Player Matchup

Tyr
Tyr
Doom0fGods
Tyr
Level 149
God Stats
19W - 12L
1,727 SR
Queue Stats
317W - 300L
1,606 Elo+
Party 1
Apollo
Apollo
Incompetentia
Apollo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Sortilège
Danzaburou
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,255 Elo+
Solo
Anubis
Anubis
TheBlueYoshi250
Anubis
Level 124
God Stats
17W - 14L
1,684 SR
Queue Stats
266W - 261L
1,565 Elo+
Party 1
Zhong Kui
Zhong Kui
blyatmannxd
Zhong Kui
Level 61
God Stats
10W - 5L
1,500 SR
Queue Stats
394W - 377L
1,554 Elo+
Solo
Team Averages
Level 112
1,582 SR
1,496 Elo+

VS

Team Averages
Level 100
1,684 SR
1,560 Elo+
Medusa
Medusa
Mixlinux
Medusa
Level 79
God Stats
15W - 10L
1,724 SR
Queue Stats
220W - 176L
1,603 Elo+
Party 2
Bellona
Bellona
Nordicrune
Bellona
Level 105
God Stats
47W - 37L
1,761 SR
Queue Stats
146W - 128L
1,568 Elo+
Solo
Athena
Athena
RokleGrasten
Athena
Level 83
God Stats
72W - 49L
1,610 SR
Queue Stats
166W - 147L
1,555 Elo+
Party 2
Vulcan
Vulcan
Szczurexx
Vulcan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
UnRaveen
Awilix
Level 86
God Stats
12W - 15L
1,827 SR
Queue Stats
495W - 482L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 6
7,844
560
6,741
13,563
8,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 5 / 3
7,877
563
9,246
10,874
6,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Sortilège
Danzaburou
14
3 / 0 / 5
8,584
613
10,271
8,742
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 2 / 1
8,498
607
8,091
9,103
4,217
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
blyatmannxd
Zhong Kui
13
7 / 3 / 5
8,179
584
11,697
10,282
5,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mixlinux
Medusa
12
7 / 4 / 2
7,716
551
10,848
12,246
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Nordicrune
Bellona
12
0 / 4 / 0
6,972
498
5,008
14,413
8,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
10
3 / 6 / 9
7,117
508
7,485
15,118
9,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Szczurexx
Vulcan
12
1 / 4 / 2
7,301
522
7,293
7,524
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
UnRaveen
Awilix
12
4 / 4 / 4
7,631
545
5,914
10,926
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
21
Kills
15
15
Deaths
22
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
5
6
1.2
W
3
5
3
0.9
L
Medusa
Mixlinux
Medusa
7
4
2
2
L
Bellona
Nordicrune
Bellona
0
4
0
0
L
Athena
3
6
9
1.25
W
Danzaburou
Sortilège
Danzaburou
3
0
5
5.5
L
Vulcan
Szczurexx
Vulcan
1
4
2
0.5
W
5
2
1
2.75
L
Awilix
UnRaveen
Awilix
4
4
4
1.5
W
Zhong Kui
blyatmannxd
Zhong Kui
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,046
Damage
36,548
52,564
Taken
60,227
27,999
Mitigated
28,081
21,662
Healing
17,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,741
941
0
3,962
13,563
8,088
0
4,504
8,929
0
18,404
W
9,246
6,269
0
2,327
10,874
6,168
1,050
2,381
8,493
0
45,318
L
Medusa
Mixlinux
Medusa
10,848
6,092
0
4,605
12,246
4,440
207
1,701
10,403
0
43,527
L
Bellona
Nordicrune
Bellona
5,008
2,143
0
4,423
14,413
8,700
0
3,478
10,709
0
40,221
L
Athena
7,485
3,038
0
2,542
15,118
9,137
0
5,623
9,203
20,581
0
W
Danzaburou
Sortilège
Danzaburou
10,271
5,756
0
4,993
8,742
4,075
1,967
28
8,714
0
54,257
L
Vulcan
Szczurexx
Vulcan
7,293
1,957
0
1,846
7,524
2,454
34
3,593
3,887
44,803
0
W
8,091
175
0
4,951
9,103
4,217
857
5,111
3,630
57,564
0
L
Awilix
UnRaveen
Awilix
5,914
2,657
0
3,712
10,926
3,350
0
4,547
6,237
0
37,749
W
Zhong Kui
blyatmannxd
Zhong Kui
11,697
1,469
159
5,270
10,282
5,451
0
2,236
8,020
36,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,982
Gold Earned
36,737
371
Minions Killed
343
0
Camps Cleared
0
1,365,644
Distance Traveled
1,337,736
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,844
560
19
1
0
295,357
5
W
Apollo
7,877
563
87
6
0
272,934
5
L
Medusa
7,716
551
69
5
0
228,594
1
L
Bellona
6,972
498
99
7
0
277,491
0
L
Athena
7,117
508
22
2
0
276,096
4
W
Danzaburou
8,584
613
103
7
0
257,939
6
L
Vulcan
7,301
522
84
6
0
246,739
6
W
Anubis
8,498
607
106
8
0
253,044
6
L
Awilix
7,631
545
69
5
0
308,816
2
W
Zhong Kui
8,179
584
56
4
0
286,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role