Player Matchup

Baron Samedi
Baron Samedi
ProudySanTTV
Baron Samedi
Level 12
God Stats
29W - 11L
1,537 SR
Queue Stats
52W - 34L
1,449 Elo+
Party 1
Neith
Neith
Sali7613
Neith
Level 27
God Stats
119W - 106L
1,563 SR
Queue Stats
133W - 119L
1,465 Elo+
Party 1
Ymir
Ymir
poererwqq
Ymir
Level 82
God Stats
3W - 3L
1,500 SR
Queue Stats
114W - 57L
1,578 Elo+
Party 1
Team Averages
Level 40
1,533 SR
1,497 Elo+

VS

Team Averages
Level 37
1,343 SR
1,350 Elo+
Arachne
Arachne
DarkPhantom00420
Arachne
Level 24
God Stats
32W - 44L
1,476 SR
Queue Stats
94W - 141L
1,346 Elo+
Party 2
Nike
Nike
RayX_the_Dragon
Nike
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 146L
1,374 Elo+
Party 2
Agni
Agni
rmu5YtP5
Agni
Level 22
God Stats
0W - 2L
1,052 SR
Queue Stats
3W - 8L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ProudySanTTV
Baron Samedi
12
10 / 0 / 12
8,982
898
8,537
4,600
1,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Sali7613
Neith
11
10 / 1 / 12
8,847
885
9,414
9,836
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
11
5 / 0 / 18
8,340
834
6,999
7,924
5,484
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,188
619
1,644
7,620
2,553
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 11 / 0
6,506
651
3,623
12,041
4,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
8
0 / 8 / 0
5,573
557
5,141
10,219
3,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
2
25
Kills
1
1
Deaths
25
42
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Baron Samedi
ProudySanTTV
Baron Samedi
10
0
12
16
L
1
11
0
0.09
W
Neith
Sali7613
Neith
10
1
12
16
W
Ymir
5
0
18
14
L
Agni
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,950
Damage
10,408
22,360
Taken
29,880
10,876
Mitigated
10,405
12,278
Healing
1,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,644
1,235
0
610
7,620
2,553
0
3,718
3,784
0
7,695
W
Baron Samedi
ProudySanTTV
Baron Samedi
8,537
697
2,620
2,332
4,600
1,995
48
904
3,696
21,189
0
L
3,623
476
206
491
12,041
4,763
0
5,852
5,941
0
16,103
W
Neith
Sali7613
Neith
9,414
5,701
0
4,948
9,836
3,397
1,918
2,974
6,862
0
33,038
W
Ymir
6,999
870
684
1,694
7,924
5,484
32
1,275
6,649
19,691
0
L
Agni
5,141
517
0
0
10,219
3,089
0
5,461
4,511
14,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,169
Gold Earned
18,267
115
Minions Killed
48
0
Camps Cleared
0
493,871
Distance Traveled
418,654
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,188
619
12
1
0
137,247
0
W
Baron Samedi
8,982
898
41
4
0
176,322
0
L
Nike
6,506
651
20
2
0
147,471
3
W
Neith
8,847
885
50
5
0
159,475
0
W
Ymir
8,340
834
24
2
0
158,074
2
L
Agni
5,573
557
16
2
0
133,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role