Player Matchup

Aphrodite
Aphrodite
Silver I
CREMAZUX
Aphrodite
Silver I
Level 117
God Stats
3W - 3L
1,885 SR
Queue Stats
153W - 149L
1,523 MMR
Party 1
King Arthur
King Arthur
Bronze III
elnabo_0
King Arthur
Bronze III
Level 69
God Stats
6W - 2L
1,500 SR
Queue Stats
42W - 24L
1,500 MMR
Party 1
Cerberus
Cerberus
Bronze III
expecial69
Cerberus
Bronze III
Level 155
God Stats
5W - 6L
1,564 SR
Queue Stats
23W - 13L
1,476 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,650 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 70
1,598 SR
1,477 MMR
Cu Chulainn
Cu Chulainn
Bronze III
Full Abeille
Cu Chulainn
Bronze III
Level 34
God Stats
0W - 2L
1,408 SR
Queue Stats
4W - 13L
1,500 MMR
Solo
Osiris
Osiris
Gold V
O-Pedroche-O
Osiris
Gold V
Level 67
God Stats
20W - 19L
1,678 SR
Queue Stats
51W - 55L
1,494 MMR
Party 2
Kukulkan
Kukulkan
Silver I
twich_vititepela
Kukulkan
Silver I
Level 108
God Stats
29W - 21L
1,708 SR
Queue Stats
60W - 60L
1,438 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CREMAZUX
Aphrodite
13
3 / 0 / 8
8,817
735
6,088
5,558
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
elnabo_0
King Arthur
12
5 / 0 / 5
8,854
738
6,591
8,819
8,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
expecial69
Cerberus
12
3 / 0 / 8
9,469
789
7,752
13,343
11,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
PersephoneAresThothCthulhuSobek

VS

Bans
FenrirChang'eAgniHelZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Full Abeille
Cu Chulainn
10
0 / 4 / 0
7,056
588
6,112
9,369
5,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
10
0 / 3 / 0
6,960
580
3,904
8,072
4,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 4 / 0
7,191
599
6,276
6,163
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
0
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CREMAZUX
Aphrodite
3
0
8
7
L
Cu Chulainn
Full Abeille
Cu Chulainn
0
4
0
0
L
Osiris
0
3
0
0
W
King Arthur
elnabo_0
King Arthur
5
0
5
7.5
W
Cerberus
expecial69
Cerberus
3
0
8
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,431
Damage
16,292
27,720
Taken
23,604
23,687
Mitigated
11,363
17,606
Healing
1,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CREMAZUX
Aphrodite
6,088
381
7,230
5,129
5,558
3,330
945
2,037
3,446
48,633
0
L
Cu Chulainn
Full Abeille
Cu Chulainn
6,112
949
0
1,242
9,369
5,055
0
5,574
3,555
0
18,937
L
Osiris
3,904
1,134
0
0
8,072
4,714
0
4,344
3,574
0
19,097
W
King Arthur
elnabo_0
King Arthur
6,591
2,308
0
932
8,819
8,641
822
1,571
7,062
0
26,301
W
Cerberus
expecial69
Cerberus
7,752
123
0
4,315
13,343
11,716
568
3,105
9,727
17,203
0
L
6,276
573
0
549
6,163
1,594
0
3,568
2,519
41,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,140
Gold Earned
21,207
147
Minions Killed
136
0
Camps Cleared
0
730,139
Distance Traveled
681,568
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,817
735
109
9
0
228,053
2
L
Cu Chulainn
7,056
588
29
2
0
222,405
1
L
Osiris
6,960
580
29
2
0
242,818
1
W
King Arthur
8,854
738
19
2
0
258,051
4
W
Cerberus
9,469
789
19
2
0
244,035
1
L
Kukulkan
7,191
599
78
7
0
216,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role