Player Matchup

Chaac
Chaac
Codecer
Chaac
Level 67
God Stats
14W - 9L
1,694 SR
Queue Stats
63W - 56L
1,618 Elo+
Party 2
Scylla
Scylla
Entsteig
Scylla
Level 142
God Stats
27W - 22L
1,592 SR
Queue Stats
188W - 168L
1,640 Elo+
Party 2
Thanatos
Thanatos
Kolböreği
Thanatos
Level 108
God Stats
16W - 16L
1,648 SR
Queue Stats
85W - 79L
1,623 Elo+
Party 2
Team Averages
Level 106
1,645 SR
1,627 Elo+

VS

Team Averages
Level 110
1,528 SR
1,522 Elo+
Chang'e
Chang'e
Mougou
Chang'e
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 56L
1,442 Elo+
Party 1
Sylvanus
Sylvanus
Radhin
Sylvanus
Level 49
God Stats
30W - 8L
1,500 SR
Queue Stats
50W - 13L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tørgak
Tsukuyomi
Level 147
God Stats
2W - 2L
1,583 SR
Queue Stats
78W - 44L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Codecer
Chaac
20
1 / 4 / 12
16,586
592
17,477
26,758
33,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Entsteig
Scylla
20
10 / 9 / 7
19,323
690
25,194
23,419
7,309
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Kolböreği
Thanatos
20
8 / 9 / 7
17,976
642
16,823
22,749
6,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mougou
Chang'e
19
4 / 7 / 16
17,230
615
21,521
21,470
8,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
Radhin
Sylvanus
20
2 / 5 / 17
17,503
625
9,678
26,446
39,082
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Tørgak
Tsukuyomi
20
16 / 7 / 4
20,479
731
31,141
33,633
21,472
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
59
19
Kills
22
22
Deaths
19
26
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chaac
Codecer
Chaac
1
4
12
1.75
L
Scylla
Entsteig
Scylla
10
9
7
1.5
L
Thanatos
Kolböreği
Thanatos
8
9
7
1.28
W
Chang'e
Mougou
Chang'e
4
7
16
1.71
W
Sylvanus
Radhin
Sylvanus
2
5
17
2.1
W
Tsukuyomi
Tørgak
Tsukuyomi
16
7
4
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,494
Damage
62,340
72,926
Taken
81,549
48,065
Mitigated
69,406
24,382
Healing
27,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Codecer
Chaac
17,477
3,289
235
9,624
26,758
33,806
461
10,793
15,561
0
75,865
L
Scylla
Entsteig
Scylla
25,194
2,611
0
2,918
23,419
7,309
462
9,780
13,359
156,054
0
L
Thanatos
Kolböreği
Thanatos
16,823
3,230
0
11,605
22,749
6,950
722
9,619
12,802
0
59,410
W
Chang'e
Mougou
Chang'e
21,521
1,207
4,979
6,164
21,470
8,852
1,445
2,766
18,704
92,843
0
W
Sylvanus
Radhin
Sylvanus
9,678
3,312
4,357
6,117
26,446
39,082
678
13,841
12,605
35,642
6,977
W
Tsukuyomi
Tørgak
Tsukuyomi
31,141
6,330
0
5,920
33,633
21,472
1,654
9,536
24,097
0
155,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,885
Gold Earned
55,212
323
Minions Killed
285
0
Camps Cleared
0
1,499,906
Distance Traveled
1,429,883
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,586
592
89
3
0
511,864
4
L
Scylla
19,323
690
174
6
0
473,839
2
L
Thanatos
17,976
642
60
2
0
514,203
5
W
Chang'e
17,230
615
75
3
0
459,600
0
W
Sylvanus
17,503
625
52
2
0
446,803
1
W
Tsukuyomi
20,479
731
158
6
0
523,480
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role