
5,764
8,599
0
38,634
L
Bellona
ThaRealSaber
Bellona
3,932
1,411
0
1,478
9,872
5,482
291
4,137
5,580
0
22,934
W
Bakasura
chiggenboy234
Bakasura
6,132
3,166
0
1,476
22,216
8,372
2,856
4,062
18,054
0
32,118
W
Cthulhu
imperoti
Cthulhu
11,191
1,322
296
715
25,753
24,050
520
6,388
19,170
31,853
0
W
Amaterasu
ju06V
Amaterasu
8,159
3,640
0
8,219
21,541
18,220
6,125
1,646
19,507
0
72,262
W
40,120
4,110
12,228
14,639
20,309
9,923
2,755
4,949
15,310
142,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,811
Gold Earned
61,033
326
Minions Killed
471
0
Camps Cleared
0
1,495,282
Distance Traveled
2,059,734
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,805
470
42
2
0
375,788
0
L
Cthulhu
9,129
397
24
1
0
293,345
0
L
Ra
11,226
488
81
4
0
285,368
0
L
Tsukuyomi
11,810
513
102
4
0
379,283
2
L
Sun Wukong
8,847
385
66
3
0
298,304
1
L
Bellona
8,799
383
53
2
0
238,982
1
W
Bakasura
9,798
426
72
3
0
420,572
2
W
Cthulhu
11,026
479
30
1
0
381,310
0
W
Amaterasu
12,605
548
139
6
0
434,151
2
W
Hel
16,799
730
188
8
0
447,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role