Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
MakoDisa
Cupid
Level 46
God Stats
7W - 1L
1,769 SR
Queue Stats
31W - 32L
1,526 Elo+
Solo
Loki
Loki
NeroDhark
Loki
Level 43
God Stats
4W - 3L
1,493 SR
Queue Stats
23W - 27L
1,463 Elo+
Solo
Cthulhu
Cthulhu
NuKeNUNs
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,400 Elo+
Solo
He Bo
He Bo
mrbossmann
He Bo
Level 59
God Stats
4W - 11L
1,392 SR
Queue Stats
835W - 861L
1,494 Elo+
Solo
Team Averages
Level 66
1,531 SR
1,477 Elo+

VS

Team Averages
Level 40
1,435 SR
1,283 Elo+
Kali
Kali
NoName2B00
Kali
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,169 Elo+
Party 1
King Arthur
King Arthur
SIR-FERRIS
King Arthur
Level 51
God Stats
6W - 6L
1,504 SR
Queue Stats
128W - 111L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ckerber
Ah Muzen Cab
Level 41
God Stats
0W - 2L
1,243 SR
Queue Stats
52W - 73L
1,398 Elo+
Solo
Danzaburou
Danzaburou
jEsUiS1PiGeOnOk
Danzaburou
Level 44
God Stats
0W - 2L
1,429 SR
Queue Stats
2W - 6L
1,169 Elo+
Party 1
Bellona
Bellona
loshad0w-6
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
13 / 1 / 11
12,403
1,240
13,391
7,922
7,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
MakoDisa
Cupid
17
2 / 1 / 19
10,291
1,029
9,602
9,636
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
17
2 / 3 / 20
9,952
995
5,476
10,435
6,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
NuKeNUNs
Cthulhu
18
8 / 1 / 18
11,275
1,128
18,803
11,493
15,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
16
6 / 4 / 11
10,044
1,004
14,050
8,417
2,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

255

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 3
9,396
940
7,888
19,041
6,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
SIR-FERRIS
King Arthur
15
6 / 7 / 2
10,742
1,074
12,449
15,791
17,076
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
ckerber
Ah Muzen Cab
15
0 / 1 / 4
8,962
896
4,724
3,599
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
jEsUiS1PiGeOnOk
Danzaburou
16
2 / 7 / 5
10,145
1,015
16,982
16,646
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
loshad0w-6
Bellona
14
0 / 8 / 5
8,633
863
1,890
12,746
6,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
29
31
Kills
10
10
Deaths
31
79
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
13
1
11
18.5
W
Cupid
MakoDisa
Cupid
2
1
19
11.5
W
Loki
2
3
20
4
L
2
8
3
0.44
W
Cthulhu
NuKeNUNs
Cthulhu
8
1
18
17
L
King Arthur
SIR-FERRIS
King Arthur
6
7
2
1
L
Ah Muzen Cab
ckerber
Ah Muzen Cab
0
1
4
2
L
Danzaburou
jEsUiS1PiGeOnOk
Danzaburou
2
7
5
0.64
L
Bellona
loshad0w-6
Bellona
0
8
5
0.31
W
He Bo
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,322
Damage
43,933
47,903
Taken
67,823
36,228
Mitigated
37,433
11,637
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
13,391
849
0
1,918
7,922
7,386
0
0
7,922
31,906
0
W
Cupid
MakoDisa
Cupid
9,602
6,265
1,935
2,868
9,636
4,271
0
109
9,527
0
28,109
W
Loki
5,476
1,185
1,099
532
10,435
6,123
0
101
10,334
0
15,051
L
7,888
4,174
119
2,921
19,041
6,656
0
13,640
5,151
0
12,262
W
Cthulhu
NuKeNUNs
Cthulhu
18,803
1,665
1,324
1,617
11,493
15,529
0
36
11,457
32,538
0
L
King Arthur
SIR-FERRIS
King Arthur
12,449
2,145
636
823
15,791
17,076
0
8,885
6,735
246
22,536
L
Ah Muzen Cab
ckerber
Ah Muzen Cab
4,724
1,985
0
195
3,599
1,251
0
2,207
1,367
0
25,256
L
Danzaburou
jEsUiS1PiGeOnOk
Danzaburou
16,982
5,539
520
4,675
16,646
5,668
0
11,739
4,682
0
54,990
L
Bellona
loshad0w-6
Bellona
1,890
1,043
0
0
12,746
6,782
0
8,902
3,644
0
4,343
W
He Bo
14,050
931
0
344
8,417
2,919
0
0
8,417
19,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,965
Gold Earned
47,878
165
Minions Killed
160
4
Camps Cleared
6
907,678
Distance Traveled
792,599
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,403
1,240
44
4
0
178,872
2
W
Cupid
10,291
1,029
53
5
0
160,117
0
W
Loki
9,952
995
17
2
0
192,767
1
L
Kali
9,396
940
7
1
2
186,781
0
W
Cthulhu
11,275
1,128
39
4
2
206,385
0
L
King Arthur
10,742
1,074
21
2
2
184,614
0
L
Ah Muzen Cab
8,962
896
48
5
1
129,932
0
L
Danzaburou
10,145
1,015
76
8
1
159,572
0
L
Bellona
8,633
863
8
1
0
131,700
0
W
He Bo
10,044
1,004
12
1
2
169,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role