Player Matchup

Thanatos
Thanatos
HarTerzs
Thanatos
Level 27
God Stats
11W - 14L
1,517 SR
Queue Stats
85W - 102L
1,373 Elo+
Solo
Apollo
Apollo
LulinhaTropical
Apollo
Level 26
God Stats
7W - 1L
1,783 SR
Queue Stats
45W - 29L
1,577 Elo+
Party 1
Susano
Susano
SnakeBlastô
Susano
Level 25
God Stats
4W - 0L
1,577 SR
Queue Stats
39W - 25L
1,587 Elo+
Party 1
Cthulhu
Cthulhu
SrBonilha
Cthulhu
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 50L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
TheKhancer
Baron Samedi
Level 24
God Stats
4W - 2L
1,898 SR
Queue Stats
129W - 80L
1,680 Elo+
Solo
Team Averages
Level 22
1,655 SR
1,530 Elo+

VS

Team Averages
Level 14
1,640 SR
1,568 Elo+
Nemesis
Nemesis
BadGirl8338
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,511 Elo+
Solo
Raijin
Raijin
Cedrikfds
Raijin
Level 23
God Stats
17W - 13L
1,777 SR
Queue Stats
167W - 142L
1,595 Elo+
Solo
Cthulhu
Cthulhu
FiannaMacGregor
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,726 Elo+
Solo
Ares
Ares
Herbert-Will1am
Ares
Level 18
God Stats
4W - 2L
1,922 SR
Queue Stats
29W - 24L
1,485 Elo+
Solo
Olorun
Olorun
VaiBrazili4m
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 70L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HarTerzs
Thanatos
8
2 / 2 / 1
4,903
613
369
4,249
1,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 0 / 2
5,274
659
5,248
4,112
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
10
3 / 0 / 0
5,717
715
2,720
3,985
1,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
SrBonilha
Cthulhu
6
0 / 1 / 2
4,443
555
1,924
4,715
1,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
TheKhancer
Baron Samedi
9
3 / 1 / 2
5,407
676
5,046
4,554
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BadGirl8338
Nemesis
5
0 / 3 / 0
3,689
461
812
4,946
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Raijin
Cedrikfds
Raijin
7
1 / 2 / 2
4,341
543
4,163
4,561
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 1
4,205
526
1,513
3,429
1,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 2 / 1
4,395
549
988
3,035
1,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
8
1 / 2 / 0
4,336
542
2,718
4,882
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
11
Kills
3
4
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BadGirl8338
Nemesis
0
3
0
0
L
Raijin
Cedrikfds
Raijin
1
2
2
1
L
0
2
1
0.25
W
Thanatos
HarTerzs
Thanatos
2
2
1
1.25
L
1
2
1
0.75
W
3
0
2
4
W
Susano
3
0
0
3
W
Cthulhu
SrBonilha
Cthulhu
0
1
2
1
W
Baron Samedi
TheKhancer
Baron Samedi
3
1
2
4
L
Olorun
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,307
Damage
10,194
21,615
Taken
20,853
7,425
Mitigated
8,172
9,625
Healing
3,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BadGirl8338
Nemesis
812
334
0
726
4,946
1,265
0
1,423
3,376
0
7,364
L
Raijin
Cedrikfds
Raijin
4,163
290
0
601
4,561
1,161
0
2,287
1,865
16,679
0
L
1,513
175
0
150
3,429
1,838
0
0
3,169
13,009
0
W
Thanatos
HarTerzs
Thanatos
369
35
0
2,711
4,249
1,235
578
1,146
3,103
0
21,947
L
988
41
246
339
3,035
1,752
0
1,837
1,156
5,357
0
W
5,248
3,004
0
2,253
4,112
1,134
425
2,117
1,995
0
29,131
W
Susano
2,720
446
0
1,385
3,985
1,601
0
1,263
2,472
0
20,582
W
Cthulhu
SrBonilha
Cthulhu
1,924
436
0
1,060
4,715
1,707
0
1,737
2,978
11,784
0
W
Baron Samedi
TheKhancer
Baron Samedi
5,046
1,175
229
1,987
4,554
1,748
521
2,576
1,978
19,136
0
L
Olorun
2,718
1,235
121
1,725
4,882
2,156
0
850
4,032
24,121
2,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,744
Gold Earned
20,966
213
Minions Killed
120
0
Camps Cleared
0
807,740
Distance Traveled
769,788
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,689
461
21
3
0
176,489
0
L
Raijin
4,341
543
25
3
0
144,804
0
L
Cthulhu
4,205
526
16
2
0
166,142
1
W
Thanatos
4,903
613
55
7
0
185,545
2
L
Ares
4,395
549
14
2
0
136,894
2
W
Apollo
5,274
659
61
8
0
154,541
2
W
Susano
5,717
715
45
6
0
152,321
2
W
Cthulhu
4,443
555
12
2
0
181,449
0
W
Baron Samedi
5,407
676
40
5
0
133,884
1
L
Olorun
4,336
542
44
6
0
145,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role