Player Matchup

Anubis
Anubis
Timmichangas
Anubis
Level 30
God Stats
17W - 6L
1,962 SR
Queue Stats
223W - 242L
1,446 Elo+
Solo
Artemis
Artemis
VOTEFORAHPUCH
Artemis
Level 27
God Stats
4W - 1L
1,749 SR
Queue Stats
210W - 169L
1,683 Elo+
Solo
Susano
Susano
YeiberGutierrez
Susano
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 6L
1,437 Elo+
Party 1
Loki
Loki
hamr1975
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,344 Elo+
Party 1
Neith
Neith
mocó
Neith
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 126L
1,589 Elo+
Solo
Team Averages
Level 16
1,642 SR
1,500 Elo+

VS

Team Averages
Level 25
1,573 SR
1,568 Elo+
Rama
Rama
GigantFuusen666
Rama
Level 22
God Stats
8W - 1L
1,969 SR
Queue Stats
46W - 45L
1,497 Elo+
Solo
Poseidon
Poseidon
Reinozo99
Poseidon
Level 29
God Stats
35W - 27L
1,575 SR
Queue Stats
61W - 67L
1,518 Elo+
Party 2
Kali
Kali
gbaby730
Kali
Level 29
God Stats
2W - 1L
1,320 SR
Queue Stats
128W - 105L
1,733 Elo+
Solo
Bellona
Bellona
krlos1280
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 121L
1,551 Elo+
Party 2
Cthulhu
Cthulhu
lukos17
Cthulhu
Level 14
God Stats
23W - 28L
1,500 SR
Queue Stats
231W - 260L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 6 / 3
7,259
427
5,196
9,328
3,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
18
9 / 2 / 3
11,494
676
20,256
15,272
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
1 / 10 / 2
7,213
424
3,311
13,604
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Loki
7
0 / 13 / 2
5,469
322
2,082
11,587
4,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
mocó
Neith
12
1 / 7 / 3
7,550
444
5,402
13,101
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
8,963
527
7,453
12,984
3,480
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Reinozo99
Poseidon
17
7 / 2 / 10
10,831
637
12,893
7,748
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
16
18 / 2 / 3
10,988
646
15,700
18,380
7,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
krlos1280
Bellona
14
7 / 3 / 6
9,199
541
5,156
8,638
8,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
lukos17
Cthulhu
13
3 / 2 / 6
8,849
521
6,827
9,879
6,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
13
Kills
38
38
Deaths
13
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
4
2
1
W
Poseidon
Reinozo99
Poseidon
7
2
10
6
L
Anubis
2
6
3
0.58
L
Artemis
9
2
3
5.25
L
1
10
2
0.2
W
Kali
18
2
3
9.75
L
Loki
0
13
2
0.08
W
Bellona
krlos1280
Bellona
7
3
6
3.33
W
Cthulhu
lukos17
Cthulhu
3
2
6
3
L
Neith
mocó
Neith
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,247
Damage
48,029
62,892
Taken
57,629
22,298
Mitigated
29,462
16,857
Healing
18,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,453
5,863
0
3,299
12,984
3,480
30
148
12,786
0
54,833
W
Poseidon
Reinozo99
Poseidon
12,893
745
0
1,935
7,748
3,161
2,167
488
7,260
79,040
0
L
Anubis
5,196
91
0
2,145
9,328
3,599
0
3,277
5,818
29,519
0
L
Artemis
20,256
12,283
0
9,898
15,272
5,511
0
5,190
10,031
0
75,576
L
3,311
549
0
1,417
13,604
4,445
0
3,802
9,458
0
20,890
W
Kali
15,700
9,044
0
10,213
18,380
7,539
0
2,854
15,301
0
58,426
L
Loki
2,082
1,026
0
379
11,587
4,390
0
2,183
9,178
0
7,976
W
Bellona
krlos1280
Bellona
5,156
1,066
0
836
8,638
8,725
1,213
1,612
6,926
0
38,596
W
Cthulhu
lukos17
Cthulhu
6,827
712
198
2,350
9,879
6,557
170
94
9,785
31,537
0
L
Neith
mocó
Neith
5,402
1,985
0
3,018
13,101
4,353
0
4,652
8,362
0
37,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,985
Gold Earned
48,830
315
Minions Killed
483
0
Camps Cleared
0
1,346,476
Distance Traveled
1,603,890
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,963
527
97
6
0
281,419
1
W
Poseidon
10,831
637
161
9
0
323,690
4
L
Anubis
7,259
427
58
3
0
249,040
2
L
Artemis
11,494
676
134
8
0
289,274
6
L
Susano
7,213
424
47
3
0
281,646
4
W
Kali
10,988
646
99
6
0
369,822
3
L
Loki
5,469
322
9
1
0
287,849
1
W
Bellona
9,199
541
76
4
0
291,004
1
W
Cthulhu
8,849
521
50
3
0
337,955
1
L
Neith
7,550
444
67
4
0
238,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role