Player Matchup

Nemesis
Nemesis
BeeRHunteeR
Nemesis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 17L
1,362 Elo+
Party 1
Ymir
Ymir
FADE_Fr0st1
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,394 Elo+
Solo
Osiris
Osiris
MarcoAurelion
Osiris
Level 6
God Stats
0W - 1L
1,735 SR
Queue Stats
1W - 4L
1,091 Elo+
Party 2
Hachiman
Hachiman
Onimalo
Hachiman
Level 39
God Stats
6W - 5L
1,603 SR
Queue Stats
77W - 78L
1,502 Elo+
Party 1
Tiamat
Tiamat
Paulmaster98
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,047 Elo+
Party 2
Team Averages
Level 16
1,568 SR
1,279 Elo+

VS

Team Averages
Level 22
1,547 SR
1,407 Elo+
Bacchus
Bacchus
BEz00kA
Bacchus
Level 28
God Stats
9W - 9L
1,584 SR
Queue Stats
113W - 113L
1,448 Elo+
Solo
Osiris
Osiris
CrumpledPaperBag
Osiris
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 29L
1,371 Elo+
Solo
Olorun
Olorun
RonaldWeaslyZ
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 72L
1,481 Elo+
Solo
Awilix
Awilix
retoet
Awilix
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 187L
1,362 Elo+
Solo
Aphrodite
Aphrodite
tobbeftw
Aphrodite
Level 17
God Stats
3W - 1L
1,653 SR
Queue Stats
14W - 21L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BeeRHunteeR
Nemesis
10
1 / 1 / 0
5,243
524
2,026
4,996
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 3 / 1
4,759
476
1,922
5,260
2,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
0 / 4 / 0
3,931
393
956
6,041
3,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
Onimalo
Hachiman
7
1 / 1 / 0
4,693
469
2,761
3,940
1,198
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
9
1 / 1 / 1
5,208
521
3,521
4,598
2,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BEz00kA
Bacchus
8
2 / 1 / 1
5,225
523
3,704
5,661
2,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 0 / 0
6,725
673
4,553
5,482
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
2 / 0 / 2
4,896
490
4,156
3,250
1,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
retoet
Awilix
9
0 / 0 / 1
5,139
514
1,580
5,906
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
tobbeftw
Aphrodite
9
1 / 2 / 0
5,331
533
1,865
5,031
1,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
10
10
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BEz00kA
Bacchus
2
1
1
2.5
L
Nemesis
BeeRHunteeR
Nemesis
1
1
0
1
W
5
0
0
5
L
0
3
1
0.17
L
0
4
0
0
L
Hachiman
Onimalo
Hachiman
1
1
0
1
L
Tiamat
1
1
1
1.5
W
2
0
2
3
W
Awilix
retoet
Awilix
0
0
1
0.5
W
Aphrodite
tobbeftw
Aphrodite
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,186
Damage
15,858
24,835
Taken
25,330
10,981
Mitigated
10,871
6,437
Healing
12,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BEz00kA
Bacchus
3,704
650
0
812
5,661
2,909
0
1,458
4,203
13,939
0
L
Nemesis
BeeRHunteeR
Nemesis
2,026
977
0
2,431
4,996
1,433
0
1,174
3,822
0
26,205
W
4,553
1,402
0
3,758
5,482
3,228
552
0
5,291
0
35,934
L
1,922
309
0
409
5,260
2,565
0
3,676
1,584
15,461
0
L
956
81
0
700
6,041
3,489
0
439
5,602
0
5,882
L
Hachiman
Onimalo
Hachiman
2,761
1,827
0
1,884
3,940
1,198
0
2,439
1,501
0
16,731
L
Tiamat
3,521
390
0
1,013
4,598
2,296
456
1,708
2,890
24,727
0
W
4,156
1,631
366
1,158
3,250
1,657
0
407
2,843
17,767
2,291
W
Awilix
retoet
Awilix
1,580
737
0
3,561
5,906
1,548
0
840
5,066
0
24,659
W
Aphrodite
tobbeftw
Aphrodite
1,865
494
453
2,869
5,031
1,529
552
2,738
2,268
27,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,834
Gold Earned
27,316
191
Minions Killed
231
0
Camps Cleared
0
904,502
Distance Traveled
929,228
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,225
523
12
1
0
196,405
2
L
Nemesis
5,243
524
63
6
0
213,589
3
W
Osiris
6,725
673
71
7
0
189,065
1
L
Ymir
4,759
476
37
4
0
189,473
0
L
Osiris
3,931
393
14
1
0
160,245
0
L
Hachiman
4,693
469
36
4
0
155,571
3
L
Tiamat
5,208
521
41
4
0
185,624
2
W
Olorun
4,896
490
38
4
0
174,891
2
W
Awilix
5,139
514
57
6
0
200,025
0
W
Aphrodite
5,331
533
53
5
0
168,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role