Player Matchup

The Morrigan
The Morrigan
AwakenAkira
The Morrigan
Level 29
God Stats
2W - 2L
1,717 SR
Queue Stats
142W - 102L
1,553 Elo+
Party 2
Hel
Hel
Kinggoldchain
Hel
Level 29
God Stats
13W - 15L
1,474 SR
Queue Stats
144W - 135L
1,434 Elo+
Party 2
Medusa
Medusa
LonelyZombiee
Medusa
Level 25
God Stats
7W - 5L
1,570 SR
Queue Stats
49W - 51L
1,585 Elo+
Solo
Amaterasu
Amaterasu
ramapriohutomo98
Amaterasu
Level 27
God Stats
111W - 94L
1,523 SR
Queue Stats
143W - 127L
1,444 Elo+
Party 2
Nemesis
Nemesis
titocasi09
Nemesis
Level 26
God Stats
33W - 29L
1,774 SR
Queue Stats
79W - 86L
1,405 Elo+
Solo
Team Averages
Level 27
1,611 SR
1,484 Elo+

VS

Team Averages
Level 25
1,547 SR
1,458 Elo+
Nemesis
Nemesis
CatHartdegen
Nemesis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,365 Elo+
Party 1
Bellona
Bellona
Farwen97
Bellona
Level 26
God Stats
0W - 1L
1,775 SR
Queue Stats
17W - 33L
1,425 Elo+
Party 1
Neith
Neith
Sittylle
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Scylla
Scylla
Svvecx
Scylla
Level 25
God Stats
14W - 15L
1,458 SR
Queue Stats
722W - 551L
1,530 Elo+
Solo
Athena
Athena
o0o_Mumbles_o0o
Athena
Level 27
God Stats
21W - 21L
1,502 SR
Queue Stats
59W - 73L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AwakenAkira
The Morrigan
13
1 / 1 / 4
8,222
514
3,880
7,854
4,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 0 / 2
9,371
586
9,783
8,352
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 2
7,947
497
6,896
6,766
2,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
16
1 / 0 / 0
9,400
588
10,719
15,272
12,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
titocasi09
Nemesis
11
0 / 3 / 4
6,794
425
3,272
9,688
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CatHartdegen
Nemesis
9
0 / 3 / 0
5,797
362
2,645
8,851
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Farwen97
Bellona
10
0 / 1 / 0
6,111
382
6,646
12,795
10,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Sittylle
Neith
11
2 / 2 / 1
6,975
436
7,954
9,215
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
Svvecx
Scylla
12
0 / 4 / 1
7,121
445
7,299
9,472
2,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
3 / 2 / 1
7,232
452
4,108
9,891
4,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
5
5
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AwakenAkira
The Morrigan
1
1
4
3
L
Nemesis
CatHartdegen
Nemesis
0
3
0
0
L
Bellona
Farwen97
Bellona
0
1
0
0
W
6
0
2
7
W
4
1
2
5
L
Neith
Sittylle
Neith
2
2
1
1.25
L
Scylla
Svvecx
Scylla
0
4
1
0.13
L
3
2
1
1.75
W
Amaterasu
1
0
0
1
W
Nemesis
titocasi09
Nemesis
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,550
Damage
28,652
47,932
Taken
50,224
24,797
Mitigated
23,294
22,327
Healing
7,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AwakenAkira
The Morrigan
3,880
1,111
0
1,683
7,854
4,095
814
1,505
6,349
38,906
210
L
Nemesis
CatHartdegen
Nemesis
2,645
764
0
2,094
8,851
2,467
0
1,561
7,290
0
23,251
L
Bellona
Farwen97
Bellona
6,646
1,361
0
858
12,795
10,219
109
147
12,648
2,692
25,684
W
9,783
621
2,640
5,685
8,352
2,957
1,658
3,413
4,939
71,391
0
W
6,896
3,153
0
1,539
6,766
2,135
2,341
2,019
4,747
0
30,318
L
Neith
Sittylle
Neith
7,954
3,618
0
2,891
9,215
2,805
979
2,752
6,463
0
45,454
L
Scylla
Svvecx
Scylla
7,299
1,436
0
1,490
9,472
2,946
57
4,964
4,490
44,683
0
L
4,108
1,052
0
628
9,891
4,857
0
4,011
5,880
25,354
0
W
Amaterasu
10,719
5,891
0
9,033
15,272
12,275
81
887
13,956
0
61,652
W
Nemesis
titocasi09
Nemesis
3,272
718
0
1,747
9,688
3,335
669
4,528
5,085
0
21,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,734
Gold Earned
33,236
436
Minions Killed
320
0
Camps Cleared
0
1,568,564
Distance Traveled
1,479,236
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,222
514
54
3
0
309,032
2
L
Nemesis
5,797
362
51
3
0
301,027
3
L
Bellona
6,111
382
48
3
0
297,415
1
W
Hel
9,371
586
147
9
0
323,229
1
W
Medusa
7,947
497
62
4
0
275,303
1
L
Neith
6,975
436
80
5
0
278,924
0
L
Scylla
7,121
445
88
6
0
246,009
1
L
Athena
7,232
452
53
3
0
355,861
3
W
Amaterasu
9,400
588
136
9
0
317,689
0
W
Nemesis
6,794
425
37
2
0
343,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role