Player Matchup

Cupid
Cupid
C0LDRAMEN
Cupid
Level 49
God Stats
8W - 6L
1,245 SR
Queue Stats
173W - 160L
1,513 Elo+
Solo
Chang'e
Chang'e
DerpestStar
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
NeverPlead
Olorun
Level 46
God Stats
3W - 1L
1,530 SR
Queue Stats
10W - 5L
1,544 Elo+
Party 3
Thanatos
Thanatos
TheJaffa
Thanatos
Level 24
God Stats
7W - 2L
1,521 SR
Queue Stats
20W - 9L
1,480 Elo+
Party 3
Thor
Thor
kresseisboss
Thor
Level 42
God Stats
178W - 60L
1,918 SR
Queue Stats
284W - 123L
1,847 Elo+
Party 2
Team Averages
Level 49
1,543 SR
1,577 Elo+

VS

Team Averages
Level 47
1,556 SR
1,504 Elo+
Bacchus
Bacchus
DJahel
Bacchus
Level 32
God Stats
1W - 1L
1,438 SR
Queue Stats
15W - 17L
1,491 Elo+
Party 1
Awilix
Awilix
ElPatron7w7r
Awilix
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
ElTraumadito
Yemoja
Level 29
God Stats
1W - 2L
1,840 SR
Queue Stats
8W - 8L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
JoaquinBlacio
Nu Wa
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 62L
1,351 Elo+
Solo
Medusa
Medusa
PanDeYuca
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
C0LDRAMEN
Cupid
16
10 / 3 / 11
10,162
565
18,433
17,131
6,596
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
DerpestStar
Chang'e
17
8 / 4 / 10
10,625
590
12,105
13,639
5,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
NeverPlead
Olorun
15
3 / 2 / 14
9,814
545
8,808
11,889
4,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
TheJaffa
Thanatos
14
4 / 5 / 8
8,736
485
8,176
12,333
4,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
9 / 3 / 6
11,713
651
8,267
12,030
7,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DJahel
Bacchus
11
1 / 10 / 3
7,240
402
6,729
21,450
19,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
16
9 / 6 / 2
10,911
606
10,756
18,285
8,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
15
4 / 4 / 3
9,314
517
8,279
13,043
11,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 5 / 4
7,696
428
6,526
7,366
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
PanDeYuca
Medusa
12
1 / 9 / 7
7,744
430
7,675
12,765
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
34
Kills
16
17
Deaths
34
49
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cupid
C0LDRAMEN
Cupid
10
3
11
5.17
L
Bacchus
DJahel
Bacchus
1
10
3
0.25
W
Chang'e
DerpestStar
Chang'e
8
4
10
3.25
L
Awilix
9
6
2
1.67
L
Yemoja
4
4
3
1.38
L
1
5
4
0.6
W
Olorun
NeverPlead
Olorun
3
2
14
5
L
Medusa
PanDeYuca
Medusa
1
9
7
0.5
W
Thanatos
TheJaffa
Thanatos
4
5
8
1.6
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,789
Damage
39,965
67,022
Taken
72,909
28,659
Mitigated
45,600
35,690
Healing
10,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
C0LDRAMEN
Cupid
18,433
9,973
523
8,090
17,131
6,596
1,608
3,987
13,144
0
75,098
L
Bacchus
DJahel
Bacchus
6,729
715
0
2,667
21,450
19,216
0
5,917
15,420
21,006
0
W
Chang'e
DerpestStar
Chang'e
12,105
1,588
2,592
6,404
13,639
5,186
2,158
6,324
7,315
59,612
0
L
Awilix
10,756
5,082
0
3,376
18,285
8,865
0
3,252
14,903
0
50,745
L
Yemoja
8,279
1,055
250
2,218
13,043
11,171
639
3,036
9,899
47,723
0
L
6,526
1,194
0
308
7,366
2,264
310
4,164
2,929
38,816
0
W
Olorun
NeverPlead
Olorun
8,808
4,241
1,569
5,102
11,889
4,241
2,464
4,567
7,322
39,606
0
L
Medusa
PanDeYuca
Medusa
7,675
4,135
0
1,505
12,765
4,084
529
3,816
8,845
0
31,955
W
Thanatos
TheJaffa
Thanatos
8,176
1,735
0
7,335
12,333
4,915
134
5,281
7,052
0
31,231
W
8,267
2,028
0
4,075
12,030
7,721
1,164
1,375
10,655
0
77,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,050
Gold Earned
42,905
474
Minions Killed
306
0
Camps Cleared
0
1,577,657
Distance Traveled
1,467,184
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,162
565
113
6
0
314,830
1
L
Bacchus
7,240
402
25
1
0
311,379
2
W
Chang'e
10,625
590
101
6
0
315,337
2
L
Awilix
10,911
606
81
5
0
345,881
3
L
Yemoja
9,314
517
81
5
0
309,794
0
L
Nu Wa
7,696
428
56
3
0
205,404
0
W
Olorun
9,814
545
50
3
0
285,199
4
L
Medusa
7,744
430
63
4
0
294,726
0
W
Thanatos
8,736
485
49
3
0
334,848
0
W
Thor
11,713
651
161
9
0
327,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role