Player Matchup

Janus
Janus
 
Janus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BABY CRONUS
Bellona
Level 44
God Stats
9W - 16L
1,560 SR
Queue Stats
47W - 45L
1,485 Elo+
Solo
Serqet
Serqet
BlueBlurBomber
Serqet
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
250W - 249L
1,403 Elo+
Solo
Cernunnos
Cernunnos
STRANGER2804
Cernunnos
Level 125
God Stats
0W - 3L
1,271 SR
Queue Stats
12W - 14L
1,439 Elo+
Solo
Ao Kuang
Ao Kuang
Stew Diesel
Ao Kuang
Level 81
God Stats
61W - 56L
1,505 SR
Queue Stats
251W - 259L
1,443 Elo+
Solo
Team Averages
Level 78
1,467 SR
1,454 Elo+

VS

Team Averages
Level 79
1,568 SR
1,424 Elo+
Freya
Freya
IDiOtiC aPE
Freya
Level 59
God Stats
5W - 3L
1,759 SR
Queue Stats
208W - 176L
1,460 Elo+
Solo
Ne Zha
Ne Zha
Jasman9125
Ne Zha
Level 83
God Stats
3W - 1L
1,595 SR
Queue Stats
87W - 93L
1,428 Elo+
Solo
Nemesis
Nemesis
Nastynuts7785
Nemesis
Level 70
God Stats
6W - 2L
1,497 SR
Queue Stats
24W - 19L
1,428 Elo+
Solo
Janus
Janus
Ne-Ru-So-N-19
Janus
Level 81
God Stats
4W - 3L
1,500 SR
Queue Stats
95W - 101L
1,382 Elo+
Solo
Scylla
Scylla
omarion2434
Scylla
Level 100
God Stats
5W - 4L
1,492 SR
Queue Stats
1,030W - 1,089L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
0 / 3 / 4
9,106
911
11,602
11,031
3,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
BABY CRONUS
Bellona
14
0 / 3 / 5
8,558
856
4,034
6,202
3,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
1 / 2 / 4
8,734
873
3,402
7,688
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
STRANGER2804
Cernunnos
13
0 / 9 / 1
8,109
811
1,899
14,440
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
Stew Diesel
Ao Kuang
15
8 / 3 / 0
10,658
1,066
12,791
16,543
5,926
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

147

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 9
10,406
1,041
16,567
9,923
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Jasman9125
Ne Zha
16
3 / 3 / 8
9,719
972
6,346
11,821
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Nemesis
16
7 / 2 / 9
10,346
1,035
12,021
9,797
3,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 2 / 12
9,696
970
7,339
6,099
2,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
16
1 / 0 / 12
9,315
932
7,698
1,475
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
9
Kills
20
20
Deaths
9
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
4
0.67
L
Bellona
BABY CRONUS
Bellona
0
3
5
0.83
L
1
2
4
1.5
W
7
2
9
5.75
W
Ne Zha
Jasman9125
Ne Zha
3
3
8
2.33
W
Nemesis
7
2
9
5.75
W
2
2
12
4
L
Cernunnos
STRANGER2804
Cernunnos
0
9
1
0.06
L
Ao Kuang
Stew Diesel
Ao Kuang
8
3
0
2.67
W
Scylla
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,728
Damage
49,971
55,904
Taken
39,115
19,803
Mitigated
14,481
4,542
Healing
11,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,602
834
159
661
11,031
3,387
0
4,973
6,058
49,684
0
L
Bellona
BABY CRONUS
Bellona
4,034
1,294
0
390
6,202
3,151
0
3,553
2,649
0
10,393
L
3,402
434
0
186
7,688
2,659
0
5,621
2,067
0
4,652
W
16,567
6,930
0
5,217
9,923
3,813
0
5,495
4,428
26,681
0
W
Ne Zha
Jasman9125
Ne Zha
6,346
3,143
0
1,202
11,821
4,545
0
7,236
4,585
0
26,904
W
Nemesis
12,021
6,232
282
3,837
9,797
3,643
0
5,804
3,723
0
18,784
W
7,339
672
0
455
6,099
2,059
0
4,849
1,250
30,062
0
L
Cernunnos
STRANGER2804
Cernunnos
1,899
1,427
0
1,173
14,440
4,680
0
7,380
7,060
0
8,801
L
Ao Kuang
Stew Diesel
Ao Kuang
12,791
3,622
0
1,973
16,543
5,926
0
10,077
6,466
19,619
0
W
Scylla
7,698
937
0
71
1,475
421
0
1,009
466
20,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,165
Gold Earned
49,482
134
Minions Killed
180
5
Camps Cleared
6
794,557
Distance Traveled
895,486
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,106
911
92
9
1
171,919
0
L
Bellona
8,558
856
13
1
1
102,725
3
L
Serqet
8,734
873
0
0
0
187,493
0
W
Freya
10,406
1,041
31
3
1
169,243
0
W
Ne Zha
9,719
972
43
4
2
178,050
1
W
Nemesis
10,346
1,035
20
2
1
207,082
0
W
Janus
9,696
970
59
6
0
161,709
0
L
Cernunnos
8,109
811
12
1
1
117,522
0
L
Ao Kuang
10,658
1,066
17
2
2
214,898
2
W
Scylla
9,315
932
27
3
2
179,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role