Player Matchup

Artemis
Artemis
DouglasMathews9
Artemis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,350 Elo+
Solo
Ymir
Ymir
Mahdouchh07
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ShadowFenrirHPH
King Arthur
Level 29
God Stats
3W - 6L
1,543 SR
Queue Stats
134W - 179L
1,170 Elo+
Solo
Yemoja
Yemoja
Tageo007
Yemoja
Level 16
God Stats
2W - 1L
1,314 SR
Queue Stats
36W - 51L
1,381 Elo+
Solo
Mercury
Mercury
Xcastlesmash3rX
Mercury
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 35L
1,361 Elo+
Solo
Team Averages
Level 18
1,471 SR
1,352 Elo+

VS

Team Averages
Level 14
1,319 SR
1,114 Elo+
Ganesha
Ganesha
AJB772159
Ganesha
Level 6
God Stats
2W - 4L
1,441 SR
Queue Stats
5W - 19L
1,187 Elo+
Party 1
Thanatos
Thanatos
EsVoih
Thanatos
Level 4
God Stats
1W - 3L
1,108 SR
Queue Stats
5W - 9L
1,013 Elo+
Solo
Kali
Kali
Miriadical
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,140 Elo+
Party 1
Sol
Sol
deathantkiller
Sol
Level 27
God Stats
0W - 3L
1,274 SR
Queue Stats
4W - 12L
1,115 Elo+
Solo
Skadi
Skadi
savvysoccer
Skadi
Level 28
God Stats
2W - 5L
1,274 SR
Queue Stats
5W - 7L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 1 / 13
17,652
1,358
45,272
10,794
5,021
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 8 / 20
13,401
1,031
9,387
22,583
23,471
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
ShadowFenrirHPH
King Arthur
19
1 / 1 / 21
12,130
933
2,634
11,818
5,212
Yemoja
Tageo007
Yemoja
20
0 / 1 / 22
13,870
1,067
1,255
10,713
12,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
14 / 6 / 11
14,794
1,138
26,744
20,242
8,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AJB772159
Ganesha
17
0 / 8 / 8
11,062
851
3,121
14,818
7,797
Thanatos
EsVoih
Thanatos
18
4 / 16 / 7
12,362
951
12,131
26,882
12,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 12 / 6
11,677
898
7,787
23,712
11,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

20
7 / 1 / 8
14,531
1,118
23,074
10,316
4,437
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 5 / 11
13,767
1,059
21,875
17,044
8,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
57
42
Kills
17
17
Deaths
42
87
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AJB772159
Ganesha
0
8
8
0.5
W
25
1
13
31.5
L
Thanatos
EsVoih
Thanatos
4
16
7
0.47
W
2
8
20
1.5
L
2
12
6
0.42
W
King Arthur
ShadowFenrirHPH
King Arthur
1
1
21
11.5
W
Yemoja
Tageo007
Yemoja
0
1
22
11
W
14
6
11
3.25
L
7
1
8
11
L
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,292
Damage
67,988
76,150
Taken
92,772
54,927
Mitigated
45,622
11,184
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AJB772159
Ganesha
3,121
458
0
0
14,818
7,797
0
1,938
12,880
4,371
0
W
45,272
28,171
0
4,862
10,794
5,021
0
3,408
7,386
0
85,039
L
Thanatos
EsVoih
Thanatos
12,131
5,273
0
3,936
26,882
12,598
0
6,170
20,712
0
19,304
W
9,387
1,795
0
653
22,583
23,471
0
7,624
14,959
24,532
0
L
7,787
3,356
0
2,410
23,712
11,824
0
1,160
22,552
0
18,387
W
King Arthur
ShadowFenrirHPH
King Arthur
2,634
318
0
0
11,818
5,212
0
5,466
6,352
0
4,110
W
Yemoja
Tageo007
Yemoja
1,255
497
1,200
1,469
10,713
12,734
0
3,558
6,709
23,169
0
W
26,744
16,100
147
2,853
20,242
8,489
0
6,139
14,103
0
32,910
L
23,074
4,359
1,047
1,732
10,316
4,437
0
490
9,826
54,938
0
L
21,875
14,377
0
3,487
17,044
8,966
0
884
16,160
0
61,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,847
Gold Earned
63,399
179
Minions Killed
212
5
Camps Cleared
2
1,084,971
Distance Traveled
1,078,700
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,062
851
0
0
0
158,267
0
W
Artemis
17,652
1,358
93
7
4
227,002
0
L
Thanatos
12,362
951
13
1
0
238,723
0
W
Ymir
13,401
1,031
35
3
1
210,349
0
L
Kali
11,677
898
6
0
0
202,341
3
W
King Arthur
12,130
933
3
0
0
213,907
0
W
Yemoja
13,870
1,067
38
3
0
203,809
0
W
Mercury
14,794
1,138
10
1
0
229,904
0
L
Sol
14,531
1,118
97
7
1
250,456
0
L
Skadi
13,767
1,059
96
7
1
228,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role