Player Matchup

Thor
Thor
Bentsonx23
Thor
Level 18
God Stats
0W - 2L
1,273 SR
Queue Stats
2W - 5L
1,339 Elo+
Solo
Danzaburou
Danzaburou
CHA_hor
Danzaburou
Level 28
God Stats
2W - 6L
1,397 SR
Queue Stats
44W - 53L
1,380 Elo+
Solo
Hun Batz
Hun Batz
CR Ultra
Hun Batz
Level 21
God Stats
5W - 2L
1,662 SR
Queue Stats
5W - 2L
1,665 Elo+
Solo
Neith
Neith
Canela_gameplays
Neith
Level 2
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 3L
1,145 Elo+
Party 2
Ra
Ra
Fox_gameplayer
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,034 Elo+
Party 2
Team Averages
Level 15
1,422 SR
1,313 Elo+

VS

Team Averages
Level 24
1,493 SR
1,359 Elo+
Izanami
Izanami
helgierbetrienka
Izanami
Level 28
God Stats
27W - 32L
1,531 SR
Queue Stats
145W - 199L
1,331 Elo+
Party 1
Hercules
Hercules
iProzZ Dany
Hercules
Level 25
God Stats
6W - 13L
1,439 SR
Queue Stats
31W - 39L
1,311 Elo+
Party 3
Chronos
Chronos
iProzZ Txm
Chronos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,393 Elo+
Party 3
Heimdallr
Heimdallr
snorridavidsson
Heimdallr
Level 25
God Stats
49W - 45L
1,497 SR
Queue Stats
300W - 364L
1,389 Elo+
Party 1
Pele
Pele
supjoss
Pele
Level 16
God Stats
6W - 8L
1,500 SR
Queue Stats
21W - 24L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 14 / 5
11,052
1,005
8,058
21,665
11,285
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
CHA_hor
Danzaburou
17
6 / 1 / 4
12,319
1,120
16,321
16,064
6,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
CR Ultra
Hun Batz
17
5 / 8 / 4
11,715
1,065
19,884
17,647
7,434
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 1
8,836
803
2,819
4,783
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 18 / 6
9,784
889
9,944
21,397
8,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 17
11,239
1,022
12,016
11,279
4,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
iProzZ Dany
Hercules
18
8 / 3 / 16
11,785
1,071
11,215
16,618
17,463
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
iProzZ Txm
Chronos
20
12 / 0 / 20
13,578
1,234
19,167
9,457
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
snorridavidsson
Heimdallr
18
6 / 5 / 20
12,101
1,100
13,778
14,393
6,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Pele
supjoss
Pele
18
13 / 5 / 8
11,623
1,057
16,839
11,621
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
125
14
Kills
44
45
Deaths
14
20
Assists
81
Player
Kills
Deaths
Assists
KDA
L
3
14
5
0.39
L
Danzaburou
CHA_hor
Danzaburou
6
1
4
8
L
Hun Batz
CR Ultra
Hun Batz
5
8
4
0.88
L
0
4
1
0.13
L
0
18
6
0.17
W
5
1
17
13.5
W
Hercules
iProzZ Dany
Hercules
8
3
16
5.33
W
Chronos
iProzZ Txm
Chronos
12
0
20
22
W
Heimdallr
snorridavidsson
Heimdallr
6
5
20
3.2
W
Pele
supjoss
Pele
13
5
8
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,026
Damage
73,015
81,556
Taken
63,368
35,281
Mitigated
36,869
4,785
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,058
4,123
0
0
21,665
11,285
0
4,372
17,293
0
26,075
L
Danzaburou
CHA_hor
Danzaburou
16,321
7,656
0
3,422
16,064
6,476
0
2,466
13,598
0
36,042
L
Hun Batz
CR Ultra
Hun Batz
19,884
4,721
0
0
17,647
7,434
0
5,149
12,498
156
40,036
L
2,819
1,532
0
516
4,783
1,560
0
1,063
3,720
0
7,196
L
9,944
3,133
130
717
21,397
8,526
0
6,117
15,280
15,062
0
W
12,016
9,197
0
1,256
11,279
4,344
0
892
10,387
0
22,604
W
Hercules
iProzZ Dany
Hercules
11,215
4,025
0
3,661
16,618
17,463
0
4,283
11,708
0
15,293
W
Chronos
iProzZ Txm
Chronos
19,167
9,961
0
4,622
9,457
4,051
0
2,406
7,051
61,640
0
W
Heimdallr
snorridavidsson
Heimdallr
13,778
7,433
0
0
14,393
6,393
0
1,856
12,537
0
21,660
W
Pele
supjoss
Pele
16,839
5,873
0
1,844
11,621
4,618
0
623
10,677
0
22,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,706
Gold Earned
60,326
133
Minions Killed
184
6
Camps Cleared
1
763,642
Distance Traveled
994,841
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,052
1,005
32
3
3
148,960
1
L
Danzaburou
12,319
1,120
34
3
0
199,550
0
L
Hun Batz
11,715
1,065
59
5
3
180,120
3
L
Neith
8,836
803
5
0
0
67,624
0
L
Ra
9,784
889
3
0
0
167,388
0
W
Izanami
11,239
1,022
19
2
0
172,119
0
W
Hercules
11,785
1,071
11
1
1
174,173
0
W
Chronos
13,578
1,234
119
11
0
213,224
0
W
Heimdallr
12,101
1,100
24
2
0
186,240
0
W
Pele
11,623
1,057
11
1
0
249,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role