Player Matchup

Ratatoskr
Ratatoskr
Gold IV
Keyumar
Ratatoskr
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver I
Raminnoodle91
Cupid
Silver I
Level 148
God Stats
4W - 2L
1,554 SR
Queue Stats
148W - 153L
1,643 MMR
Solo
Hercules
Hercules
Gold II
Ty2001baseball
Hercules
Gold II
Level 68
God Stats
4W - 2L
1,630 SR
Queue Stats
231W - 239L
1,604 MMR
Solo
Yemoja
Yemoja
Gold V
YoMyNickel
Yemoja
Gold V
Level 107
God Stats
0W - 3L
1,352 SR
Queue Stats
17W - 15L
1,642 MMR
Solo
Scylla
Scylla
Gold V
Zombefood
Scylla
Gold V
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
133W - 130L
1,670 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,507 SR
1,612 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,616 SR
1,641 MMR
Pele
Pele
Platinum II
Acorn101
Pele
Platinum II
Level 128
God Stats
12W - 17L
1,547 SR
Queue Stats
483W - 463L
1,807 MMR
Party 2
Achilles
Achilles
Gold III
DavidlikesBoys
Achilles
Gold III
Level 103
God Stats
13W - 15L
1,533 SR
Queue Stats
369W - 369L
1,392 MMR
Party 2
Janus
Janus
Gold I
Resolve
Janus
Gold I
Level 154
God Stats
12W - 6L
1,895 SR
Queue Stats
154W - 146L
1,585 MMR
Party 1
Artemis
Artemis
Platinum IV
SnappleFactBot
Artemis
Platinum IV
Level 60
God Stats
18W - 8L
1,815 SR
Queue Stats
47W - 39L
1,802 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold I
Thycow27
Kumbhakarna
Gold I
Level 124
God Stats
2W - 3L
1,289 SR
Queue Stats
171W - 158L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Keyumar
Ratatoskr
19
6 / 3 / 2
12,024
481
9,606
15,416
5,594
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 6 / 1
10,346
414
4,253
18,705
7,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
16
1 / 6 / 5
10,971
439
8,741
29,336
23,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
YoMyNickel
Yemoja
16
2 / 6 / 5
10,124
405
6,525
21,468
13,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Zombefood
Scylla
20
2 / 2 / 6
12,478
499
12,159
13,088
5,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetTsukuyomiPersephoneDanzaburouApollo

VS

Bans
Cu ChulainnCthulhuGuan YuBellonaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
5 / 4 / 5
15,479
619
12,536
21,221
9,253
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
18
3 / 3 / 6
12,151
486
18,250
21,686
23,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Resolve
Janus
20
3 / 0 / 8
13,470
539
15,288
6,999
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
9 / 2 / 4
15,094
604
23,757
14,250
6,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Thycow27
Kumbhakarna
17
3 / 2 / 8
13,313
533
7,010
19,224
19,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
11
Kills
23
23
Deaths
11
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Pele
5
4
5
1.88
W
Achilles
3
3
6
2
L
Ratatoskr
Keyumar
Ratatoskr
6
3
2
2.33
L
0
6
1
0.08
W
Janus
Resolve
Janus
3
0
8
7
W
9
2
4
5.5
W
Kumbhakarna
Thycow27
Kumbhakarna
3
2
8
3.5
L
Hercules
1
6
5
0.58
L
Yemoja
YoMyNickel
Yemoja
2
6
5
0.75
L
Scylla
Zombefood
Scylla
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,284
Damage
76,841
98,013
Taken
83,380
54,924
Mitigated
61,330
29,583
Healing
35,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
12,536
2,613
0
12,197
21,221
9,253
2,779
3,695
17,426
0
137,630
W
Achilles
18,250
4,094
0
8,962
21,686
23,777
636
5,610
14,515
0
58,510
L
Ratatoskr
Keyumar
Ratatoskr
9,606
1,964
0
6,040
15,416
5,594
0
2,298
12,860
0
88,096
L
4,253
2,310
52
6,220
18,705
7,610
0
3,150
15,426
0
72,343
W
Janus
Resolve
Janus
15,288
900
0
2,250
6,999
2,639
1,956
2,519
4,480
106,369
0
W
23,757
13,741
0
8,113
14,250
6,477
5,885
3,025
11,200
0
143,289
W
Kumbhakarna
Thycow27
Kumbhakarna
7,010
586
0
3,895
19,224
19,184
358
6,029
13,095
32,698
0
L
Hercules
8,741
2,944
0
6,725
29,336
23,309
206
5,274
23,029
0
62,970
L
Yemoja
YoMyNickel
Yemoja
6,525
1,047
3,814
4,829
21,468
13,169
0
6,607
14,420
30,509
0
L
Scylla
Zombefood
Scylla
12,159
1,588
0
1,903
13,088
5,242
0
4,255
8,460
95,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,943
Gold Earned
69,507
639
Minions Killed
729
0
Camps Cleared
0
2,308,253
Distance Traveled
2,591,464
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,479
619
201
8
0
550,071
11
W
Achilles
12,151
486
90
4
0
537,300
1
L
Ratatoskr
12,024
481
142
6
0
552,214
8
L
Cupid
10,346
414
136
5
0
386,183
4
W
Janus
13,470
539
193
8
0
538,329
7
W
Artemis
15,094
604
210
8
0
452,670
3
W
Kumbhakarna
13,313
533
35
1
0
513,094
5
L
Hercules
10,971
439
131
5
0
433,426
7
L
Yemoja
10,124
405
38
2
0
426,801
4
L
Scylla
12,478
499
192
8
0
509,629
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role