Player Matchup

Ganesha
Ganesha
Airiekay
Ganesha
Level 103
God Stats
6W - 5L
1,412 SR
Queue Stats
303W - 281L
1,510 Elo+
Party 1
Hercules
Hercules
AthenOD
Hercules
Level 157
God Stats
10W - 8L
1,744 SR
Queue Stats
162W - 150L
1,515 Elo+
Party 2
Awilix
Awilix
Simpboi99
Awilix
Level 117
God Stats
4W - 3L
1,319 SR
Queue Stats
521W - 488L
1,453 Elo+
Party 2
Hou Yi
Hou Yi
StrenuousEagle
Hou Yi
Level 86
God Stats
1W - 6L
1,500 SR
Queue Stats
410W - 398L
1,534 Elo+
Party 1
Janus
Janus
xTRGAxtreme
Janus
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
317W - 321L
1,440 Elo+
Party 1
Team Averages
Level 113
1,495 SR
1,490 Elo+

VS

Team Averages
Level 97
1,589 SR
1,458 Elo+
Pele
Pele
F2P5
Pele
Level 83
God Stats
7W - 0L
1,753 SR
Queue Stats
378W - 334L
1,551 Elo+
Party 3
Sun Wukong
Sun Wukong
FNG Bandz
Sun Wukong
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 57L
1,514 Elo+
Solo
Danzaburou
Danzaburou
Lord_Voltair
Danzaburou
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 34L
1,500 Elo+
Solo
Scylla
Scylla
PUB Murica
Scylla
Level 66
God Stats
13W - 6L
1,692 SR
Queue Stats
145W - 139L
1,511 Elo+
Party 3
Chang'e
Chang'e
Vega Navarro
Chang'e
Level 116
God Stats
6W - 1L
1,500 SR
Queue Stats
115W - 119L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Airiekay
Ganesha
11
0 / 9 / 6
7,356
409
3,997
18,485
13,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
AthenOD
Hercules
14
0 / 3 / 0
8,139
452
4,139
16,888
9,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
Simpboi99
Awilix
13
2 / 6 / 4
8,177
454
7,966
15,966
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 4 / 3
9,171
510
6,150
12,271
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 7 / 0
8,424
468
5,947
10,886
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
F2P5
Pele
18
7 / 2 / 6
11,134
619
8,894
10,688
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
FNG Bandz
Sun Wukong
18
5 / 0 / 3
11,241
625
14,361
11,514
10,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Lord_Voltair
Danzaburou
13
2 / 4 / 11
9,718
540
8,115
9,763
3,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
PUB Murica
Scylla
17
6 / 0 / 7
10,248
569
10,374
5,294
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Vega Navarro
Chang'e
16
9 / 4 / 8
10,873
604
10,431
11,542
8,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
9
Kills
29
29
Deaths
10
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Airiekay
Ganesha
0
9
6
0.33
L
Hercules
AthenOD
Hercules
0
3
0
0
W
Pele
F2P5
Pele
7
2
6
5
W
Sun Wukong
FNG Bandz
Sun Wukong
5
0
3
6.5
W
Danzaburou
Lord_Voltair
Danzaburou
2
4
11
1.88
W
Scylla
PUB Murica
Scylla
6
0
7
9.5
L
Awilix
Simpboi99
Awilix
2
6
4
0.67
L
5
4
3
1.63
W
Chang'e
Vega Navarro
Chang'e
9
4
8
3.25
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,199
Damage
52,175
74,496
Taken
48,801
36,360
Mitigated
28,565
17,691
Healing
16,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Airiekay
Ganesha
3,997
614
0
1,686
18,485
13,516
0
6,576
11,811
25,767
0
L
Hercules
AthenOD
Hercules
4,139
1,532
0
5,135
16,888
9,425
0
1,577
15,293
2,267
47,851
W
Pele
F2P5
Pele
8,894
1,873
0
3,980
10,688
3,813
897
668
10,020
0
80,145
W
Sun Wukong
FNG Bandz
Sun Wukong
14,361
3,860
0
818
11,514
10,856
960
284
11,230
0
70,632
W
Danzaburou
Lord_Voltair
Danzaburou
8,115
3,986
0
1,509
9,763
3,577
2,107
3,456
6,307
0
38,919
W
Scylla
PUB Murica
Scylla
10,374
1,183
0
2,330
5,294
1,816
840
2,027
3,267
58,129
0
L
Awilix
Simpboi99
Awilix
7,966
3,975
0
4,796
15,966
5,490
0
3,842
11,982
0
56,239
L
6,150
3,238
0
5,494
12,271
4,169
796
2,804
9,427
0
49,458
W
Chang'e
Vega Navarro
Chang'e
10,431
1,162
2,211
5,632
11,542
8,503
1,231
3,821
7,721
39,234
0
L
5,947
249
0
580
10,886
3,760
33
5,472
5,178
56,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,267
Gold Earned
53,214
418
Minions Killed
491
0
Camps Cleared
0
1,579,448
Distance Traveled
1,804,125
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,356
409
18
1
0
316,126
7
L
Hercules
8,139
452
102
6
0
329,444
0
W
Pele
11,134
619
126
7
0
407,570
5
W
Sun Wukong
11,241
625
127
7
0
343,804
1
W
Danzaburou
9,718
540
74
4
0
341,065
0
W
Scylla
10,248
569
103
6
0
358,926
5
L
Awilix
8,177
454
94
5
0
332,454
3
L
Hou Yi
9,171
510
108
6
0
299,729
7
W
Chang'e
10,873
604
61
3
0
352,760
0
L
Janus
8,424
468
96
5
0
301,695
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role