Player Matchup

Arachne
Arachne
Bejeebers5533
Arachne
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,658 Elo+
Solo
Artemis
Artemis
Jayzen75
Artemis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
TheReelDeal21
Rama
Level 146
God Stats
1W - 3L
1,282 SR
Queue Stats
406W - 443L
1,517 Elo+
Solo
Bellona
Bellona
TheSalzigKing
Bellona
Level 86
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 5L
1,180 Elo+
Solo
Serqet
Serqet
VmpHunter
Serqet
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 129
1,416 SR
1,471 Elo+

VS

Team Averages
Level 106
1,415 SR
1,633 Elo+
Zhong Kui
Zhong Kui
Dem0n117Mx
Zhong Kui
Level 108
God Stats
3W - 2L
1,217 SR
Queue Stats
346W - 362L
1,621 Elo+
Solo
Agni
Agni
DracoDarkwing
Agni
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 165L
1,575 Elo+
Solo
Cupid
Cupid
SirFlxx
Cupid
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 132L
1,539 Elo+
Solo
Danzaburou
Danzaburou
UnclesBruises
Danzaburou
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 10L
1,920 Elo+
Solo
Sun Wukong
Sun Wukong
为伊消得人憔悴
Sun Wukong
Level 106
God Stats
2W - 2L
1,357 SR
Queue Stats
135W - 160L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
0 / 5 / 7
6,570
821
3,720
9,370
3,610
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Jayzen75
Artemis
6
0 / 2 / 0
5,093
637
3,038
2,245
670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 2 / 0
5,229
654
541
1,916
485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
14
5 / 6 / 5
7,590
949
8,322
13,381
8,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
VmpHunter
Serqet
14
5 / 3 / 5
7,517
940
7,059
6,903
2,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dem0n117Mx
Zhong Kui
13
3 / 2 / 12
8,224
1,028
4,899
7,112
8,080
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
8 / 2 / 9
9,223
1,153
8,048
7,570
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
SirFlxx
Cupid
13
2 / 3 / 6
7,463
933
3,367
7,033
3,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
UnclesBruises
Danzaburou
13
2 / 2 / 13
8,086
1,011
5,067
4,956
2,072
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 2 / 7
7,774
972
6,733
10,183
9,771
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
10
Kills
18
18
Deaths
11
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Arachne
0
5
7
0.7
W
Zhong Kui
Dem0n117Mx
Zhong Kui
3
2
12
4.5
W
8
2
9
6.25
L
Artemis
Jayzen75
Artemis
0
2
0
0
W
Cupid
SirFlxx
Cupid
2
3
6
1.67
L
0
2
0
0
L
Bellona
5
6
5
1.25
W
Danzaburou
UnclesBruises
Danzaburou
2
2
13
4.25
L
Serqet
VmpHunter
Serqet
5
3
5
2.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,680
Damage
28,114
33,815
Taken
36,854
16,312
Mitigated
26,251
10,301
Healing
11,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
3,720
2,584
414
2,301
9,370
3,610
0
4,564
4,580
0
9,105
W
Zhong Kui
Dem0n117Mx
Zhong Kui
4,899
763
432
1,289
7,112
8,080
1,032
0
6,892
14,472
0
W
8,048
299
1,208
1,766
7,570
3,026
948
0
7,398
17,993
0
L
Artemis
Jayzen75
Artemis
3,038
1,306
185
403
2,245
670
0
541
1,648
0
4,660
W
Cupid
SirFlxx
Cupid
3,367
2,156
1,298
1,232
7,033
3,302
1,477
0
6,769
0
11,977
L
541
316
0
47
1,916
485
0
430
1,486
0
2,465
L
Bellona
8,322
1,538
632
3,847
13,381
8,626
0
4,310
8,855
0
18,298
W
Danzaburou
UnclesBruises
Danzaburou
5,067
2,046
171
923
4,956
2,072
919
0
4,900
0
13,836
L
Serqet
VmpHunter
Serqet
7,059
1,221
793
1,679
6,903
2,921
0
2,512
4,299
0
7,551
W
6,733
904
1,046
1,930
10,183
9,771
136
0
9,591
0
12,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,999
Gold Earned
40,770
34
Minions Killed
97
0
Camps Cleared
0
519,046
Distance Traveled
728,869
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,570
821
16
2
0
140,600
0
W
Zhong Kui
8,224
1,028
23
3
0
119,420
2
W
Agni
9,223
1,153
24
3
0
165,479
0
L
Artemis
5,093
637
1
0
0
39,063
1
W
Cupid
7,463
933
18
2
0
139,590
1
L
Rama
5,229
654
2
0
0
36,594
0
L
Bellona
7,590
949
12
2
0
147,209
0
W
Danzaburou
8,086
1,011
17
2
0
133,114
0
L
Serqet
7,517
940
3
0
0
155,580
2
W
Sun Wukong
7,774
972
15
2
0
171,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role