Player Matchup

Cthulhu
Cthulhu
PriorLamp80912
Cthulhu
Level 14
God Stats
10W - 8L
1,388 SR
Queue Stats
309W - 336L
1,461 Elo+
Party 1
Thanatos
Thanatos
ThrowawayOcean8
Thanatos
Level 29
God Stats
18W - 21L
1,427 SR
Queue Stats
99W - 122L
1,423 Elo+
Solo
Nemesis
Nemesis
ZapatoNewton
Nemesis
Level 28
God Stats
42W - 60L
1,429 SR
Queue Stats
150W - 204L
1,328 Elo+
Party 1
Neith
Neith
fatalfate720
Neith
Level 8
God Stats
3W - 1L
1,700 SR
Queue Stats
9W - 12L
1,390 Elo+
Solo
Janus
Janus
poteit
Janus
Level 46
God Stats
17W - 22L
1,203 SR
Queue Stats
206W - 241L
1,305 Elo+
Party 1
Team Averages
Level 25
1,429 SR
1,382 Elo+

VS

Team Averages
Level 14
1,472 SR
1,324 Elo+
Heimdallr
Heimdallr
Kein_Engel25
Heimdallr
Level 28
God Stats
9W - 9L
1,531 SR
Queue Stats
72W - 70L
1,527 Elo+
Solo
Nemesis
Nemesis
Leaf1337
Nemesis
Level 10
God Stats
4W - 4L
1,500 SR
Queue Stats
95W - 86L
1,365 Elo+
Solo
Artemis
Artemis
Sacred Sneak
Artemis
Level 24
God Stats
1W - 2L
1,331 SR
Queue Stats
6W - 8L
1,473 Elo+
Solo
Cthulhu
Cthulhu
TheoGazola
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 16L
1,183 Elo+
Solo
Horus
Horus
bruninho122343
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,074 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 8
11,570
551
12,463
12,997
13,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
17
6 / 4 / 8
11,005
524
8,248
14,236
5,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
ZapatoNewton
Nemesis
19
4 / 3 / 0
11,261
536
5,661
12,260
9,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 3 / 10
10,080
480
8,419
8,473
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
poteit
Janus
16
7 / 6 / 4
11,211
534
11,615
12,310
4,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kein_Engel25
Heimdallr
19
7 / 3 / 3
11,587
552
14,742
13,456
5,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Leaf1337
Nemesis
16
7 / 4 / 5
10,654
507
6,656
15,759
7,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
Sacred Sneak
Artemis
16
3 / 7 / 4
10,314
491
10,678
19,060
7,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Cthulhu
TheoGazola
Cthulhu
11
0 / 12 / 3
8,005
381
1,673
18,806
11,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 4 / 1
6,554
312
1,045
6,224
4,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
28
Kills
18
19
Deaths
30
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Kein_Engel25
Heimdallr
7
3
3
2.83
L
Nemesis
Leaf1337
Nemesis
7
4
5
2.38
W
9
3
8
4.33
L
Artemis
Sacred Sneak
Artemis
3
7
4
0.71
L
Cthulhu
TheoGazola
Cthulhu
0
12
3
0.13
W
Thanatos
6
4
8
2.5
W
Nemesis
ZapatoNewton
Nemesis
4
3
0
1.33
L
1
4
1
0.38
W
2
3
10
2.33
W
Janus
poteit
Janus
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,406
Damage
34,794
60,276
Taken
73,305
35,673
Mitigated
35,594
19,449
Healing
16,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Kein_Engel25
Heimdallr
14,742
6,579
0
4,355
13,456
5,381
904
7,021
6,099
0
78,250
L
Nemesis
Leaf1337
Nemesis
6,656
2,778
0
1,725
15,759
7,760
0
3,459
12,190
0
53,359
W
12,463
2,549
0
1,888
12,997
13,297
817
967
11,925
38,241
0
L
Artemis
Sacred Sneak
Artemis
10,678
6,621
171
7,866
19,060
7,110
2,235
4,685
14,373
0
52,195
L
Cthulhu
TheoGazola
Cthulhu
1,673
438
0
468
18,806
11,300
259
6,574
11,958
14,147
0
W
Thanatos
8,248
3,119
0
7,982
14,236
5,870
2,806
83
14,128
188
58,083
W
Nemesis
ZapatoNewton
Nemesis
5,661
3,279
0
4,137
12,260
9,046
3,770
0
12,260
0
55,788
L
1,045
331
85
1,474
6,224
4,043
123
1,800
4,424
0
6,282
W
8,419
3,605
0
3,168
8,473
2,996
3,265
218
8,204
0
55,019
W
Janus
poteit
Janus
11,615
1,742
143
2,131
12,310
4,464
0
405
11,902
61,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,127
Gold Earned
47,114
418
Minions Killed
341
0
Camps Cleared
0
2,027,056
Distance Traveled
1,507,782
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,587
552
136
6
0
349,074
0
L
Nemesis
10,654
507
89
4
0
409,420
0
W
Cthulhu
11,570
551
54
3
0
415,374
1
L
Artemis
10,314
491
93
4
0
243,795
1
L
Cthulhu
8,005
381
13
1
0
333,353
0
W
Thanatos
11,005
524
93
4
0
410,692
0
W
Nemesis
11,261
536
99
5
0
407,460
1
L
Horus
6,554
312
10
0
0
172,140
2
W
Neith
10,080
480
71
3
0
367,179
2
W
Janus
11,211
534
101
5
0
426,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role