Player Matchup

Danzaburou
Danzaburou
DevilThing
Danzaburou
Level 7
God Stats
1W - 4L
1,285 SR
Queue Stats
1W - 17L
1,256 Elo+
Party 3
Cthulhu
Cthulhu
Ibraborz
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
JoeyMaouro
Apollo
Level 6
God Stats
0W - 3L
1,285 SR
Queue Stats
5W - 19L
1,256 Elo+
Party 3
Susano
Susano
Kreft69
Susano
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,518 Elo+
Party 2
Neith
Neith
ToxicTalent
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 5
1,414 SR
1,406 Elo+

VS

Team Averages
Level 20
1,519 SR
1,420 Elo+
Discordia
Discordia
Catt0
Discordia
Level 21
God Stats
17W - 12L
1,595 SR
Queue Stats
85W - 86L
1,441 Elo+
Party 1
Apollo
Apollo
JRSKiNg
Apollo
Level 16
God Stats
3W - 3L
1,357 SR
Queue Stats
11W - 11L
1,428 Elo+
Party 4
Mulan
Mulan
Krippymendezz
Mulan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,305 Elo+
Party 4
Artemis
Artemis
SorwarAlom
Artemis
Level 28
God Stats
4W - 5L
1,441 SR
Queue Stats
22W - 19L
1,491 Elo+
Solo
Hou Yi
Hou Yi
Умертвие
Hou Yi
Level 22
God Stats
2W - 1L
1,701 SR
Queue Stats
85W - 72L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DevilThing
Danzaburou
9
0 / 1 / 0
4,970
994
283
817
207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Ibraborz
Cthulhu
12
2 / 4 / 4
6,563
1,313
5,443
11,039
8,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
JoeyMaouro
Apollo
9
0 / 0 / 1
5,071
1,014
0
72
24
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Susano
Kreft69
Susano
11
2 / 6 / 5
6,472
1,294
6,730
9,032
3,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 2 / 4
7,555
1,511
6,398
5,229
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

310

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Catt0
Discordia
9
0 / 1 / 0
4,970
994
358
610
114
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
JRSKiNg
Apollo
11
3 / 2 / 6
6,577
1,315
5,003
4,440
1,789
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 2 / 8
6,213
1,243
3,487
5,946
3,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
SorwarAlom
Artemis
13
4 / 2 / 8
7,417
1,483
8,996
5,756
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 1 / 7
7,580
1,516
7,027
4,257
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
8
Kills
13
13
Deaths
8
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Discordia
Catt0
Discordia
0
1
0
0
L
Danzaburou
DevilThing
Danzaburou
0
1
0
0
L
Cthulhu
Ibraborz
Cthulhu
2
4
4
1
W
Apollo
JRSKiNg
Apollo
3
2
6
3
L
Apollo
JoeyMaouro
Apollo
0
0
1
0.5
L
Susano
Kreft69
Susano
2
6
5
0.75
W
1
2
8
2.5
W
Artemis
SorwarAlom
Artemis
4
2
8
4
L
4
2
4
3
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,854
Damage
24,871
26,189
Taken
21,009
14,137
Mitigated
9,258
2,178
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Catt0
Discordia
358
41
0
0
610
114
0
0
610
1,093
0
L
Danzaburou
DevilThing
Danzaburou
283
168
0
23
817
207
0
286
531
0
283
L
Cthulhu
Ibraborz
Cthulhu
5,443
493
114
250
11,039
8,626
0
0
10,914
10,282
0
W
Apollo
JRSKiNg
Apollo
5,003
3,337
0
0
4,440
1,789
0
1,165
3,175
0
11,524
L
Apollo
JoeyMaouro
Apollo
0
0
0
0
72
24
0
72
0
0
0
L
Susano
Kreft69
Susano
6,730
1,120
0
291
9,032
3,274
0
0
8,932
0
12,561
W
3,487
323
398
680
5,946
3,866
0
1,369
4,452
0
11,148
W
Artemis
SorwarAlom
Artemis
8,996
6,795
0
2,103
5,756
2,021
0
1,935
3,746
0
18,865
L
6,398
4,188
0
1,500
5,229
2,006
0
0
5,204
0
17,232
W
7,027
4,088
0
956
4,257
1,468
0
649
3,583
0
13,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,631
Gold Earned
32,757
48
Minions Killed
81
2
Camps Cleared
0
332,267
Distance Traveled
378,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
4,970
994
0
0
0
10,725
0
L
Danzaburou
4,970
994
0
0
0
13,450
0
L
Cthulhu
6,563
1,313
23
5
0
110,863
0
W
Apollo
6,577
1,315
15
3
0
84,387
0
L
Apollo
5,071
1,014
0
0
0
14,655
0
L
Susano
6,472
1,294
10
2
2
94,328
0
W
Mulan
6,213
1,243
22
4
0
94,348
0
W
Artemis
7,417
1,483
32
6
0
102,819
0
L
Neith
7,555
1,511
15
3
0
98,971
0
W
Hou Yi
7,580
1,516
12
2
0
86,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role