Player Matchup

Merlin
Merlin
KELO3632
Merlin
Level 12
God Stats
3W - 2L
1,827 SR
Queue Stats
107W - 104L
1,559 Elo+
Solo
Aphrodite
Aphrodite
SrCalu
Aphrodite
Level 28
God Stats
6W - 4L
1,652 SR
Queue Stats
21W - 19L
1,602 Elo+
Solo
Thor
Thor
WinterSoldier707
Thor
Level 27
God Stats
2W - 1L
1,795 SR
Queue Stats
5W - 8L
1,527 Elo+
Solo
Artemis
Artemis
aslanda1
Artemis
Level 4
God Stats
0W - 5L
1,500 SR
Queue Stats
339W - 340L
1,744 Elo+
Party 2
Chaac
Chaac
chaviux1107
Chaac
Level 40
God Stats
13W - 12L
1,398 SR
Queue Stats
694W - 688L
1,558 Elo+
Party 2
Team Averages
Level 22
1,634 SR
1,598 Elo+

VS

Team Averages
Level 20
1,600 SR
1,545 Elo+
Ao Kuang
Ao Kuang
Iver321
Ao Kuang
Level 29
God Stats
2W - 2L
1,605 SR
Queue Stats
125W - 114L
1,556 Elo+
Party 1
Cerberus
Cerberus
Lit_Lizard1798
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,473 Elo+
Solo
Vamana
Vamana
blackace59
Vamana
Level 10
God Stats
6W - 9L
1,622 SR
Queue Stats
11W - 14L
1,417 Elo+
Solo
Pele
Pele
dshoemake1
Pele
Level 28
God Stats
2W - 0L
1,771 SR
Queue Stats
138W - 101L
1,724 Elo+
Solo
Thor
Thor
tobbetutta
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KELO3632
Merlin
17
2 / 6 / 2
10,852
472
9,397
12,635
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
SrCalu
Aphrodite
17
6 / 6 / 4
10,916
475
15,680
22,574
8,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 8 / 2
9,902
431
5,047
14,582
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
aslanda1
Artemis
14
3 / 6 / 7
9,374
408
9,869
12,683
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 4 / 2
9,760
424
18,354
19,526
18,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Iver321
Ao Kuang
18
7 / 3 / 8
11,580
503
15,273
19,425
8,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
15
3 / 5 / 6
9,951
433
7,738
18,406
9,739
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
blackace59
Vamana
20
5 / 0 / 9
11,814
514
9,558
17,425
10,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
12 / 1 / 8
14,257
620
22,975
23,065
10,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 4 / 10
10,361
450
4,574
14,942
7,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
13
Kills
30
30
Deaths
13
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Iver321
Ao Kuang
7
3
8
3.67
L
Merlin
KELO3632
Merlin
2
6
2
0.5
W
Cerberus
3
5
6
1.2
L
Aphrodite
SrCalu
Aphrodite
6
6
4
1.33
L
1
8
2
0.25
L
Artemis
aslanda1
Artemis
3
6
7
1.08
W
Vamana
blackace59
Vamana
5
0
9
9.5
L
1
4
2
0.5
W
12
1
8
16
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,347
Damage
60,118
82,000
Taken
93,263
40,373
Mitigated
46,353
27,329
Healing
34,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Iver321
Ao Kuang
15,273
2,810
0
9,662
19,425
8,669
531
4,811
14,414
61,302
0
L
Merlin
KELO3632
Merlin
9,397
691
0
2,388
12,635
4,243
1,533
3,078
9,557
66,045
0
W
Cerberus
7,738
725
231
7,074
18,406
9,739
553
5,276
13,030
50,696
0
L
Aphrodite
SrCalu
Aphrodite
15,680
2,918
2,412
12,736
22,574
8,362
2,019
4,743
17,831
79,942
0
L
5,047
349
0
1,434
14,582
4,841
704
2,978
11,604
0
43,623
L
Artemis
aslanda1
Artemis
9,869
4,366
0
2,155
12,683
4,166
2,631
5,400
7,283
0
26,596
W
Vamana
blackace59
Vamana
9,558
4,794
0
4,265
17,425
10,547
1,395
3,819
13,265
0
80,949
L
18,354
3,626
0
6,204
19,526
18,761
0
6,812
12,714
0
55,620
W
22,975
5,511
0
13,209
23,065
10,355
144
5,324
17,616
0
141,431
W
4,574
558
0
0
14,942
7,043
1,040
5,847
9,070
0
42,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,804
Gold Earned
57,963
440
Minions Killed
591
0
Camps Cleared
0
1,887,205
Distance Traveled
2,190,550
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,580
503
87
4
0
446,279
0
L
Merlin
10,852
472
91
4
0
364,356
2
W
Cerberus
9,951
433
121
5
0
363,728
5
L
Aphrodite
10,916
475
137
6
0
360,161
4
L
Thor
9,902
431
80
3
0
388,933
4
L
Artemis
9,374
408
53
2
0
350,881
0
W
Vamana
11,814
514
134
6
0
463,142
1
L
Chaac
9,760
424
79
3
0
422,874
1
W
Pele
14,257
620
186
8
0
483,024
4
W
Thor
10,361
450
63
3
0
434,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role