Player Matchup

Sun Wukong
Sun Wukong
HarTerzs
Sun Wukong
Level 27
God Stats
4W - 5L
1,276 SR
Queue Stats
85W - 102L
1,390 Elo+
Solo
Ne Zha
Ne Zha
SrBonilha
Ne Zha
Level 6
God Stats
2W - 2L
1,742 SR
Queue Stats
55W - 50L
1,505 Elo+
Solo
Baba Yaga
Baba Yaga
Uhtread99
Baba Yaga
Level 12
God Stats
10W - 20L
1,276 SR
Queue Stats
36W - 56L
1,257 Elo+
Solo
Osiris
Osiris
Vini20101111
Osiris
Level 22
God Stats
1W - 1L
1,665 SR
Queue Stats
50W - 66L
1,330 Elo+
Solo
Apollo
Apollo
Zitarrosa
Apollo
Level 29
God Stats
15W - 10L
1,589 SR
Queue Stats
101W - 92L
1,476 Elo+
Solo
Team Averages
Level 19
1,510 SR
1,392 Elo+

VS

Team Averages
Level 18
1,539 SR
1,449 Elo+
Raijin
Raijin
Cedrikfds
Raijin
Level 23
God Stats
17W - 13L
1,658 SR
Queue Stats
167W - 142L
1,582 Elo+
Solo
Sylvanus
Sylvanus
FiannaMacGregor
Sylvanus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,536 Elo+
Solo
Skadi
Skadi
pr2six
Skadi
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
56W - 66L
1,303 Elo+
Party 1
Thanatos
Thanatos
rafaelxd402543
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,388 Elo+
Solo
Fenrir
Fenrir
tongabriel1
Fenrir
Level 18
God Stats
18W - 12L
1,536 SR
Queue Stats
162W - 170L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HarTerzs
Sun Wukong
12
2 / 5 / 3
7,549
419
4,781
11,456
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
SrBonilha
Ne Zha
15
4 / 5 / 4
9,407
523
10,670
12,221
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Uhtread99
Baba Yaga
13
2 / 6 / 2
8,394
466
5,678
11,119
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Osiris
13
2 / 7 / 0
8,014
445
4,401
13,385
8,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Zitarrosa
Apollo
14
4 / 3 / 2
9,183
510
6,869
10,676
3,147
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cedrikfds
Raijin
17
6 / 2 / 5
10,286
571
13,051
11,103
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
12
2 / 2 / 5
8,390
466
4,783
8,594
8,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
pr2six
Skadi
12
2 / 3 / 6
7,546
419
7,391
9,937
3,407
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
14
5 / 6 / 1
8,809
489
5,562
15,416
5,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
17
10 / 1 / 4
10,132
563
9,052
9,207
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
14
Kills
25
26
Deaths
14
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Raijin
Cedrikfds
Raijin
6
2
5
4.25
W
Sylvanus
2
2
5
2.25
L
Sun Wukong
HarTerzs
Sun Wukong
2
5
3
0.7
L
Ne Zha
SrBonilha
Ne Zha
4
5
4
1.2
L
Baba Yaga
Uhtread99
Baba Yaga
2
6
2
0.5
L
Osiris
2
7
0
0.29
L
Apollo
Zitarrosa
Apollo
4
3
2
1.67
W
Skadi
pr2six
Skadi
2
3
6
1.67
W
Thanatos
5
6
1
0.92
W
Fenrir
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,399
Damage
39,839
58,857
Taken
54,257
25,052
Mitigated
25,120
14,548
Healing
19,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Cedrikfds
Raijin
13,051
1,195
0
1,831
11,103
4,081
122
883
9,827
71,521
0
W
Sylvanus
4,783
1,543
983
2,208
8,594
8,195
384
0
8,594
20,359
0
L
Sun Wukong
HarTerzs
Sun Wukong
4,781
1,458
0
2,451
11,456
4,999
0
4,046
7,410
0
30,073
L
Ne Zha
SrBonilha
Ne Zha
10,670
2,744
0
5,200
12,221
4,670
0
1,756
10,465
0
60,015
L
Baba Yaga
Uhtread99
Baba Yaga
5,678
1,095
0
2,377
11,119
3,384
786
1,883
9,236
42,153
0
L
Osiris
4,401
1,054
0
312
13,385
8,852
618
7,443
5,942
0
29,163
L
Apollo
Zitarrosa
Apollo
6,869
5,267
0
4,208
10,676
3,147
1,164
2,706
7,970
0
43,245
W
Skadi
pr2six
Skadi
7,391
2,673
0
1,609
9,937
3,407
656
0
9,912
0
38,369
W
Thanatos
5,562
2,782
0
8,420
15,416
5,582
810
4,325
10,715
0
38,963
W
Fenrir
9,052
1,037
0
4,870
9,207
3,855
0
0
9,107
0
54,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,547
Gold Earned
45,163
387
Minions Killed
392
0
Camps Cleared
0
1,552,065
Distance Traveled
1,445,368
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,286
571
145
8
0
309,013
0
W
Sylvanus
8,390
466
23
1
0
220,101
2
L
Sun Wukong
7,549
419
42
2
0
336,717
2
L
Ne Zha
9,407
523
100
6
0
337,107
2
L
Baba Yaga
8,394
466
87
5
0
242,439
0
L
Osiris
8,014
445
58
3
0
322,109
0
L
Apollo
9,183
510
100
6
0
313,693
3
W
Skadi
7,546
419
64
4
0
268,306
0
W
Thanatos
8,809
489
66
4
0
269,904
2
W
Fenrir
10,132
563
94
5
0
378,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role