Player Matchup

Artemis
Artemis
Lollinho
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ravana
Ravana
McDaddyo
Ravana
Level 28
God Stats
1W - 2L
1,621 SR
Queue Stats
165W - 157L
1,480 Elo+
Solo
Cthulhu
Cthulhu
TheCreepyPirate
Cthulhu
Level 4
God Stats
2W - 3L
1,466 SR
Queue Stats
2W - 4L
1,656 Elo+
Party 2
King Arthur
King Arthur
Tytastic
King Arthur
Level 14
God Stats
2W - 2L
1,638 SR
Queue Stats
12W - 10L
1,400 Elo+
Solo
Sol
Sol
raizer0
Sol
Level 4
God Stats
0W - 1L
1,227 SR
Queue Stats
2W - 3L
1,656 Elo+
Party 2
Team Averages
Level 10
1,490 SR
1,538 Elo+

VS

Team Averages
Level 21
1,488 SR
1,476 Elo+
Athena
Athena
Cotocoquin
Athena
Level 24
God Stats
10W - 6L
1,681 SR
Queue Stats
360W - 370L
1,398 Elo+
Solo
Bellona
Bellona
GeauxSaints
Bellona
Level 21
God Stats
17W - 12L
1,686 SR
Queue Stats
53W - 38L
1,548 Elo+
Solo
Nemesis
Nemesis
MonaMagistis
Nemesis
Level 6
God Stats
2W - 3L
1,289 SR
Queue Stats
31W - 41L
1,443 Elo+
Party 1
Serqet
Serqet
X_DragoX_
Serqet
Level 24
God Stats
9W - 6L
1,584 SR
Queue Stats
89W - 106L
1,542 Elo+
Party 1
Anhur
Anhur
lilcoah
Anhur
Level 29
God Stats
8W - 21L
1,201 SR
Queue Stats
84W - 104L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lollinho
Artemis
10
1 / 8 / 2
6,731
396
4,787
10,535
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
McDaddyo
Ravana
14
6 / 5 / 1
8,913
524
8,358
10,049
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 4 / 2
7,780
458
5,085
9,619
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Tytastic
King Arthur
13
3 / 6 / 0
7,847
462
10,954
17,049
13,013
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
12
0 / 4 / 2
7,352
432
5,475
8,905
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cotocoquin
Athena
13
4 / 1 / 12
8,814
518
6,687
14,870
12,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
GeauxSaints
Bellona
17
7 / 0 / 4
9,834
578
11,350
12,583
10,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
MonaMagistis
Nemesis
12
3 / 4 / 4
7,435
437
4,853
10,219
3,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Serqet
X_DragoX_
Serqet
13
3 / 5 / 5
7,755
456
3,027
8,766
2,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
lilcoah
Anhur
15
9 / 1 / 5
9,371
551
14,356
9,843
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
11
Kills
26
27
Deaths
11
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Athena
Cotocoquin
Athena
4
1
12
10
W
Bellona
GeauxSaints
Bellona
7
0
4
9
L
Artemis
Lollinho
Artemis
1
8
2
0.25
L
Ravana
McDaddyo
Ravana
6
5
1
1.3
W
Nemesis
MonaMagistis
Nemesis
3
4
4
1.25
L
1
4
2
0.5
L
King Arthur
Tytastic
King Arthur
3
6
0
0.5
W
Serqet
X_DragoX_
Serqet
3
5
5
1.1
W
Anhur
lilcoah
Anhur
9
1
5
11.5
L
Sol
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,659
Damage
40,273
56,157
Taken
56,281
26,884
Mitigated
33,903
11,199
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Cotocoquin
Athena
6,687
1,786
0
3,651
14,870
12,872
0
5,395
9,181
36,512
0
W
Bellona
GeauxSaints
Bellona
11,350
4,423
0
3,357
12,583
10,918
558
577
12,006
0
61,653
L
Artemis
Lollinho
Artemis
4,787
2,225
0
1,974
10,535
2,397
187
2,759
7,776
0
18,779
L
Ravana
McDaddyo
Ravana
8,358
2,092
0
3,679
10,049
4,202
269
378
9,450
0
52,104
W
Nemesis
MonaMagistis
Nemesis
4,853
2,225
0
1,786
10,219
3,596
466
1,080
9,139
0
29,754
L
5,085
721
17
643
9,619
4,827
660
1,846
7,773
24,118
0
L
King Arthur
Tytastic
King Arthur
10,954
1,238
0
1,874
17,049
13,013
225
333
16,716
0
38,735
W
Serqet
X_DragoX_
Serqet
3,027
947
0
105
8,766
2,969
268
1,196
7,570
0
35,432
W
Anhur
lilcoah
Anhur
14,356
8,460
0
767
9,843
3,548
1,227
2,312
7,531
0
60,534
L
Sol
5,475
2,063
0
3,012
8,905
2,445
1,249
1,371
7,379
31,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,623
Gold Earned
43,209
266
Minions Killed
376
0
Camps Cleared
0
1,406,249
Distance Traveled
1,554,173
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,814
518
55
3
0
318,226
6
W
Bellona
9,834
578
119
7
0
320,075
3
L
Artemis
6,731
396
34
2
0
215,918
4
L
Ravana
8,913
524
82
5
0
315,727
0
W
Nemesis
7,435
437
50
3
0
298,896
1
L
Cthulhu
7,780
458
50
3
0
291,937
1
L
King Arthur
7,847
462
48
3
0
310,940
1
W
Serqet
7,755
456
57
3
0
344,438
1
W
Anhur
9,371
551
95
6
0
272,538
2
L
Sol
7,352
432
52
3
0
271,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role