Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Capyboy99
Vamana
Level 124
God Stats
4W - 5L
1,819 SR
Queue Stats
396W - 370L
1,607 Elo+
Party 1
Tiamat
Tiamat
EyelessFoxy
Tiamat
Level 108
God Stats
27W - 13L
1,837 SR
Queue Stats
293W - 252L
1,633 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GrandmasterHamon
Kumbhakarna
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
234W - 212L
1,608 Elo+
Party 1
Chaac
Chaac
Olikit91
Chaac
Level 88
God Stats
5W - 2L
1,619 SR
Queue Stats
20W - 16L
1,475 Elo+
Party 1
Team Averages
Level 108
1,655 SR
1,565 Elo+

VS

Team Averages
Level 111
1,538 SR
1,577 Elo+
Cabrakan
Cabrakan
Ashkaton2
Cabrakan
Level 133
God Stats
4W - 5L
1,574 SR
Queue Stats
73W - 60L
1,608 Elo+
Party 2
Ullr
Ullr
CaRaMo_
Ullr
Level 78
God Stats
16W - 12L
1,656 SR
Queue Stats
53W - 52L
1,554 Elo+
Party 2
Ra
Ra
Hughey-
Ra
Level 101
God Stats
0W - 1L
1,284 SR
Queue Stats
34W - 32L
1,568 Elo+
Party 2
Zhong Kui
Zhong Kui
johntheslayer98
Zhong Kui
Level 140
God Stats
4W - 7L
1,476 SR
Queue Stats
314W - 329L
1,555 Elo+
Solo
Serqet
Serqet
jzt1n-
Serqet
Level 105
God Stats
8W - 8L
1,698 SR
Queue Stats
436W - 430L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
13 / 6 / 11
14,819
593
15,559
22,449
10,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vamana
Capyboy99
Vamana
20
7 / 5 / 11
14,293
572
19,908
22,557
14,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
18
2 / 4 / 15
12,340
494
24,615
14,865
12,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
GrandmasterHamon
Kumbhakarna
18
5 / 5 / 14
12,783
511
8,026
24,952
22,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
Olikit91
Chaac
17
5 / 13 / 10
12,179
487
19,899
26,277
13,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ashkaton2
Cabrakan
17
10 / 5 / 17
12,423
497
20,776
29,018
46,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
CaRaMo_
Ullr
19
8 / 7 / 7
12,470
499
15,128
19,107
8,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 10 / 11
11,254
450
17,600
20,044
9,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
johntheslayer98
Zhong Kui
19
5 / 5 / 9
12,423
497
16,940
19,930
28,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
jzt1n-
Serqet
18
5 / 5 / 9
11,687
467
12,107
22,904
11,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
85
32
Kills
32
33
Deaths
32
61
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
13
6
11
3.08
L
Cabrakan
Ashkaton2
Cabrakan
10
5
17
3.7
L
Ullr
CaRaMo_
Ullr
8
7
7
1.64
W
Vamana
Capyboy99
Vamana
7
5
11
2.5
W
Tiamat
2
4
15
2.38
W
Kumbhakarna
GrandmasterHamon
Kumbhakarna
5
5
14
2.4
L
4
10
11
0.95
W
Chaac
Olikit91
Chaac
5
13
10
0.77
L
Zhong Kui
johntheslayer98
Zhong Kui
5
5
9
1.9
L
Serqet
jzt1n-
Serqet
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,007
Damage
82,551
111,100
Taken
111,003
72,855
Mitigated
104,402
28,019
Healing
33,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
15,559
8,000
0
2,030
22,449
10,429
1,317
9,699
12,214
0
125,748
L
Cabrakan
Ashkaton2
Cabrakan
20,776
1,992
0
5,508
29,018
46,308
175
9,736
18,733
45,247
0
L
Ullr
CaRaMo_
Ullr
15,128
7,150
0
2,228
19,107
8,630
364
4,678
14,342
0
70,999
W
Vamana
Capyboy99
Vamana
19,908
12,282
0
7,032
22,557
14,699
1,458
11,206
11,290
0
90,079
W
Tiamat
24,615
1,995
0
4,686
14,865
12,058
628
9,155
5,410
78,979
0
W
Kumbhakarna
GrandmasterHamon
Kumbhakarna
8,026
932
1,225
5,267
24,952
22,569
41
12,589
11,949
31,115
0
L
17,600
1,270
4,362
5,296
20,044
9,955
5
7,362
12,216
79,133
0
W
Chaac
Olikit91
Chaac
19,899
4,428
700
7,079
26,277
13,100
1,121
12,667
12,807
0
58,694
L
Zhong Kui
johntheslayer98
Zhong Kui
16,940
655
0
8,545
19,930
28,102
0
6,226
13,371
65,471
0
L
Serqet
jzt1n-
Serqet
12,107
1,403
0
7,797
22,904
11,407
0
5,385
17,206
0
82,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,414
Gold Earned
60,257
547
Minions Killed
563
0
Camps Cleared
0
2,370,910
Distance Traveled
2,094,384
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,819
593
162
6
0
504,411
7
L
Cabrakan
12,423
497
46
2
0
398,059
3
L
Ullr
12,470
499
110
4
0
404,678
2
W
Vamana
14,293
572
144
6
0
476,641
3
W
Tiamat
12,340
494
108
4
0
507,381
10
W
Kumbhakarna
12,783
511
38
2
0
478,495
9
L
Ra
11,254
450
139
6
0
395,359
6
W
Chaac
12,179
487
95
4
0
403,982
1
L
Zhong Kui
12,423
497
135
5
0
398,334
2
L
Serqet
11,687
467
133
5
0
497,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role