Player Matchup

Neith
Neith
Dok 1408
Neith
Level 126
God Stats
16W - 34L
1,320 SR
Queue Stats
189W - 199L
1,366 Elo+
Solo
Izanami
Izanami
Drillaa_Mp
Izanami
Level 63
God Stats
109W - 105L
1,526 SR
Queue Stats
213W - 222L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
Moldyspaghet
Ao Kuang
Level 79
God Stats
18W - 9L
1,563 SR
Queue Stats
237W - 217L
1,512 Elo+
Solo
Athena
Athena
YOUR MO7HER
Athena
Level 104
God Stats
6W - 8L
1,500 SR
Queue Stats
276W - 270L
1,496 Elo+
Solo
King Arthur
King Arthur
Yenkesly
King Arthur
Level 114
God Stats
9W - 4L
1,643 SR
Queue Stats
239W - 215L
1,552 Elo+
Solo
Team Averages
Level 97
1,510 SR
1,488 Elo+

VS

Team Averages
Level 114
1,573 SR
1,517 Elo+
Cu Chulainn
Cu Chulainn
MDKxDodo
Cu Chulainn
Level 127
God Stats
8W - 7L
1,671 SR
Queue Stats
43W - 33L
1,605 Elo+
Party 1
Agni
Agni
MDKxSammy
Agni
Level 116
God Stats
11W - 9L
1,646 SR
Queue Stats
41W - 35L
1,558 Elo+
Party 1
Kuzenbo
Kuzenbo
OhNo_88
Kuzenbo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 29L
1,512 Elo+
Party 1
Erlang Shen
Erlang Shen
RUSTYTICHNOR
Erlang Shen
Level 89
God Stats
0W - 1L
1,320 SR
Queue Stats
297W - 314L
1,384 Elo+
Solo
Medusa
Medusa
sebsop
Medusa
Level 131
God Stats
0W - 1L
1,728 SR
Queue Stats
148W - 134L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dok 1408
Neith
18
6 / 4 / 3
11,138
484
11,200
16,224
5,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Drillaa_Mp
Izanami
18
1 / 3 / 6
11,037
480
6,974
18,224
7,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
Moldyspaghet
Ao Kuang
20
9 / 3 / 2
12,726
553
21,813
25,296
12,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
17
4 / 2 / 11
10,877
473
14,448
24,050
20,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Yenkesly
King Arthur
19
4 / 1 / 6
11,574
503
16,217
26,932
22,338
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MDKxDodo
Cu Chulainn
17
2 / 5 / 3
10,456
455
15,897
20,723
15,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
19
3 / 4 / 3
11,967
520
25,082
16,166
7,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
OhNo_88
Kuzenbo
17
4 / 2 / 7
11,382
495
15,675
22,153
31,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
RUSTYTICHNOR
Erlang Shen
15
1 / 5 / 3
9,323
405
6,629
18,355
9,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
sebsop
Medusa
17
3 / 8 / 6
10,991
478
14,644
14,842
6,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
24
Kills
13
13
Deaths
24
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
Dok 1408
Neith
6
4
3
1.88
W
Izanami
Drillaa_Mp
Izanami
1
3
6
1.33
L
Cu Chulainn
MDKxDodo
Cu Chulainn
2
5
3
0.7
L
Agni
3
4
3
1.13
W
Ao Kuang
Moldyspaghet
Ao Kuang
9
3
2
3.33
L
Kuzenbo
OhNo_88
Kuzenbo
4
2
7
3.75
L
Erlang Shen
RUSTYTICHNOR
Erlang Shen
1
5
3
0.5
W
Athena
4
2
11
4.75
W
King Arthur
Yenkesly
King Arthur
4
1
6
7
L
Medusa
sebsop
Medusa
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,652
Damage
77,927
110,726
Taken
92,239
68,457
Mitigated
70,841
50,009
Healing
19,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dok 1408
Neith
11,200
6,101
606
9,916
16,224
5,561
165
4,175
12,024
0
75,628
W
Izanami
Drillaa_Mp
Izanami
6,974
3,653
0
7,910
18,224
7,369
1,755
8,054
10,095
0
100,145
L
Cu Chulainn
MDKxDodo
Cu Chulainn
15,897
2,442
0
4,603
20,723
15,886
0
9,168
11,555
2,743
68,870
L
Agni
25,082
2,106
0
6,150
16,166
7,568
40
5,600
10,380
102,946
0
W
Ao Kuang
Moldyspaghet
Ao Kuang
21,813
5,700
0
16,584
25,296
12,202
942
9,719
15,427
94,806
0
L
Kuzenbo
OhNo_88
Kuzenbo
15,675
6,048
913
4,456
22,153
31,580
84
9,568
12,585
46,994
0
L
Erlang Shen
RUSTYTICHNOR
Erlang Shen
6,629
1,986
0
3,088
18,355
9,367
0
8,297
9,878
0
63,179
W
Athena
14,448
3,472
0
5,595
24,050
20,987
0
11,906
12,044
54,181
0
W
King Arthur
Yenkesly
King Arthur
16,217
1,173
0
9,398
26,932
22,338
0
7,818
18,482
633
70,420
L
Medusa
sebsop
Medusa
14,644
6,827
0
0
14,842
6,440
818
4,211
10,631
0
71,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,352
Gold Earned
54,119
675
Minions Killed
563
0
Camps Cleared
0
2,062,744
Distance Traveled
2,066,708
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,138
484
109
5
0
322,151
2
W
Izanami
11,037
480
172
7
0
432,983
2
L
Cu Chulainn
10,456
455
127
6
0
371,548
8
L
Agni
11,967
520
185
8
0
415,433
11
W
Ao Kuang
12,726
553
173
8
0
373,843
4
L
Kuzenbo
11,382
495
54
2
0
445,714
8
L
Erlang Shen
9,323
405
96
4
0
432,339
1
W
Athena
10,877
473
88
4
0
461,215
3
W
King Arthur
11,574
503
133
6
0
472,552
9
L
Medusa
10,991
478
101
4
0
401,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role