Player Matchup

Guan Yu
Guan Yu
LeoSky080
Guan Yu
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 27L
1,357 Elo+
Solo
Kuzenbo
Kuzenbo
SHADOWSHOT1011
Kuzenbo
Level 29
God Stats
4W - 1L
1,792 SR
Queue Stats
57W - 44L
1,416 Elo+
Solo
Anubis
Anubis
Viking_Heart999
Anubis
Level 18
God Stats
2W - 1L
1,713 SR
Queue Stats
35W - 29L
1,605 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
potpotpie20
Ah Muzen Cab
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
813W - 613L
1,708 Elo+
Solo
Nemesis
Nemesis
rich-air0
Nemesis
Level 29
God Stats
1W - 2L
1,348 SR
Queue Stats
74W - 79L
1,431 Elo+
Solo
Team Averages
Level 27
1,571 SR
1,503 Elo+

VS

Team Averages
Level 21
1,694 SR
1,549 Elo+
Ra
Ra
Black_nova3000
Ra
Level 9
God Stats
1W - 2L
1,769 SR
Queue Stats
21W - 15L
1,553 Elo+
Solo
Nu Wa
Nu Wa
Infinite_Wolf308
Nu Wa
Level 27
God Stats
45W - 42L
1,585 SR
Queue Stats
136W - 123L
1,499 Elo+
Solo
Kali
Kali
ShadowReaper1202
Kali
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 64L
1,490 Elo+
Solo
Fenrir
Fenrir
ThoughtBelt3358
Fenrir
Level 23
God Stats
30W - 26L
1,632 SR
Queue Stats
233W - 213L
1,533 Elo+
Solo
Zeus
Zeus
trophyman4
Zeus
Level 18
God Stats
6W - 4L
1,982 SR
Queue Stats
30W - 25L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LeoSky080
Guan Yu
19
4 / 2 / 10
11,996
1,000
7,348
17,248
18,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 0 / 12
13,071
1,089
14,491
18,979
26,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 0 / 0
7,400
617
0
541
137
Ah Muzen Cab
potpotpie20
Ah Muzen Cab
20
15 / 2 / 9
14,955
1,246
34,994
11,611
4,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
rich-air0
Nemesis
18
3 / 6 / 11
11,474
956
6,987
13,367
4,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

203

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 3
10,841
903
9,721
10,622
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 5
10,917
910
10,957
11,548
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 3
9,715
810
5,611
10,002
3,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
5 / 4 / 1
11,408
951
11,584
19,595
9,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
2 / 9 / 4
11,432
953
16,104
18,145
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
26
Kills
10
10
Deaths
26
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
2
3
5
1.5
W
Guan Yu
LeoSky080
Guan Yu
4
2
10
4.5
W
4
0
12
10
L
0
6
3
0.25
L
5
4
1
1.38
W
0
0
0
0
W
Ah Muzen Cab
potpotpie20
Ah Muzen Cab
15
2
9
9.75
W
Nemesis
rich-air0
Nemesis
3
6
11
1.42
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,820
Damage
53,977
61,746
Taken
69,912
55,365
Mitigated
27,493
9,197
Healing
8,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,721
1,087
1,377
1,924
10,622
4,214
0
3,152
7,470
47,052
0
L
10,957
4,982
0
0
11,548
4,048
0
3,242
8,306
28,900
0
W
Guan Yu
LeoSky080
Guan Yu
7,348
1,166
1,495
2,807
17,248
18,731
0
11,069
6,179
0
27,861
W
14,491
4,405
0
1,363
18,979
26,692
0
13,740
5,239
33,090
0
L
5,611
3,228
0
1,060
10,002
3,929
0
2,546
7,381
0
12,731
L
11,584
4,055
0
1,775
19,595
9,575
0
2,165
17,280
0
25,392
W
0
0
0
0
541
137
0
541
0
0
0
W
Ah Muzen Cab
potpotpie20
Ah Muzen Cab
34,994
19,663
0
2,811
11,611
4,827
0
5,806
5,805
0
95,787
W
Nemesis
rich-air0
Nemesis
6,987
2,397
0
721
13,367
4,978
0
5,626
7,741
0
15,087
L
16,104
1,616
0
2,787
18,145
5,727
0
3,386
14,609
49,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,896
Gold Earned
54,313
226
Minions Killed
260
5
Camps Cleared
6
997,231
Distance Traveled
1,040,508
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,841
903
87
7
3
221,574
0
L
Nu Wa
10,917
910
33
3
0
211,190
1
W
Guan Yu
11,996
1,000
53
4
1
263,338
2
W
Kuzenbo
13,071
1,089
31
3
0
263,929
0
L
Kali
9,715
810
14
1
1
149,707
0
L
Fenrir
11,408
951
34
3
1
276,337
2
W
Anubis
7,400
617
0
0
0
0
0
W
Ah Muzen Cab
14,955
1,246
122
10
4
234,342
0
W
Nemesis
11,474
956
20
2
0
235,622
0
L
Zeus
11,432
953
92
8
1
181,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role