Player Matchup

Sol
Sol
BoszMikee
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,351 Elo+
Party 1
Guan Yu
Guan Yu
Cosmovision
Guan Yu
Level 17
God Stats
10W - 3L
1,537 SR
Queue Stats
60W - 68L
1,493 Elo+
Solo
Neith
Neith
MAMAJOUNS
Neith
Level 7
God Stats
1W - 1L
1,719 SR
Queue Stats
12W - 18L
1,743 Elo+
Solo
Yemoja
Yemoja
kupallog
Yemoja
Level 7
God Stats
1W - 2L
1,492 SR
Queue Stats
4W - 6L
1,402 Elo+
Party 1
Osiris
Osiris
s11ad0w
Osiris
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 12
1,550 SR
1,498 Elo+

VS

Team Averages
Level 19
1,487 SR
1,561 Elo+
Osiris
Osiris
CreeperBlue
Osiris
Level 25
God Stats
7W - 3L
1,316 SR
Queue Stats
240W - 171L
1,763 Elo+
Solo
Ullr
Ullr
Dajoy
Ullr
Level 28
God Stats
17W - 19L
1,443 SR
Queue Stats
87W - 101L
1,410 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DangImSalty
Tsukuyomi
Level 23
God Stats
16W - 12L
1,440 SR
Queue Stats
43W - 52L
1,414 Elo+
Solo
Thor
Thor
nikihta
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,762 Elo+
Solo
Ares
Ares
yeezy_cd
Ares
Level 18
God Stats
2W - 2L
1,736 SR
Queue Stats
133W - 154L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 2
7,619
401
8,751
15,064
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Cosmovision
Guan Yu
8
2 / 2 / 3
6,901
363
3,090
6,723
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
MAMAJOUNS
Neith
11
1 / 10 / 2
7,371
388
4,535
14,663
5,616
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
kupallog
Yemoja
12
0 / 3 / 1
7,427
391
3,934
10,407
7,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
s11ad0w
Osiris
12
1 / 10 / 1
8,225
433
8,606
19,901
13,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
7 / 1 / 2
13,447
708
9,831
29,692
25,924
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ullr
Dajoy
Ullr
16
5 / 1 / 5
10,527
554
11,832
10,959
5,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
DangImSalty
Tsukuyomi
18
16 / 0 / 3
12,571
662
18,444
13,669
6,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
nikihta
Thor
14
3 / 5 / 11
10,045
529
10,036
11,376
6,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
14
2 / 0 / 9
10,364
545
4,643
10,008
9,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
6
Kills
33
33
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Guan Yu
Cosmovision
Guan Yu
2
2
3
1.75
W
Osiris
7
1
2
8
W
Ullr
Dajoy
Ullr
5
1
5
7.5
W
Tsukuyomi
DangImSalty
Tsukuyomi
16
0
3
17.5
L
Neith
MAMAJOUNS
Neith
1
10
2
0.2
L
Yemoja
kupallog
Yemoja
0
3
1
0.17
W
Thor
nikihta
Thor
3
5
11
1.7
L
Osiris
s11ad0w
Osiris
1
10
1
0.15
W
Ares
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,916
Damage
54,786
66,758
Taken
75,704
33,736
Mitigated
52,525
12,975
Healing
38,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,751
1,393
0
2,878
15,064
4,159
0
1,541
13,523
37,149
0
L
Guan Yu
Cosmovision
Guan Yu
3,090
131
10
2,782
6,723
2,940
0
20
6,703
0
20,948
W
Osiris
9,831
4,432
0
23,276
29,692
25,924
613
5,767
23,925
14,821
120,153
W
Ullr
Dajoy
Ullr
11,832
5,216
0
4,046
10,959
5,032
8,111
4,462
6,497
0
66,191
W
Tsukuyomi
DangImSalty
Tsukuyomi
18,444
4,248
0
6,766
13,669
6,153
1,294
2,385
11,284
0
86,531
L
Neith
MAMAJOUNS
Neith
4,535
1,546
0
1,339
14,663
5,616
0
1,024
13,639
0
24,055
L
Yemoja
kupallog
Yemoja
3,934
465
441
276
10,407
7,025
0
691
9,716
21,864
0
W
Thor
nikihta
Thor
10,036
1,532
0
257
11,376
6,416
592
1,620
9,756
167
34,306
L
Osiris
s11ad0w
Osiris
8,606
4,216
0
5,249
19,901
13,996
0
2,465
17,436
0
44,347
W
Ares
4,643
341
0
4,031
10,008
9,000
1,218
3,961
6,047
20,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,543
Gold Earned
56,954
274
Minions Killed
541
0
Camps Cleared
0
1,357,543
Distance Traveled
1,815,772
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,619
401
68
4
0
314,188
4
L
Guan Yu
6,901
363
42
2
0
179,431
2
W
Osiris
13,447
708
204
11
0
343,120
3
W
Ullr
10,527
554
121
6
0
315,012
5
W
Tsukuyomi
12,571
662
132
7
0
459,986
0
L
Neith
7,371
388
39
2
0
246,337
1
L
Yemoja
7,427
391
40
2
0
346,633
1
W
Thor
10,045
529
55
3
0
342,973
2
L
Osiris
8,225
433
85
4
0
270,954
4
W
Ares
10,364
545
29
2
0
354,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role