Player Matchup

Ares
Ares
Groobel
Ares
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Optikonn
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,601 Elo+
Solo
Vamana
Vamana
alepoumoon
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,225 Elo+
Party 1
Jormungandr
Jormungandr
darcbakeneko
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,225 Elo+
Party 1
Thanatos
Thanatos
Дшершень
Thanatos
Level 28
God Stats
12W - 10L
1,767 SR
Queue Stats
152W - 173L
1,639 Elo+
Solo
Team Averages
Level 18
1,553 SR
1,438 Elo+

VS

Team Averages
Level 20
1,539 SR
1,585 Elo+
Janus
Janus
Arnick5
Janus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 82L
1,695 Elo+
Solo
King Arthur
King Arthur
CoyScholar
King Arthur
Level 28
God Stats
5W - 8L
1,453 SR
Queue Stats
11W - 12L
1,514 Elo+
Solo
Chronos
Chronos
IHateStrongEstet
Chronos
Level 29
God Stats
2W - 3L
1,470 SR
Queue Stats
39W - 34L
1,610 Elo+
Solo
Cthulhu
Cthulhu
KatawaGenji
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,506 Elo+
Solo
Neith
Neith
мракобеc
Neith
Level 9
God Stats
2W - 1L
1,772 SR
Queue Stats
14W - 19L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Groobel
Ares
9
1 / 3 / 4
6,626
442
5,634
11,604
7,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 4 / 1
6,867
458
9,564
12,508
7,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
alepoumoon
Vamana
7
0 / 7 / 1
4,902
327
3,905
11,224
5,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
darcbakeneko
Jormungandr
9
1 / 7 / 4
6,585
439
5,875
15,621
8,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
8 / 2 / 2
8,243
550
7,308
9,404
4,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arnick5
Janus
14
9 / 3 / 4
9,279
619
13,296
7,519
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
CoyScholar
King Arthur
12
2 / 1 / 8
7,246
483
9,037
15,796
9,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 3 / 7
8,234
549
10,770
12,215
3,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
KatawaGenji
Cthulhu
11
2 / 2 / 8
7,531
502
7,317
9,014
5,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
5 / 3 / 6
8,233
549
7,043
8,232
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
11
Kills
23
23
Deaths
12
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Janus
Arnick5
Janus
9
3
4
3.67
W
King Arthur
CoyScholar
King Arthur
2
1
8
6
L
Ares
Groobel
Ares
1
3
4
1
W
5
3
7
2.83
W
Cthulhu
KatawaGenji
Cthulhu
2
2
8
3
L
1
4
1
0.38
L
Vamana
alepoumoon
Vamana
0
7
1
0.07
L
Jormungandr
darcbakeneko
Jormungandr
1
7
4
0.43
L
8
2
2
4.5
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,286
Damage
47,463
60,361
Taken
52,776
34,079
Mitigated
23,976
16,036
Healing
16,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Arnick5
Janus
13,296
1,936
0
1,372
7,519
2,329
364
2,788
4,656
59,138
0
W
King Arthur
CoyScholar
King Arthur
9,037
1,913
0
6,232
15,796
9,788
140
8,990
6,732
0
31,881
L
Ares
Groobel
Ares
5,634
849
0
744
11,604
7,403
0
5,152
6,275
12,509
0
W
10,770
6,025
0
2,722
12,215
3,874
1,330
2,959
9,206
56,144
0
W
Cthulhu
KatawaGenji
Cthulhu
7,317
693
266
948
9,014
5,334
62
4,647
4,142
23,091
0
L
9,564
869
1,653
5,620
12,508
7,529
105
3,903
8,195
39,923
0
L
Vamana
alepoumoon
Vamana
3,905
863
0
1,139
11,224
5,815
0
6,856
4,053
0
11,801
L
Jormungandr
darcbakeneko
Jormungandr
5,875
925
0
481
15,621
8,561
110
9,266
5,877
28,728
0
L
7,308
1,574
390
6,009
9,404
4,771
0
5,339
3,950
0
30,649
W
7,043
3,672
777
3,918
8,232
2,651
2,841
1,689
6,443
0
43,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,223
Gold Earned
40,523
193
Minions Killed
360
0
Camps Cleared
0
1,436,231
Distance Traveled
1,368,925
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,279
619
125
8
0
291,389
2
W
King Arthur
7,246
483
55
4
0
290,592
2
L
Ares
6,626
442
14
1
0
296,893
0
W
Chronos
8,234
549
77
5
0
257,606
4
W
Cthulhu
7,531
502
28
2
0
305,334
2
L
Hel
6,867
458
78
5
0
224,563
0
L
Vamana
4,902
327
11
1
0
287,396
0
L
Jormungandr
6,585
439
36
2
0
282,426
0
L
Thanatos
8,243
550
54
4
0
344,953
2
W
Neith
8,233
549
75
5
0
224,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role