Player Matchup

Ymir
Ymir
JonyoUWU
Ymir
Level 6
God Stats
5W - 3L
1,582 SR
Queue Stats
12W - 8L
1,641 Elo+
Party 1
He Bo
He Bo
KuschelZone2903
He Bo
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
208W - 158L
1,733 Elo+
Solo
Nemesis
Nemesis
MrSaltyBanana
Nemesis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
TeddyWall
Nike
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 115L
1,590 Elo+
Solo
Anhur
Anhur
Ursnif
Anhur
Level 8
God Stats
2W - 0L
1,758 SR
Queue Stats
7W - 5L
1,455 Elo+
Solo
Team Averages
Level 18
1,568 SR
1,584 Elo+

VS

Team Averages
Level 17
1,565 SR
1,615 Elo+
Neith
Neith
ElectricGoblin
Neith
Level 17
God Stats
18W - 16L
1,770 SR
Queue Stats
175W - 154L
1,556 Elo+
Solo
Anubis
Anubis
ImOG14
Anubis
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,577 Elo+
Solo
Kuzenbo
Kuzenbo
StopBeingA8itch
Kuzenbo
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
121W - 110L
1,710 Elo+
Solo
Fenrir
Fenrir
Truc30
Fenrir
Level 14
God Stats
1W - 2L
1,553 SR
Queue Stats
5W - 7L
1,766 Elo+
Solo
Bastet
Bastet
shalavadestroyer
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
5 / 2 / 16
10,925
575
4,194
12,510
14,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
13 / 2 / 5
11,423
601
14,533
8,804
3,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
20
7 / 1 / 8
12,170
641
14,611
17,889
7,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
16
6 / 5 / 9
10,671
562
12,369
14,597
15,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
Ursnif
Anhur
18
10 / 2 / 7
11,595
610
14,686
16,392
6,252
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 3
8,585
452
9,374
13,429
3,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
ImOG14
Anubis
15
2 / 9 / 1
9,101
479
8,735
15,321
6,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 6 / 5
10,287
541
12,807
17,907
10,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Truc30
Fenrir
12
1 / 7 / 4
8,221
433
5,009
15,504
9,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 10 / 5
8,022
422
3,813
12,423
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
41
Kills
12
12
Deaths
41
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
L
Anubis
ImOG14
Anubis
2
9
1
0.28
W
Ymir
5
2
16
6.5
W
13
2
5
7.75
W
Nemesis
7
1
8
11
L
6
6
5
1.42
W
Nike
6
5
9
2.1
L
Fenrir
Truc30
Fenrir
1
7
4
0.43
W
Anhur
Ursnif
Anhur
10
2
7
6.75
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,393
Damage
39,738
70,192
Taken
74,584
47,218
Mitigated
32,211
17,588
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,374
4,229
568
3,263
13,429
3,221
104
2,797
10,557
0
42,878
L
Anubis
ImOG14
Anubis
8,735
121
0
3,286
15,321
6,877
190
4,889
10,382
66,001
0
W
Ymir
4,194
862
0
797
12,510
14,392
463
4,783
7,727
25,327
0
W
14,533
1,045
0
1,167
8,804
3,582
1,286
3,178
5,626
74,684
0
W
Nemesis
14,611
9,088
0
3,234
17,889
7,767
0
6,858
11,031
0
102,445
L
12,807
2,771
0
2,431
17,907
10,053
114
4,371
13,421
62,913
0
W
Nike
12,369
1,961
0
1,725
14,597
15,225
849
4,470
10,127
0
61,494
L
Fenrir
Truc30
Fenrir
5,009
1,571
0
1,374
15,504
9,488
0
3,095
11,984
0
18,846
W
Anhur
Ursnif
Anhur
14,686
8,624
0
10,665
16,392
6,252
3,357
2,253
14,139
0
89,370
L
3,813
765
0
320
12,423
2,572
0
3,575
8,773
0
20,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,784
Gold Earned
44,216
587
Minions Killed
360
0
Camps Cleared
0
1,780,545
Distance Traveled
1,589,252
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,585
452
75
4
0
270,848
3
L
Anubis
9,101
479
115
6
0
294,338
6
W
Ymir
10,925
575
56
3
0
366,668
1
W
He Bo
11,423
601
128
7
0
329,403
9
W
Nemesis
12,170
641
151
8
0
446,710
2
L
Kuzenbo
10,287
541
93
5
0
341,427
7
W
Nike
10,671
562
111
6
0
323,912
0
L
Fenrir
8,221
433
45
2
0
342,633
0
W
Anhur
11,595
610
141
7
0
313,852
4
L
Bastet
8,022
422
32
2
0
340,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role