Player Matchup

Bellona
Bellona
EndGame7607
Bellona
Level 15
God Stats
1W - 8L
1,150 SR
Queue Stats
47W - 74L
1,210 Elo+
Solo
Yemoja
Yemoja
GL_Beussi
Yemoja
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 30L
879 Elo+
Party 1
Tiamat
Tiamat
XxPaco chuloXx
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,327 Elo+
Solo
Agni
Agni
connman12
Agni
Level 28
God Stats
9W - 9L
1,523 SR
Queue Stats
137W - 190L
1,317 Elo+
Solo
Set
Set
heavysalvo76
Set
Level 6
God Stats
1W - 2L
1,291 SR
Queue Stats
4W - 17L
905 Elo+
Party 1
Team Averages
Level 16
1,393 SR
1,128 Elo+

VS

Team Averages
Level 23
1,410 SR
1,344 Elo+
Danzaburou
Danzaburou
HenriqueSanefuji
Danzaburou
Level 24
God Stats
30W - 17L
1,550 SR
Queue Stats
52W - 52L
1,406 Elo+
Solo
Thanatos
Thanatos
SuperIceJiren
Thanatos
Level 13
God Stats
4W - 5L
1,337 SR
Queue Stats
86W - 107L
1,234 Elo+
Solo
Guan Yu
Guan Yu
gxlds
Guan Yu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,361 Elo+
Solo
Neith
Neith
hs2809
Neith
Level 28
God Stats
1W - 2L
1,130 SR
Queue Stats
50W - 87L
1,292 Elo+
Solo
Baron Samedi
Baron Samedi
rich-air0
Baron Samedi
Level 29
God Stats
2W - 0L
1,533 SR
Queue Stats
74W - 79L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EndGame7607
Bellona
19
6 / 9 / 17
13,697
1,054
18,292
35,967
28,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
GL_Beussi
Yemoja
19
5 / 4 / 9
13,115
1,009
10,885
21,086
23,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 2 / 15
13,376
1,029
20,103
22,948
16,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Agni
20
7 / 16 / 12
14,559
1,120
17,119
23,698
8,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 15 / 12
12,770
982
10,550
28,313
9,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HenriqueSanefuji
Danzaburou
20
10 / 9 / 20
15,506
1,193
33,606
22,293
8,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
SuperIceJiren
Thanatos
20
10 / 7 / 17
14,053
1,081
24,705
18,544
7,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Guan Yu
gxlds
Guan Yu
20
10 / 5 / 23
15,530
1,195
26,775
25,894
34,125
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
hs2809
Neith
20
0 / 5 / 25
12,575
967
6,313
12,321
5,201
Baron Samedi
rich-air0
Baron Samedi
20
16 / 2 / 19
16,207
1,247
34,231
16,883
8,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
150
26
Kills
46
46
Deaths
28
65
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Bellona
EndGame7607
Bellona
6
9
17
1.61
L
Yemoja
GL_Beussi
Yemoja
5
4
9
2.38
W
Danzaburou
HenriqueSanefuji
Danzaburou
10
9
20
2.22
W
Thanatos
SuperIceJiren
Thanatos
10
7
17
2.64
L
4
2
15
5.75
L
Agni
7
16
12
0.81
W
Guan Yu
gxlds
Guan Yu
10
5
23
4.3
L
4
15
12
0.67
W
Neith
hs2809
Neith
0
5
25
2.5
W
Baron Samedi
rich-air0
Baron Samedi
16
2
19
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,949
Damage
125,630
132,012
Taken
95,935
86,863
Mitigated
64,014
8,071
Healing
45,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
EndGame7607
Bellona
18,292
5,281
0
890
35,967
28,842
0
12,826
22,758
0
30,961
L
Yemoja
GL_Beussi
Yemoja
10,885
2,953
1,709
818
21,086
23,424
0
3,883
16,828
21,671
0
W
Danzaburou
HenriqueSanefuji
Danzaburou
33,606
26,530
0
5,172
22,293
8,960
0
11,080
11,013
0
54,765
W
Thanatos
SuperIceJiren
Thanatos
24,705
10,029
0
9,775
18,544
7,486
0
8,122
10,172
0
42,976
L
20,103
3,956
0
2,944
22,948
16,979
0
6,369
16,133
27,659
0
L
Agni
17,119
3,190
0
0
23,698
8,040
0
5,353
18,170
41,264
0
W
Guan Yu
gxlds
Guan Yu
26,775
5,931
5,008
9,305
25,894
34,125
0
13,010
11,691
0
46,018
L
10,550
8,187
0
1,710
28,313
9,578
0
5,800
22,388
0
26,775
W
Neith
hs2809
Neith
6,313
2,175
0
775
12,321
5,201
0
6,619
5,677
0
15,556
W
Baron Samedi
rich-air0
Baron Samedi
34,231
7,895
7,825
7,647
16,883
8,242
0
9,276
7,447
50,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,517
Gold Earned
73,871
139
Minions Killed
206
4
Camps Cleared
10
1,168,045
Distance Traveled
1,125,118
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,697
1,054
18
1
1
269,491
0
L
Yemoja
13,115
1,009
21
2
3
246,797
1
W
Danzaburou
15,506
1,193
54
4
3
193,881
0
W
Thanatos
14,053
1,081
42
3
2
262,127
0
L
Tiamat
13,376
1,029
13
1
0
236,551
0
L
Agni
14,559
1,120
57
4
0
210,038
0
W
Guan Yu
15,530
1,195
53
4
4
266,688
1
L
Set
12,770
982
30
2
0
205,168
0
W
Neith
12,575
967
10
1
1
201,769
0
W
Baron Samedi
16,207
1,247
47
4
0
200,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role