Player Matchup

Odin
Odin
AlexusXD
Odin
Level 16
God Stats
37W - 28L
1,419 SR
Queue Stats
51W - 58L
1,220 Elo+
Party 1
Zeus
Zeus
Strarec16
Zeus
Level 29
God Stats
23W - 16L
1,375 SR
Queue Stats
73W - 78L
1,328 Elo+
Party 1
Heimdallr
Heimdallr
pillete69
Heimdallr
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,185 Elo+
Solo
Team Averages
Level 22
1,431 SR
1,244 Elo+

VS

Team Averages
Level 70
1,404 SR
1,251 Elo+
Jormungandr
Jormungandr
Ciemnaduszyczka
Jormungandr
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 120L
1,106 Elo+
Party 2
Jing Wei
Jing Wei
absil
Jing Wei
Level 18
God Stats
8W - 26L
1,212 SR
Queue Stats
33W - 78L
1,146 Elo+
Party 2
Zeus
Zeus
llZeusll
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
9 / 4 / 6
15,993
727
18,057
22,431
28,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
18
7 / 11 / 6
14,398
654
21,325
21,437
8,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
pillete69
Heimdallr
17
3 / 10 / 11
13,862
630
11,681
20,770
7,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ciemnaduszyczka
Jormungandr
18
1 / 3 / 19
14,948
679
6,522
24,334
31,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
absil
Jing Wei
18
4 / 10 / 13
14,878
676
10,185
22,221
9,458
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
20
19 / 6 / 5
16,979
772
39,400
18,382
8,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
19
Kills
24
25
Deaths
19
23
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Odin
9
4
6
3
W
Jormungandr
Ciemnaduszyczka
Jormungandr
1
3
19
3.5
L
Zeus
7
11
6
0.91
W
Jing Wei
absil
Jing Wei
4
10
13
1.05
W
Zeus
19
6
5
3.58
L
Heimdallr
pillete69
Heimdallr
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,063
Damage
56,107
64,638
Taken
64,937
44,369
Mitigated
49,736
7,322
Healing
16,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
18,057
8,103
0
2,013
22,431
28,317
446
14,993
7,438
0
45,487
W
Jormungandr
Ciemnaduszyczka
Jormungandr
6,522
1,981
598
3,541
24,334
31,593
870
9,906
14,028
37,448
0
L
Zeus
21,325
2,012
0
3,156
21,437
8,601
0
15,206
6,231
65,073
0
W
Jing Wei
absil
Jing Wei
10,185
8,298
988
5,966
22,221
9,458
1,766
7,868
14,128
0
61,769
W
Zeus
39,400
2,955
0
5,490
18,382
8,685
652
4,885
13,247
94,301
0
L
Heimdallr
pillete69
Heimdallr
11,681
5,083
0
2,153
20,770
7,451
0
16,063
4,707
0
50,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,253
Gold Earned
46,805
182
Minions Killed
218
0
Camps Cleared
0
1,074,193
Distance Traveled
1,030,021
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
15,993
727
36
2
0
413,369
1
W
Jormungandr
14,948
679
50
2
0
336,494
0
L
Zeus
14,398
654
72
3
0
315,044
0
W
Jing Wei
14,878
676
63
3
0
325,348
0
W
Zeus
16,979
772
105
5
0
368,179
8
L
Heimdallr
13,862
630
74
3
0
345,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role