Player Matchup

Scylla
Scylla
Gr0ser
Scylla
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Magamen
Bacchus
Level 119
God Stats
9W - 9L
1,695 SR
Queue Stats
490W - 366L
1,611 Elo+
Solo
Thor
Thor
Razekill
Thor
Level 45
God Stats
1W - 0L
1,215 SR
Queue Stats
20W - 26L
1,378 Elo+
Solo
Team Averages
Level 106
1,470 SR
1,496 Elo+

VS

Team Averages
Level 101
1,500 SR
1,541 Elo+
Baron Samedi
Baron Samedi
KyomaMabuchi
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Renkai12
Achilles
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,574 Elo+
Solo
Apollo
Apollo
Verdiita
Apollo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gr0ser
Scylla
12
4 / 0 / 4
7,792
779
6,679
3,267
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Magamen
Bacchus
11
3 / 0 / 3
7,796
780
6,082
6,574
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
10
1 / 2 / 4
6,861
686
5,109
4,872
1,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KyomaMabuchi
Baron Samedi
10
2 / 3 / 0
6,617
662
2,804
6,713
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Renkai12
Achilles
9
0 / 3 / 2
5,890
589
2,694
6,497
3,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Verdiita
Apollo
8
0 / 2 / 1
6,001
600
2,340
8,015
2,669
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
8
Kills
2
2
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
Gr0ser
Scylla
4
0
4
6
L
Baron Samedi
KyomaMabuchi
Baron Samedi
2
3
0
0.67
W
Bacchus
Magamen
Bacchus
3
0
3
4.5
W
Thor
1
2
4
1.5
L
Achilles
Renkai12
Achilles
0
3
2
0.33
L
Apollo
Verdiita
Apollo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,870
Damage
7,838
14,713
Taken
21,225
7,745
Mitigated
9,086
2,982
Healing
3,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Gr0ser
Scylla
6,679
989
0
1,071
3,267
934
663
394
2,839
37,522
0
L
Baron Samedi
KyomaMabuchi
Baron Samedi
2,804
174
343
1,554
6,713
2,929
170
3,868
2,701
22,787
0
W
Bacchus
Magamen
Bacchus
6,082
222
0
1,419
6,574
5,255
319
1,167
5,184
16,300
0
W
Thor
5,109
695
0
492
4,872
1,556
544
947
3,809
0
21,143
L
Achilles
Renkai12
Achilles
2,694
547
0
652
6,497
3,488
0
3,578
2,795
16
6,426
L
Apollo
Verdiita
Apollo
2,340
1,177
0
1,084
8,015
2,669
0
4,879
2,960
0
20,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,449
Gold Earned
18,508
130
Minions Killed
94
0
Camps Cleared
0
531,256
Distance Traveled
453,870
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,792
779
77
8
0
171,596
0
L
Baron Samedi
6,617
662
44
4
0
156,293
2
W
Bacchus
7,796
780
19
2
0
180,980
1
W
Thor
6,861
686
34
3
0
178,680
3
L
Achilles
5,890
589
3
0
0
137,816
1
L
Apollo
6,001
600
47
5
0
159,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role