Player Matchup

Yemoja
Yemoja
ArcticWolf9090
Yemoja
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 11L
1,315 Elo+
Party 1
Nemesis
Nemesis
CallMeJeans
Nemesis
Level 29
God Stats
13W - 18L
1,379 SR
Queue Stats
75W - 92L
1,307 Elo+
Party 2
The Morrigan
The Morrigan
Gosulcy
The Morrigan
Level 17
God Stats
3W - 5L
1,346 SR
Queue Stats
140W - 155L
1,292 Elo+
Solo
Medusa
Medusa
LiquidPinky
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,162 Elo+
Party 2
King Arthur
King Arthur
NotErikXD
King Arthur
Level 5
God Stats
3W - 14L
1,500 SR
Queue Stats
158W - 147L
1,450 Elo+
Party 1
Team Averages
Level 13
1,445 SR
1,305 Elo+

VS

Team Averages
Level 22
1,634 SR
1,406 Elo+
Sun Wukong
Sun Wukong
Heelot
Sun Wukong
Level 28
God Stats
9W - 3L
1,547 SR
Queue Stats
114W - 105L
1,479 Elo+
Solo
Merlin
Merlin
LIR39
Merlin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
USSR_Ghost20
Cthulhu
Level 19
God Stats
5W - 1L
1,714 SR
Queue Stats
28W - 36L
1,327 Elo+
Solo
Chiron
Chiron
Vadam7
Chiron
Level 27
God Stats
8W - 5L
1,890 SR
Queue Stats
140W - 160L
1,360 Elo+
Solo
Mercury
Mercury
elhobbit23
Mercury
Level 17
God Stats
13W - 8L
1,519 SR
Queue Stats
17W - 23L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 2
6,880
362
3,264
14,601
7,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
CallMeJeans
Nemesis
16
3 / 7 / 1
9,598
505
5,967
14,659
9,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
Gosulcy
The Morrigan
14
0 / 3 / 1
8,251
434
3,524
6,759
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
11
2 / 11 / 0
7,105
374
6,007
15,739
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
NotErikXD
King Arthur
12
3 / 9 / 1
7,584
399
4,465
23,282
15,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Heelot
Sun Wukong
16
14 / 1 / 7
11,313
595
16,483
11,665
6,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
LIR39
Merlin
17
2 / 1 / 6
10,115
532
4,795
7,012
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
USSR_Ghost20
Cthulhu
14
2 / 2 / 12
9,403
495
8,176
13,046
9,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Vadam7
Chiron
15
7 / 3 / 12
10,122
533
17,258
11,406
4,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
elhobbit23
Mercury
19
15 / 1 / 3
11,605
611
10,472
10,588
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
80
8
Kills
40
40
Deaths
8
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
Nemesis
CallMeJeans
Nemesis
3
7
1
0.5
L
The Morrigan
Gosulcy
The Morrigan
0
3
1
0.17
W
Sun Wukong
Heelot
Sun Wukong
14
1
7
17.5
W
Merlin
LIR39
Merlin
2
1
6
5
L
Medusa
2
11
0
0.18
L
King Arthur
NotErikXD
King Arthur
3
9
1
0.39
W
Cthulhu
USSR_Ghost20
Cthulhu
2
2
12
4
W
Chiron
Vadam7
Chiron
7
3
12
4.33
W
Mercury
elhobbit23
Mercury
15
1
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,227
Damage
57,184
75,040
Taken
53,717
39,846
Mitigated
27,902
8,131
Healing
17,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,264
1,572
344
96
14,601
7,540
307
1,400
13,201
20,441
0
L
Nemesis
CallMeJeans
Nemesis
5,967
2,304
0
580
14,659
9,157
0
2,220
12,439
0
63,980
L
The Morrigan
Gosulcy
The Morrigan
3,524
327
0
1,785
6,759
2,656
418
1,876
4,883
47,098
0
W
Sun Wukong
Heelot
Sun Wukong
16,483
5,102
0
3,649
11,665
6,908
1,234
3,226
8,389
0
55,824
W
Merlin
LIR39
Merlin
4,795
293
0
1,186
7,012
2,616
492
1,098
5,795
74,984
0
L
Medusa
6,007
2,933
0
2,523
15,739
4,973
0
3,745
11,994
0
19,178
L
King Arthur
NotErikXD
King Arthur
4,465
1,731
0
2,803
23,282
15,520
181
3,730
19,552
0
17,999
W
Cthulhu
USSR_Ghost20
Cthulhu
8,176
784
20
2,400
13,046
9,669
802
1,196
11,660
38,634
0
W
Chiron
Vadam7
Chiron
17,258
9,006
153
5,209
11,406
4,168
4,051
527
10,679
0
58,380
W
Mercury
elhobbit23
Mercury
10,472
5,072
0
5,018
10,588
4,541
3,596
547
10,041
0
87,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,418
Gold Earned
52,558
305
Minions Killed
493
0
Camps Cleared
0
1,480,143
Distance Traveled
1,821,769
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,880
362
31
2
0
268,501
0
L
Nemesis
9,598
505
116
6
0
350,281
0
L
The Morrigan
8,251
434
102
5
0
287,451
1
W
Sun Wukong
11,313
595
93
5
0
357,328
1
W
Merlin
10,115
532
124
7
0
349,300
0
L
Medusa
7,105
374
36
2
0
251,447
0
L
King Arthur
7,584
399
20
1
0
322,463
0
W
Cthulhu
9,403
495
66
3
0
366,864
7
W
Chiron
10,122
533
79
4
0
335,206
0
W
Mercury
11,605
611
131
7
0
413,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role