Player Matchup

Izanami
Izanami
DougVTR
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,714 Elo+
Solo
Medusa
Medusa
NeedHealıng
Medusa
Level 20
God Stats
3W - 4L
1,612 SR
Queue Stats
43W - 30L
1,613 Elo+
Solo
Cthulhu
Cthulhu
SeaMedusa1305
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,780 Elo+
Solo
Kali
Kali
Zikaextremo
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,426 Elo+
Solo
Yemoja
Yemoja
rodivall
Yemoja
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Team Averages
Level 17
1,522 SR
1,607 Elo+

VS

Team Averages
Level 18
1,492 SR
1,445 Elo+
Neith
Neith
Boron232
Neith
Level 21
God Stats
8W - 4L
1,496 SR
Queue Stats
62W - 45L
1,533 Elo+
Solo
Izanami
Izanami
Kamys
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,278 Elo+
Solo
Merlin
Merlin
LucasCBM
Merlin
Level 14
God Stats
5W - 7L
1,464 SR
Queue Stats
34W - 33L
1,417 Elo+
Solo
Amaterasu
Amaterasu
ThiagoMacaco
Amaterasu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,480 Elo+
Solo
Raijin
Raijin
gsalv
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 47L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DougVTR
Izanami
14
3 / 5 / 2
9,007
1,001
8,671
14,851
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
16
2 / 0 / 4
9,682
1,076
9,698
6,072
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
14
0 / 4 / 3
8,096
900
4,362
15,755
9,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 1 / 0
7,206
801
1,091
1,755
483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
rodivall
Yemoja
15
1 / 4 / 4
9,335
1,037
5,310
11,947
7,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

229

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boron232
Neith
16
4 / 0 / 9
9,932
1,104
9,527
2,729
989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
Kamys
Izanami
15
3 / 4 / 7
8,860
984
8,232
8,918
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
LucasCBM
Merlin
16
4 / 0 / 10
9,690
1,077
18,152
6,063
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
ThiagoMacaco
Amaterasu
15
1 / 0 / 12
8,799
978
5,388
9,161
7,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
gsalv
Raijin
14
2 / 2 / 7
8,550
950
7,846
6,280
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
6
Kills
14
14
Deaths
6
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Neith
Boron232
Neith
4
0
9
8.5
L
Izanami
DougVTR
Izanami
3
5
2
0.8
W
Izanami
Kamys
Izanami
3
4
7
1.63
W
Merlin
LucasCBM
Merlin
4
0
10
9
L
Medusa
2
0
4
4
L
Cthulhu
0
4
3
0.38
W
Amaterasu
ThiagoMacaco
Amaterasu
1
0
12
7
L
0
1
0
0
W
Raijin
gsalv
Raijin
2
2
7
2.75
L
Yemoja
rodivall
Yemoja
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,132
Damage
49,145
50,380
Taken
33,151
25,213
Mitigated
16,148
9,593
Healing
6,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Boron232
Neith
9,527
5,238
0
892
2,729
989
0
1,659
1,070
0
37,015
L
Izanami
DougVTR
Izanami
8,671
6,267
0
1,847
14,851
5,657
0
9,419
5,307
0
22,909
W
Izanami
Kamys
Izanami
8,232
5,761
0
1,373
8,918
3,342
0
2,160
6,758
0
25,185
W
Merlin
LucasCBM
Merlin
18,152
440
659
1,588
6,063
2,480
0
1,852
4,211
32,933
0
L
Medusa
9,698
2,852
0
1,264
6,072
2,406
0
2,702
3,295
0
58,470
L
Cthulhu
4,362
315
114
2,301
15,755
9,381
0
6,385
9,320
9,056
0
W
Amaterasu
ThiagoMacaco
Amaterasu
5,388
1,487
0
1,862
9,161
7,137
0
2,233
6,928
0
11,902
L
1,091
605
0
57
1,755
483
0
215
1,515
0
1,091
W
Raijin
gsalv
Raijin
7,846
655
0
0
6,280
2,200
0
1,768
4,512
13,903
0
L
Yemoja
rodivall
Yemoja
5,310
935
2,524
1,486
11,947
7,286
0
7,277
4,620
13,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,326
Gold Earned
45,831
182
Minions Killed
180
5
Camps Cleared
6
678,011
Distance Traveled
881,787
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,932
1,104
82
9
2
162,749
0
L
Izanami
9,007
1,001
34
4
4
157,516
3
W
Izanami
8,860
984
36
4
1
153,522
2
W
Merlin
9,690
1,077
25
3
2
186,130
0
L
Medusa
9,682
1,076
101
11
1
182,948
0
L
Cthulhu
8,096
900
26
3
0
147,556
1
W
Amaterasu
8,799
978
19
2
1
218,082
1
L
Kali
7,206
801
0
0
0
23,732
0
W
Raijin
8,550
950
18
2
0
161,304
1
L
Yemoja
9,335
1,037
21
2
0
166,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role