Player Matchup

Ymir
Ymir
BigPete23
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,631 Elo+
Solo
Izanami
Izanami
EHarmonyElephant
Izanami
Level 18
God Stats
2W - 0L
1,770 SR
Queue Stats
21W - 11L
1,413 Elo+
Party 2
Thor
Thor
PRSpro20
Thor
Level 28
God Stats
1W - 0L
1,264 SR
Queue Stats
97W - 88L
1,538 Elo+
Solo
Tiamat
Tiamat
bills1791
Tiamat
Level 28
God Stats
24W - 30L
1,279 SR
Queue Stats
99W - 104L
1,372 Elo+
Solo
Guan Yu
Guan Yu
izhvoachanesh
Guan Yu
Level 7
God Stats
1W - 0L
1,749 SR
Queue Stats
3W - 1L
1,283 Elo+
Party 2
Team Averages
Level 17
1,512 SR
1,447 Elo+

VS

Team Averages
Level 12
1,409 SR
1,301 Elo+
Yemoja
Yemoja
Blazovir
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,461 Elo+
Solo
Ullr
Ullr
BmAi
Ullr
Level 16
God Stats
7W - 6L
1,494 SR
Queue Stats
25W - 26L
1,501 Elo+
Solo
Danzaburou
Danzaburou
Hucklemonke
Danzaburou
Level 18
God Stats
14W - 20L
1,362 SR
Queue Stats
62W - 64L
1,404 Elo+
Solo
Heimdallr
Heimdallr
Sonbergson7
Heimdallr
Level 7
God Stats
2W - 4L
1,188 SR
Queue Stats
67W - 95L
1,306 Elo+
Party 1
Raijin
Raijin
taquinmarcel2
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
833 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 5 / 9
8,727
545
2,031
9,990
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
16 / 0 / 4
10,428
652
17,377
11,950
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
16
9 / 0 / 6
9,938
621
12,233
12,536
5,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
bills1791
Tiamat
15
3 / 2 / 6
9,053
566
6,693
6,065
2,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
13
2 / 1 / 5
8,021
501
5,629
10,441
11,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Blazovir
Yemoja
13
4 / 3 / 1
7,612
476
4,836
11,983
5,707
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
BmAi
Ullr
13
3 / 5 / 1
7,690
481
8,509
12,669
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Hucklemonke
Danzaburou
10
1 / 10 / 0
6,646
415
4,691
13,299
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
Sonbergson7
Heimdallr
11
0 / 5 / 0
6,975
436
4,007
10,370
3,083
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 10 / 1
5,961
373
3,142
9,721
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
32
Kills
8
8
Deaths
33
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
5
9
1.3
L
Yemoja
Blazovir
Yemoja
4
3
1
1.5
L
Ullr
BmAi
Ullr
3
5
1
0.7
W
16
0
4
18
L
Danzaburou
Hucklemonke
Danzaburou
1
10
0
0.1
W
Thor
9
0
6
12
L
Heimdallr
Sonbergson7
Heimdallr
0
5
0
0
W
Tiamat
bills1791
Tiamat
3
2
6
3
W
Guan Yu
2
1
5
4.5
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,963
Damage
25,185
50,982
Taken
58,042
29,774
Mitigated
20,151
18,887
Healing
8,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,031
618
0
699
9,990
6,113
225
1,233
8,757
19,878
0
L
Yemoja
Blazovir
Yemoja
4,836
1,563
460
326
11,983
5,707
312
3,162
8,721
27,334
0
L
Ullr
BmAi
Ullr
8,509
3,129
0
3,488
12,669
4,421
0
1,806
10,838
0
46,350
W
17,377
13,774
0
8,725
11,950
4,478
6,253
1,829
10,121
0
75,224
L
Danzaburou
Hucklemonke
Danzaburou
4,691
1,427
0
1,710
13,299
3,973
1,108
1,230
12,044
0
32,292
W
Thor
12,233
4,267
0
4,254
12,536
5,371
0
1,245
11,291
0
67,360
L
Heimdallr
Sonbergson7
Heimdallr
4,007
1,519
0
2,550
10,370
3,083
0
149
9,971
0
36,375
W
Tiamat
bills1791
Tiamat
6,693
608
0
2,260
6,065
2,750
1,739
3,263
2,802
49,628
0
W
Guan Yu
5,629
574
275
2,674
10,441
11,062
72
408
10,033
0
23,734
L
3,142
903
0
236
9,721
2,967
0
2,377
7,319
14,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,167
Gold Earned
34,884
431
Minions Killed
309
0
Camps Cleared
0
1,505,263
Distance Traveled
1,209,996
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,727
545
41
3
0
270,045
0
L
Yemoja
7,612
476
44
3
0
272,140
0
L
Ullr
7,690
481
82
5
0
280,072
0
W
Izanami
10,428
652
137
9
0
298,339
0
L
Danzaburou
6,646
415
58
4
0
221,600
0
W
Thor
9,938
621
105
7
0
323,489
3
L
Heimdallr
6,975
436
83
5
0
192,018
0
W
Tiamat
9,053
566
92
6
0
240,347
1
W
Guan Yu
8,021
501
56
4
0
373,043
3
L
Raijin
5,961
373
42
3
0
244,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role