Player Matchup

Chronos
Chronos
FacelesS25
Chronos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
HisShadow
Athena
Level 145
God Stats
8W - 4L
1,500 SR
Queue Stats
527W - 550L
1,402 Elo+
Solo
He Bo
He Bo
JJAYY
He Bo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
KisDi
Artemis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
slipslot
Baron Samedi
Level 144
God Stats
1W - 0L
1,290 SR
Queue Stats
5W - 9L
1,380 Elo+
Party 1
Team Averages
Level 134
1,458 SR
1,456 Elo+

VS

Team Averages
Level 94
1,439 SR
1,486 Elo+
Chang'e
Chang'e
Kingonomics
Chang'e
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,528 Elo+
Party 3
Mercury
Mercury
Larsoist
Mercury
Level 43
God Stats
2W - 6L
1,196 SR
Queue Stats
71W - 101L
1,417 Elo+
Solo
Tiamat
Tiamat
Maikelair
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 109L
1,297 Elo+
Party 2
Nox
Nox
Osmond76
Nox
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
203W - 190L
1,681 Elo+
Party 2
Neith
Neith
v iStephennn x
Neith
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 54L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FacelesS25
Chronos
14
2 / 2 / 12
8,250
917
6,231
8,551
4,113
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
HisShadow
Athena
15
3 / 2 / 12
8,997
1,000
3,470
15,000
11,805
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

He Bo
JJAYY
He Bo
13
5 / 3 / 7
8,268
919
9,494
8,283
3,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
KisDi
Artemis
16
4 / 3 / 6
8,905
989
10,877
8,007
3,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
slipslot
Baron Samedi
16
5 / 1 / 12
8,714
968
13,196
7,595
4,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kingonomics
Chang'e
15
6 / 3 / 3
8,210
912
6,104
11,144
9,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Larsoist
Mercury
8
0 / 3 / 3
5,741
638
2,167
5,118
1,836
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Maikelair
Tiamat
12
1 / 6 / 4
6,735
748
5,118
9,565
4,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 5
7,414
824
7,128
9,880
4,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 4 / 6
6,985
776
7,128
9,512
3,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
19
Kills
11
11
Deaths
19
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chronos
FacelesS25
Chronos
2
2
12
4
W
Athena
HisShadow
Athena
3
2
12
4.5
W
He Bo
JJAYY
He Bo
5
3
7
2.83
L
Chang'e
Kingonomics
Chang'e
6
3
3
2.5
W
Artemis
KisDi
Artemis
4
3
6
2.33
L
Mercury
Larsoist
Mercury
0
3
3
0.5
L
Tiamat
Maikelair
Tiamat
1
6
4
0.5
L
2
3
5
1.5
W
Baron Samedi
slipslot
Baron Samedi
5
1
12
11
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,268
Damage
27,645
47,436
Taken
45,219
27,714
Mitigated
24,703
25,742
Healing
18,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
FacelesS25
Chronos
6,231
897
414
1,970
8,551
4,113
257
4,106
4,320
20,940
0
W
Athena
HisShadow
Athena
3,470
1,109
1,814
5,144
15,000
11,805
0
4,837
9,841
6,063
0
W
He Bo
JJAYY
He Bo
9,494
207
1,648
2,485
8,283
3,691
906
4,066
4,147
17,377
0
L
Chang'e
Kingonomics
Chang'e
6,104
387
5,444
4,613
11,144
9,825
0
8,293
2,851
13,176
0
W
Artemis
KisDi
Artemis
10,877
3,998
1,117
2,120
8,007
3,727
2,708
2,490
5,463
0
20,198
L
Mercury
Larsoist
Mercury
2,167
271
1,077
684
5,118
1,836
0
4,414
704
0
3,720
L
Tiamat
Maikelair
Tiamat
5,118
367
902
966
9,565
4,766
0
6,485
3,080
9,247
0
L
7,128
588
1,724
1,333
9,880
4,605
0
7,212
2,668
17,043
0
W
Baron Samedi
slipslot
Baron Samedi
13,196
382
5,386
3,644
7,595
4,378
126
2,226
5,315
21,754
0
L
7,128
1,718
0
1,879
9,512
3,671
0
5,987
3,525
0
17,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,134
Gold Earned
35,085
108
Minions Killed
69
0
Camps Cleared
0
826,893
Distance Traveled
737,533
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,250
917
39
4
0
163,707
0
W
Athena
8,997
1,000
7
1
0
164,760
0
W
He Bo
8,268
919
24
3
0
164,815
4
L
Chang'e
8,210
912
14
2
0
154,022
4
W
Artemis
8,905
989
26
3
0
171,407
1
L
Mercury
5,741
638
2
0
0
134,715
2
L
Tiamat
6,735
748
2
0
0
147,725
0
L
Nox
7,414
824
23
3
0
153,004
2
W
Baron Samedi
8,714
968
12
1
0
162,204
3
L
Neith
6,985
776
28
3
0
148,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role