Player Matchup

Osiris
Osiris
ITZ roronoa
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,260 Elo+
Solo
Izanami
Izanami
YaSuho Tyub
Izanami
Level 27
God Stats
29W - 40L
1,444 SR
Queue Stats
29W - 40L
1,384 Elo+
Party 1
Kali
Kali
evangelistico
Kali
Level 29
God Stats
7W - 4L
1,649 SR
Queue Stats
67W - 83L
1,401 Elo+
Party 1
Susano
Susano
iDiamel
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
oLLizZaK
Neith
Level 23
God Stats
7W - 8L
1,500 SR
Queue Stats
49W - 63L
1,321 Elo+
Party 1
Team Averages
Level 17
1,519 SR
1,373 Elo+

VS

Team Averages
Level 9
1,444 SR
1,404 Elo+
Hades
Hades
JotinhaxDXD
Hades
Level 6
God Stats
23W - 20L
1,316 SR
Queue Stats
37W - 32L
1,314 Elo+
Party 2
Thor
Thor
SRE13
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
W7M_Kaneki
Tiamat
Level 29
God Stats
7W - 8L
1,385 SR
Queue Stats
126W - 181L
1,308 Elo+
Party 2
Heimdallr
Heimdallr
YamiSukehiro2123
Heimdallr
Level 5
God Stats
8W - 4L
1,517 SR
Queue Stats
9W - 8L
1,397 Elo+
Solo
Yemoja
Yemoja
hamanakshamana
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
3
0 / 5 / 1
3,605
401
978
4,746
2,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
YaSuho Tyub
Izanami
6
1 / 2 / 0
4,083
454
1,233
3,132
771
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 2 / 0
4,309
479
1,850
4,015
2,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
iDiamel
Susano
7
1 / 6 / 1
4,196
466
1,143
6,790
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
oLLizZaK
Neith
7
0 / 1 / 1
3,947
439
2,777
3,880
989
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
5,664
629
3,099
4,287
1,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
SRE13
Thor
7
5 / 3 / 0
4,986
554
1,510
4,393
1,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
W7M_Kaneki
Tiamat
10
6 / 1 / 5
6,145
683
4,985
3,968
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
9
3 / 1 / 0
5,082
565
3,465
5,320
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
0 / 0 / 3
5,019
558
2,385
2,987
1,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
16
16
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
5
1
0.1
W
2
0
4
4
W
Thor
SRE13
Thor
5
3
0
1.67
W
Tiamat
W7M_Kaneki
Tiamat
6
1
5
8.5
L
Izanami
YaSuho Tyub
Izanami
1
2
0
0.5
W
Heimdallr
3
1
0
3
L
1
2
0
0.5
W
0
0
3
1.5
L
Susano
iDiamel
Susano
1
6
1
0.25
L
Neith
oLLizZaK
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,981
Damage
15,444
22,563
Taken
20,955
8,080
Mitigated
8,322
4,281
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
978
362
0
112
4,746
2,179
0
3,283
1,264
0
4,230
W
3,099
550
283
2,397
4,287
1,953
974
0
4,237
30,653
0
W
Thor
SRE13
Thor
1,510
586
0
935
4,393
1,087
284
0
4,368
0
12,311
W
Tiamat
W7M_Kaneki
Tiamat
4,985
1,254
0
2,272
3,968
2,253
822
0
3,908
21,212
0
L
Izanami
YaSuho Tyub
Izanami
1,233
1,060
246
656
3,132
771
461
1,054
2,078
0
13,301
W
Heimdallr
3,465
972
0
3,238
5,320
1,551
402
0
5,320
0
26,555
L
1,850
805
123
1,333
4,015
2,172
0
1,097
2,909
0
11,519
W
2,385
367
437
872
2,987
1,478
316
0
2,987
11,649
0
L
Susano
iDiamel
Susano
1,143
462
0
0
6,790
1,969
0
3,318
3,162
0
8,959
L
Neith
oLLizZaK
Neith
2,777
852
123
1,688
3,880
989
341
1,199
2,681
0
12,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,140
Gold Earned
26,896
92
Minions Killed
195
0
Camps Cleared
0
686,635
Distance Traveled
781,391
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,605
401
5
1
0
100,223
0
W
Hades
5,664
629
63
7
0
157,724
0
W
Thor
4,986
554
23
3
0
172,918
1
W
Tiamat
6,145
683
43
5
0
149,885
0
L
Izanami
4,083
454
30
3
0
133,470
0
W
Heimdallr
5,082
565
52
6
0
146,745
4
L
Kali
4,309
479
22
2
0
175,785
0
W
Yemoja
5,019
558
14
2
0
154,119
0
L
Susano
4,196
466
16
2
0
145,324
1
L
Neith
3,947
439
19
2
0
131,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role