Player Matchup

Thor
Thor
Hephing
Thor
Level 63
God Stats
3W - 8L
1,284 SR
Queue Stats
197W - 190L
1,547 Elo+
Party 3
Bellona
Bellona
LDDK
Bellona
Level 43
God Stats
3W - 0L
1,730 SR
Queue Stats
9W - 6L
1,699 Elo+
Party 1
Ganesha
Ganesha
TheNonDitcher
Ganesha
Level 31
God Stats
46W - 20L
1,677 SR
Queue Stats
447W - 435L
1,580 Elo+
Party 3
Apollo
Apollo
U9601
Apollo
Level 57
God Stats
20W - 10L
1,715 SR
Queue Stats
393W - 386L
1,517 Elo+
Party 3
Nu Wa
Nu Wa
WarDoxizs
Nu Wa
Level 37
God Stats
4W - 4L
1,503 SR
Queue Stats
226W - 149L
1,659 Elo+
Party 1
Team Averages
Level 46
1,582 SR
1,600 Elo+

VS

Team Averages
Level 43
1,396 SR
1,531 Elo+
Osiris
Osiris
GNNY
Osiris
Level 61
God Stats
0W - 4L
1,154 SR
Queue Stats
283W - 275L
1,603 Elo+
Party 2
Cerberus
Cerberus
ONI85
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 316L
1,580 Elo+
Party 2
Ravana
Ravana
TheRealApex
Ravana
Level 46
God Stats
38W - 41L
1,251 SR
Queue Stats
394W - 450L
1,584 Elo+
Party 2
Poseidon
Poseidon
TheRealRat
Poseidon
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
gravityprimus
Neith
Level 38
God Stats
3W - 3L
1,578 SR
Queue Stats
99W - 111L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Hephing
Thor
17
3 / 1 / 11
10,895
519
7,764
12,532
5,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
LDDK
Bellona
18
9 / 7 / 5
12,572
599
20,310
17,767
19,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
15
0 / 3 / 18
10,483
499
6,613
14,794
12,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
U9601
Apollo
20
13 / 2 / 5
13,664
651
13,184
10,843
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
WarDoxizs
Nu Wa
18
4 / 3 / 11
11,389
542
13,403
8,795
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GNNY
Osiris
16
3 / 8 / 3
10,263
489
9,705
22,221
16,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
ONI85
Cerberus
14
3 / 6 / 5
9,199
438
6,162
19,074
14,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
17
6 / 4 / 6
10,735
511
8,308
15,115
8,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
TheRealRat
Poseidon
16
1 / 6 / 8
9,725
463
7,169
13,039
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 5 / 3
9,553
455
5,812
12,050
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
41
29
Kills
16
16
Deaths
29
50
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Osiris
GNNY
Osiris
3
8
3
0.56
W
Thor
Hephing
Thor
3
1
11
8.5
W
Bellona
LDDK
Bellona
9
7
5
1.64
L
Cerberus
ONI85
Cerberus
3
6
5
0.92
W
Ganesha
0
3
18
3
L
Ravana
6
4
6
2.25
L
Poseidon
TheRealRat
Poseidon
1
6
8
0.83
W
Apollo
U9601
Apollo
13
2
5
7.75
W
Nu Wa
WarDoxizs
Nu Wa
4
3
11
3.17
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,274
Damage
37,156
64,731
Taken
81,499
45,668
Mitigated
46,936
15,056
Healing
21,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
GNNY
Osiris
9,705
4,461
0
5,346
22,221
16,147
226
3,432
18,630
0
66,208
W
Thor
Hephing
Thor
7,764
2,913
0
1,218
12,532
5,671
714
2,057
10,375
0
76,038
W
Bellona
LDDK
Bellona
20,310
8,326
0
1,866
17,767
19,943
1,297
2,958
14,649
4,753
68,604
L
Cerberus
ONI85
Cerberus
6,162
551
0
4,285
19,074
14,852
0
5,627
13,254
39,511
0
W
Ganesha
6,613
232
0
3,394
14,794
12,075
0
3,707
10,993
27,670
0
L
Ravana
8,308
1,982
0
4,880
15,115
8,037
0
3,464
11,398
0
72,401
L
Poseidon
TheRealRat
Poseidon
7,169
789
0
3,724
13,039
4,265
0
4,482
8,019
55,974
0
W
Apollo
U9601
Apollo
13,184
7,272
0
7,019
10,843
4,431
2,441
1,536
9,261
0
105,524
W
Nu Wa
WarDoxizs
Nu Wa
13,403
1,431
0
1,559
8,795
3,548
1,549
2,389
6,122
73,560
0
L
5,812
1,846
0
3,666
12,050
3,635
0
3,111
8,827
0
43,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,003
Gold Earned
49,475
565
Minions Killed
508
0
Camps Cleared
0
1,924,087
Distance Traveled
1,875,248
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,263
489
123
6
0
374,809
3
W
Thor
10,895
519
117
6
0
422,909
5
W
Bellona
12,572
599
131
6
0
337,020
1
L
Cerberus
9,199
438
78
4
0
394,766
4
W
Ganesha
10,483
499
4
0
0
427,673
6
L
Ravana
10,735
511
112
5
0
395,901
1
L
Poseidon
9,725
463
113
5
0
372,081
6
W
Apollo
13,664
651
188
9
0
369,692
8
W
Nu Wa
11,389
542
125
6
0
366,793
9
L
Neith
9,553
455
82
4
0
337,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role